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Random_Username posted:Honestly, I'm kind of worried we've hit the point we're unkillable. Not dying and not absorbing means we might be stuck with this arguably effective, if a bit boring loadout. No ornks, no drayks, not even the upgraded artilas to replace rickvoid. That said, I'd guess that PIC will show off the others we missed even if it's in a little bonus montage or something.
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# ¿ Mar 30, 2017 20:56 |
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# ¿ May 11, 2024 05:59 |
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POOL IS CLOSED posted:I only hit the albuterol inhaler every third day now! MagusofStars fucked around with this message at 23:56 on May 30, 2017 |
# ¿ May 30, 2017 23:53 |
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StrixNebulosa posted:
Thirded. Looking forward to finally seeing one of these completed.
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# ¿ Jun 9, 2017 01:12 |
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I think it's pretty clear that Solution has no real loyalty to the Shapers. Trajkov seems significantly more stable than anyone else on the island (possibly including Solution), has experience with leadership and power, and has very clearly and logically thought out the situation and his plan of action. Therefore, Solution needs to Cooperate with Trajkov because it's the best of a bunch of uncertain futures.
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# ¿ Jun 10, 2017 01:52 |
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POOL IS CLOSED posted:I'm going to (try to) post all the endings I know of for G1, since there are so many. For the endings, I can think of at least six different ones off the top of my head, though there might even be 1-2 more than that.
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# ¿ Jun 18, 2017 01:00 |
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Xander77 posted:Good LP, looking forward to Geoforge 2, mostly because that's the only Spiderweb game I haven't played / seen LP'd. Nethergate just was kinda awkward all over. It was a standalone game, so it didn't get nearly the usual build-out in terms of story. It let you see the entire game/story from either side of the conflict, which was cool, but resulted in the game being notably shorter than usual spidweb games so it's kinda short on truly memorable moments. The game itself is fairly engaging and fun to play, so I'd definitely recommend checking it out (the remade "Resurrection" version, more specifically), it's just not very memorable. Solid-but-unspectacular is probably the best description I can give you.
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# ¿ Jun 18, 2017 12:11 |
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TooMuchAbstraction posted:Basically, it's a degraded copy of Exile with prototypes of some functionality that would get refined in the Geneforge series and later reremakes. If you want the Exile experience, play Exile. If you want the smoother UI, play the reremakes.
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# ¿ Jun 18, 2017 16:08 |
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PurpleXVI posted:Do the Sholai actually pop up again in the later games? I remember mentions of Trajkov, but I don't recall actually meeting any of the Sholai themselves, or anyone who mentions them outside of him. Maybe it's just been too long since I played them. Basically it's a couple diplomats / representatives who say Trajkov was just one captain out of many and so the rest of the Sholai are working to form a little trading route with the Shapers.
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# ¿ Jun 21, 2017 11:28 |
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I think it's assumed that given time to deal with it, Trajkov eventually either creates new gloves or finally succeeds in breaking Goettsch. Remember that Trajkov has the research facilities, more food production, more canisters, an alliance with the Takers and more minions. He's holding most of the cards in the stalemate.
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# ¿ Jun 21, 2017 21:32 |
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POOL IS CLOSED posted:If you wish to destroy the Geneforge, a sufficient mechanics score will let you deactivate the four crystal pylons in the chamber. You can also try smashing the spirals, but I recommend against it!
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# ¿ Jun 23, 2017 22:56 |
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wiegieman posted:Geneforge 2: You Cannot Unring a Bell
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# ¿ Jun 28, 2017 11:44 |
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# ¿ May 11, 2024 05:59 |
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Honestly, the best thing about this game is the endings - they're all pretty satisfying and surprisingly reasonable (only exception is when you run away like a coward, but c'mon, you deserve that poo poo ending). I've always liked the Trajkov ending best though - just seems like the generally best resolution for everyone. Also, for those of you who plan on reading the future GF2 LP thread, keep the events and potential endings of this game in the back of your mind - there's some interesting oddities in the way future storylines treat the events on Sucia Island.
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# ¿ Jul 4, 2017 21:56 |