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Agreed on driver signings make no sense which is bad because the driver is more important than the car. Which is abit of a holdover from the mobile game which is the same. I wish they would tone down how much a driver effects your fortunes compared to it being 80/90% the car.
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# ? Dec 4, 2016 22:34 |
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# ? Apr 29, 2024 05:12 |
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My one complaint in relation to the driver market is the small pool of free agents in the first off season. With BMR I am letting Rodgers and Al Sadat go and there is nobody else to sign
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# ? Dec 5, 2016 00:09 |
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julian assflange posted:My one complaint in relation to the driver market is the small pool of free agents in the first off season. With BMR I am letting Rodgers and Al Sadat go and there is nobody else to sign Upgrade your scouting facilities, it'll give you a bunch of extra drivers to sign.
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# ? Dec 5, 2016 06:22 |
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Triple A posted:Upgrade your scouting facilities, it'll give you a bunch of extra drivers to sign. Yep but there should always be some availability of new talent even if you have basic scouting each off season regardless of your scouting level. Obviously more/better with each level
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# ? Dec 5, 2016 06:35 |
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julian assflange posted:Yep but there should always be some availability of new talent even if you have basic scouting each off season regardless of your scouting level. Obviously more/better with each level The scouting facility actually gives you drivers that nobody else can get so you should at least have level 1 of it ASAP.
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# ? Dec 5, 2016 06:53 |
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Triple A posted:The scouting facility actually gives you drivers that nobody else can get so you should at least have level 1 of it ASAP. Oh is that so? Just my luck that they are garbage
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# ? Dec 5, 2016 07:11 |
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julian assflange posted:My one complaint in relation to the driver market is the small pool of free agents in the first off season. With BMR I am letting Rodgers and Al Sadat go and there is nobody else to sign I kept El Sadat and he won the Drivers Championship for me in season 2 and 4. He's pretty decent imo
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# ? Dec 5, 2016 13:32 |
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I can't wait until they patch in the workshop.
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# ? Dec 5, 2016 15:17 |
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The more I play this the more I long for workshop support. I've also got the hang of driver progression but it turns out I'm stuck with a really smart driver who can't overtake for poo poo but can sure set up a car
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# ? Dec 10, 2016 23:18 |
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New patch today with supposed improvements to blue flag AI. Workshop is due for February
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# ? Dec 15, 2016 22:32 |
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Some weird stuff happening on the Tondela (Portugal) track after the most recent patch. In the race I had last night the red & white barriers that block off the unused parts of the track was placed right across the used part of the track in a couple of places.
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# ? Dec 16, 2016 19:19 |
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Got hosed out of my first win. Got stuck in a group for four battling back markers who couldn't all let me through at once. Lost 30 seconds in the last four laps then got overtaken in the final lap as the other guy breezed past the backmarkers. Fffffffffffffff
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# ? Dec 16, 2016 19:35 |
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Beta patch is out that fixes AI making stupid end of race decisions as well as improves blue flag (even further).. will be formally released after christmas/
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# ? Dec 23, 2016 07:42 |
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When racing as Archer BMR I was kind of counting on those bad decisions haha
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# ? Dec 23, 2016 11:48 |
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One race away from winning both the driver and team championship in ERS. Not sure if I want to stay in for another season or not.
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# ? Dec 25, 2016 08:46 |
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I'd move up if given the chance again. Depends if your drivers are willing to hang around
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# ? Dec 25, 2016 09:28 |
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Just remember to have some money left over so you can develop the car more.
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# ? Dec 25, 2016 11:04 |
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I'll have to move up to try and keep Balcazar
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# ? Dec 25, 2016 12:45 |
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First year in aps is brutal to get a decent car will cost you around 30 million. Its sometimes best to try and stomp the lower series for a few extra years and build a decent budget.
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# ? Dec 25, 2016 12:47 |
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Though, having a pair of good drivers will mitigate your shitboxiness.
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# ? Dec 25, 2016 15:06 |
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Turns out I'm stuck in ERS for another season anyway, I finished 4 points shy of first. I managed to ignore my 2nd driver's fuel burn, because I was concentrating on delivering a first place victory for Valdes to lock up the driver's championship. Shen Qi had to do a splash and go stop. This season is going to be a shitshow for parts development, the first two designs have very little in the way of performance improvements. On the plus side, they voted in bigger bonuses for finishing positions.
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# ? Dec 26, 2016 01:04 |
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Christmas patch has been a big improvement for AI strategy, much to my annoyance Was counting on a few low fuels to steal a few points
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# ? Dec 29, 2016 10:15 |
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Does anyone else's drivers have total disaster first laps like....all the time?
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# ? Dec 30, 2016 00:29 |
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My advice with first laps is to turn up the engine to full power and tell your drivers to go attack everyone like they mean it.
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# ? Dec 30, 2016 01:09 |
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Triple A posted:My advice with first laps is to turn up the engine to full power and tell your drivers to go attack everyone like they mean it. I started doing this when I looked at the timing screen and noticed all the AI run red engine and tires on the first few laps
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# ? Dec 30, 2016 08:02 |
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I noticed early on that you have to run max everything the first few laps or you will get left behind. I still can't figure out why my drivers will randomly decide they don't want to drive anymore on the last lap and just give up five spots for no reason.
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# ? Dec 30, 2016 08:35 |
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Triple A posted:My advice with first laps is to turn up the engine to full power and tell your drivers to go attack everyone like they mean it. I do but they are just morons it seems. They are decent drivers too but they either lose 3-4 spots per corner or can't get past some slowpoke and let the rest of the field be 10 seconds ahead after two laps
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# ? Dec 30, 2016 11:05 |
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julian assflange posted:I do but they are just morons it seems. They are decent drivers too but they either lose 3-4 spots per corner or can't get past some slowpoke and let the rest of the field be 10 seconds ahead after two laps How's their skill in Braking/Overtaking and how good are your brakes in general?
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# ? Dec 30, 2016 11:27 |
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Triple A posted:How's their skill in Braking/Overtaking and how good are your brakes in general? Brakes have 'green' scores so should be average or above, one has a +40 stat during races. As for skills they are 13-15 for overtaking but can't remember braking. It's the ERS so shouldn't be much competition at the back. It's mostly luck I'm just mad since randomised grids were voted in I've been drawing the short straw at lot in starting position.
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# ? Dec 30, 2016 12:05 |
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After some poo poo I've seen, I'd put money down the game has a hidden "drama" function.
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# ? Dec 30, 2016 15:36 |
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Okay randomised grids was the worst possible thing I could have voted for. 19th and 20th with my title rival in a super fast car starting 2nd and 5th. A relegated team has come down this season and is brutalising the whole grid
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# ? Dec 30, 2016 18:40 |
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julian assflange posted:Okay randomised grids was the worst possible thing I could have voted for. 19th and 20th with my title rival in a super fast car starting 2nd and 5th. Playstation 4 posted:After some poo poo I've seen, I'd put money down the game has a hidden "drama" function.
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# ? Dec 30, 2016 18:45 |
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You can win a thousand if you design a livery for this game
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# ? Feb 2, 2017 16:47 |
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That's great. Game should take off once good Workshop content gets on there
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# ? Feb 2, 2017 18:14 |
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julian assflange posted:That's great. Game should take off once good Workshop content gets on there Honestly, the only thing that would make this game sell like mad is licenses for real teams / drivers / sponsors / series.
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# ? Feb 2, 2017 18:20 |
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I got 50% off on this through the Football Manager voucher, and I'm already addicted. There's a surprising amount of depth, although there's a few places around the race weekend where some more visibility would be good. For example, once you start the race weekend there doesn't seem to be a way to view the weather forecast for all of the sessions any more (only the current one). You also can't see the track length, which parts are critical or the tyre wear and fuel burn characteristics at all, and you can't see the lap count for the race itself during practice. But you also can't see how many laps each tyre compound is expected to last until you do start the race weekend. So planning your pit strategy properly relies on memorising or screenshotting the track info before you enter the race mode, and then actually sorting your plan during the practice setup. Also, what's the best way to manage replacing a driver during the off season? My number 2's contract is expiring and I want to replace her with a free agent I've scouted, but I can only sign the replacement on a immediate contract so I'd have to fire someone. Is there an ideal date to make an offer so I can sign him on the day my number 2 leaves without someone else snapping him up in between? e: Oh and some way to list all lap times for a driver in the current race would be really handy, even better in graph form that plots against strategy, tyre condition etc. It's really hard to tell if my guys are slipping on pace when I'm trying to decide whether to pit or stay out a bit longer. Scikar fucked around with this message at 17:32 on Feb 7, 2017 |
# ? Feb 7, 2017 17:19 |
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Can't you hire them as a backup driver?
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# ? Feb 7, 2017 17:32 |
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The Workshop content is garbage so far. All the be good mods are still separate
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# ? Feb 7, 2017 17:35 |
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At some unspecified point in the offseason you can actually fire your driver with the expiring contract without paying a fine. At that point you can just negotiate your contract with the new driver and sign him which should give you the option to select which driver you want to replace. This is all from memory, but that's how it worked for me. One day I couldn't fire my driver for free, next day I could, pretty much.
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# ? Feb 7, 2017 17:35 |
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# ? Apr 29, 2024 05:12 |
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voodoo dog posted:At some unspecified point in the offseason you can actually fire your driver with the expiring contract without paying a fine. At that point you can just negotiate your contract with the new driver and sign him which should give you the option to select which driver you want to replace. This is all from memory, but that's how it worked for me. One day I couldn't fire my driver for free, next day I could, pretty much. Yeah this is pretty much I want to do, just trying to make sure I won't get pipped by an AI team doing it at midnight the day after the last race. Cojawfee posted:Can't you hire them as a backup driver? I could, I want to keep my current backup though because she's cheap and good at feedback.
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# ? Feb 8, 2017 11:29 |