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From a while back but,MythosDragon posted:It makes plenty of sense. This game is nearly 30 years old originally, and they didnt really put any effort into cleaning, improving, or expanding it up beyond the graphics. They actually DID improve a fair number of things, its just mostly mechanical and little to do with map design and plot. Off the top of my head: Stat cap formerly 20s across the board, now has class caps. Hunters, knights, and pirates can promote. On that note berserkers(and horse bowmen?) exist Weapon ranks formerly governered by a stat that rolled on level up. Bonuses at weapon ranks c-a (previous games only gave a crit boost for s) Added weapon triangle First game to allow marking unit ranges on the map. Covoy is built into marth and not a building. First game with Reclassing Added forging Save points. The wing spear? And im probably missing some. Sadly none of these can fix the boring late game maps and lack of personality to the characters. I could definitely buy that weird executive oversight theory with how much the overhauled the game mechanicaly while leaving other areas almost untouched in their ancient, dated state.
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# ¿ Dec 9, 2016 04:19 |
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# ¿ Apr 28, 2024 14:40 |
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AradoBalanga posted:I believe this is a carryover from Ike's games, as his games introduced that helpful option IIRC. So it is!
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# ¿ Dec 9, 2016 04:37 |
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Miacis posted:but I kinda miss the FEGBA supports giving strong, affinity-based bonuses that don't require glueing two characters together. Once they've supported sure, but you have to glue them together for an eternity to get those bonuses in the first place. I think PoR did supports best in that you unlocked them just by using the two units on the same map.
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# ¿ Dec 9, 2016 19:30 |
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Ah, using the devil axe. That takes me back to Tena Crane's lp. They're such fun weapons in the dwarf fortress sense of the word.
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# ¿ Dec 10, 2016 19:03 |
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SonicRulez posted:Dracoknights are probably my favorite unit. Movement tends to be super important the later you get in Fire Emblem games. Half my team in Awakening was on some kind of flying beast. It's a shame you can't make Draug one, the slow movement hampers Knights in my games. Except Oswin. I loved pair up when they introduced it because I could suddenly get their slow buts to the front quickly and easily and knights were suddenly super cool.
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# ¿ Dec 17, 2016 23:46 |
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Off the top of my head you can empty level in: All the gba games Awakening(although you have to cap drat near everything to have good odds of seeing one) The ds games Path of radiance (maybe) And you cant in the original two games(hardware limitations cause the game to pick from 1 of 10 or so static level ups) and fe10(guarantees at least 1 stat up) Dunno about the rest of them
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# ¿ Dec 19, 2016 19:11 |
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Truly they are works of art. You can just feel marth's dog like disdain for having a hat placed on him and being forced to take a picture
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# ¿ Dec 25, 2016 13:59 |
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chiasaur11 posted:I'd say the story is good about three quarters of the way in (if a bit rough to keep track of) and then it denigrates into "Look! Demons!" Same. I'd say fe9 has a better plot than fft because it doesnt piss all over itself halfway through and retroactively ruin something that had been amazing. Well until radiant dawn anyway.
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# ¿ Dec 30, 2016 14:24 |
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Camel Pimp posted:Isn't there a patch out there that will unlock the gaidens without the stupid "murder all your own units" condition? I sure as poo poo won't judge if you use it. Its a part of the game that should be shown. Especially since Tena Crane didn't archive his adventures with it. Like if hes not having fun and burning out from the extra load it's the obvious thing to cut, but mass murdering dudes in fire emblem is strangely cathartic.
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# ¿ Jan 8, 2017 01:22 |
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Are you guys hating on nils and that one gu6 from 6? (Yahn?) Myrhs zombie dad too Or do you mean playable dragon types? E: which includes Nasir.
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# ¿ Jan 20, 2017 06:30 |
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AradoBalanga posted:Sweet mother of Naga that Skill drop on Navarre. yeah, you can merc just about anyone and the insane bases will carry them pretty far.
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# ¿ Feb 2, 2017 04:37 |
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Camel Pimp posted:It's especially egregious that it's on Navarre, a character carried by skill and speed. The class itself? It's got ridiculous bases and anyone you reclass into it will double for days and never miss. The people that start as them? Oh god did they. Still perfectly usable as they come, but reclassing them will gut the character. FoolyCharged fucked around with this message at 02:57 on Feb 3, 2017 |
# ¿ Feb 3, 2017 02:55 |
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We gave Lenae a chance. There exists only one real call here. Have cord solo the next chapter and promote him to become our healer. I guess Maria is technically an option if you don't believe in cord
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# ¿ Feb 12, 2017 16:30 |
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You think too small. The theif ballista does not attack, it merely fires an endless wave of thieves across the map at key targets and THEN destroy the towns, clerics, lords, etc.
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# ¿ Feb 20, 2017 05:54 |
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RydogZeta posted:I found that northeast save point very handy when beating this level manly to test who will survive a ballista bolt. Linde isn’t too hard to level up on normal since nobody seems to have good res. Caeda’s max speed is nice but that 5 strength could be a problem soon. At least with clerics not gaining magic could be offset by higher tier staves.
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# ¿ Feb 21, 2017 00:31 |
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Lets go with blue hair now and you can use the old guy on normal where it doesnt matter and bad units are fun
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# ¿ Apr 5, 2017 12:52 |
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Camel Pimp posted:I wanna say this map caused me to have a mini-heart attack when I first played it, because I wasn't sure if the items thieves steal in this game up and disappear into the ether (they did in the original). Yeah, thankfully they don't (and I'm pretty sure in the original the thieves aren't in the treasure room to start off with.) Even if they didn't you have enough warp staffs to commando mission the thieves turn 1
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# ¿ Apr 11, 2017 03:50 |
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EclecticTastes posted:They also won't generate as any class that's had its reclass limit maxed out, but you'd be hard-pressed to manage that for most classes, given that you need to murder your whole army just to unlock these guys. Berserkers are capped at two and the only class that is likely to encounter this, another sign that intsys hates the best class
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# ¿ Apr 20, 2017 20:17 |
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rannum posted:Here's a bunch of cool items that are in the corner of the map and do absolutely nothing to help you Im not sure if this iteration does, but the radio play maps im pretty sure these remake did
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# ¿ Apr 27, 2017 23:32 |
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Camel Pimp posted:I genuinely wonder if you're going to play the map "normally" or just start warping dudes, because unless you've used up your warps why the hell would anyone play this map normally? This but for the entire back portion of the game.
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# ¿ Jun 22, 2017 00:56 |
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I think they've had that for a while. I know it was in games as early as Path of Radiance, it might have gotten axed since though, I've never used it.
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# ¿ Jun 22, 2017 04:27 |
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# ¿ Apr 28, 2024 14:40 |
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That Jagen guy from the fe heroes thread would be proud. As would Jagen, lord and savior of the realm, hero of arachnea!
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# ¿ Jun 23, 2017 20:23 |