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Thank you for a fantastic voyage, PIC. I just discovered this thread perhaps two weeks ago and, being a huge mark for Spiderweb games, I was immediately drawn to it. I've only ever tinkered a bit with GF 4 and 5, so this was an entirely new experience to me. I've bookmarked the GF2 thread and am looking forward to following it. Let me also add that doing this long, text- and outcome-heavy game in only 10 months or so is a big accomplishment as well.MagusofStars posted:Honestly, the best thing about this game is the endings - they're all pretty satisfying and surprisingly reasonable (only exception is when you run away like a coward, but c'mon, you deserve that poo poo ending). I've always liked the Trajkov ending best though - just seems like the generally best resolution for everyone. Keeping aside the admittedly grave destruction of the Shapers, I was really surprised by that. I can't even think of another situation in storytelling where someone get Ultimate Power and ends up being mostly sane and responsible. Also, when Trajkov says that he won't let you use the Geneforge because you would lose yourself and you and he would be jealous of each others' power, he was spot-on correct. Looking at the "Protagonist uses the GeneForget and destroys it (or not)" endings, that is exactly what happens. I guess that Trajkov was just a very disciplined fellow.
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# ¿ Jul 7, 2017 16:30 |
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# ¿ Apr 28, 2024 05:46 |