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Is this what passes for a Basilisk thread?
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# ¿ Jun 15, 2017 20:11 |
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# ¿ May 9, 2024 10:35 |
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Goast posted:It's kinda old so I'm sure some of you have read it, but Ralph Koster wrote a thing about early SWG development. Holy poo poo, I never saw this, it's amazing. And holy poo poo, the early SWG ads look/feel like the fictional WestWorld ads.
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# ¿ Jun 16, 2017 16:33 |
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I always used to think a lack of enforceable limits on numbers of characters ($15 a month) would ruin the game and economy. Maybe it has but the economy in Bloodfin seems to be functioning. Premium resources not being 100 CPU has some upside for keeping stuff affordable. Whatever the downsides on the economy though I think Dual instancing and multiple slots per server are vital because they offset the lower populations on the emu servers. I.E. you can always find a buff when you need one.
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# ¿ Jun 20, 2017 12:53 |
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Why does Basilisk seem to be the red headed stepchild around here?
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# ¿ Jun 20, 2017 16:20 |
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Pladdicus posted:So is this dead again? Any functional server? OP was a bit misleading. Basilisk is very stable and is approaching release of Jedi/Publish 9. It's amazing if you need a SWG fix.
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# ¿ Jul 6, 2017 14:44 |
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Archonex posted:How far along in development is Basilisk? Jedi/The Village and stuff is the next publish. Last I heard it was expected to go live late summer or early fall. Other than Jedi and JTL it seems totally complete and working to me.
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# ¿ Aug 7, 2017 13:14 |
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I've seen people running SL groups more lately.
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# ¿ Aug 8, 2017 13:35 |
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gently caress, so not ready.
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# ¿ Aug 8, 2017 18:35 |
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Conskill posted:My experience with SWG was purely NGE where I just hit "Jedi" as a class. The Village replaced the holocron grind. I was a village "elder" Jedi and it was one of the most cool gaming experiences I ever had. Tedious at times to be sure but it was a good encapsulation of everything I loved about this drat game. Immensely satisfying for this nerd.
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# ¿ Aug 9, 2017 02:07 |
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Several days of down time expected , they may have to do a wipe due to hardware failure. I'd be fine with that, downtime sucks though.
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# ¿ Aug 9, 2017 18:29 |
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I love that it seems to be 90% of people neutral or happy about the wipe and 10% butt hurt about stuff on a test server not being permanent. This community actually is pretty cool sometimes.
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# ¿ Aug 10, 2017 03:38 |
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Tai posted:It's going to be how quick can a WS churn out grenades honestly. Village would be pretty busy 1 week in. I really wanted I stockpile, I only have 2000 C12s done. I didn't think it would hit until september.
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# ¿ Aug 11, 2017 00:16 |
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Am I missing something? Updates I saw suggested no wipe.
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# ¿ Aug 11, 2017 15:39 |
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A wipe would reinvigorate the economy for sure but it would delay testing the Village stuff by quite a bit. There's an argument to be made for a reinvigorated player base too, though. I guess I was totally cool with either outcome.
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# ¿ Aug 13, 2017 12:37 |
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Is shipwright crafting active in the swgemu code?
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# ¿ Sep 20, 2017 19:39 |
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If it has noitem isn't it doing what it is supposed to?
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# ¿ Oct 3, 2017 04:17 |
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# ¿ May 9, 2024 10:35 |
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Is there a no-BS guide to all of the different servers these days? I'm looking for Pre-CU, minimum nepotism/drama, and very open to the idea of accelerated XP, but wouldn't sacrifice the other two for it. E: Started on Finalizer. What's the best way to get some credits on your first character? Erotic roleplay in the cantinas? Bulky Bartokomous fucked around with this message at 18:06 on Apr 28, 2023 |
# ¿ Apr 28, 2023 02:38 |