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Star Citizer: Complaining about bugs is like harassing your unborn son about chores e: first post on SA, can anyone spot me taxxe until I figure out how to post a second image in a post? Grubby Hobo fucked around with this message at 04:04 on Mar 25, 2018 |
# ¿ Mar 25, 2018 04:02 |
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# ¿ May 21, 2024 11:25 |
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Thank you, O wizard of video goodness.
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# ¿ Mar 25, 2018 04:07 |
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A much better way to judge the performance of this MMO is to play it without any other players, and, you know, not as an MMO at all.
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# ¿ Mar 29, 2018 01:36 |
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Shadowlyger posted:For how little content they actually put out, I find it hard to believe they have four hundred people working on this. I mean what the gently caress are all those people doing, twiddling their thumbs in their cubicles all day long? You've never worked for a really lovely manager, have you?
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# ¿ Apr 3, 2018 02:29 |
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The Titanic posted:I don't understand what he's tying to do here? He is emulating his hero, and making a big wind, to no ultimate purpose.
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# ¿ Apr 3, 2018 03:13 |
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Sillybones posted:I don't mean to be weird, but, isn't 100+ ships maybe too many for a game to have? After a point it is surely a detriment to the overall design and gameplay, especially for a pvp/competitive game. It would be, but the people working out that combinatorial nightmare of balance are actual college graduates. So no biggie.
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# ¿ Apr 6, 2018 02:37 |
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The diehard citizens sound so desperate, so pathetic, these days, that some of the sport has gone out of taunting and vexing them. It's like shooting sharks in a barrel.
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# ¿ Apr 6, 2018 03:12 |
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nnnotime posted:As it stands Sunk Cost Fallacy reigns supreme. With the ongoing churn of the dropping out of jaded old-believers and the acquisition of naive new-believers, this scheme could live on for several more years if nothing drastically changes at House Roberts. I wonder about that. Things are becoming real now, and there will inevitably be more and more ways for backers to compare the fantasies they've nursed for years, with the real game in front of them. If you look at it that way, "Mining in Q2," and not part of any future roadmap item, is not just unlikely, it's impossible. Delay it two more quarters and it's still impossible. The minute CIG says "we're done with this feature," then that one thing is no longer an Alpha, but a completed feature. It's either a good enough mechanic for the backers, or it isn't. There's nowhere to hide. It's a good bet that that's why actual gameplay has been so long delayed. Once a gameplay feature is done, the quantum state of being all things to all collapses into one thing, which can be judged and compared.
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# ¿ Apr 8, 2018 00:18 |
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nopantsjack posted:lol they're still waiting for item 2.0? The best Star Citizen milestones are vaguely-defined.
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# ¿ Apr 8, 2018 04:17 |
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Cashier: Thank you for shopping at Safeway. Did you find everything you need today? SHACKELTON_ENT: No. You are out of Hamburger Helper. I, the Free Market, am come. Fulfill my dinner fantasy or I will crawl inside you and eat your soul. Cashier: Let me call my supervisor.
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# ¿ Apr 9, 2018 01:55 |
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Bootcha posted:I'll be here in my corner, crying over what transpired, agonizing over my life choices, to the tune of a NIN cover. Holy poo poo, that is brilliant, right up through the last line.
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# ¿ Apr 11, 2018 02:01 |
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Scruffpuff posted:**** There are not multiple types of gas, or even one type of gas, and mechanic is not yet designed There is argon. There is always argon. There will always be argon. Guaranteed.* * Not a guarantee
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# ¿ Apr 14, 2018 01:15 |
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phosdex posted:I hopped in the other guys ship because I knew I'd never figure out how to fly my own. I had problems with horizontal stuff too at the ship retrieval console, if you go too far left/right you stop "using" it. Probably should have waited for that guy to fly around but the low frame rate was driving me nuts. My favorite part was the door comedy. First you tried to get out of the wank room, and the door closed before you could do it. Overcoming that obstacle, you came upon an NPC standing in front of a closed door, staring at it, and, as you approached, he walked away , as though he was giving up in disgust at the possibility of ever getting that door open. When they finish the game, I hope the final boss is some kind of huge angry door.
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# ¿ Apr 17, 2018 02:53 |
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Bootcha posted:Here you are: Wow. These just keep getting better.
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# ¿ Apr 27, 2018 03:44 |
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As a coder, I stand aghast at this server meshing business. CIG: Our servers mesh, and dynamically adjust to focus computing power on smaller areas of space, so that we can have 1,000 multi-crewed high-fidelity ships in a small area. Me: Dude. Wow, that's impressive technology! How did you make that perform well? CIG: It's just a marketing idea. But we are confident that our high-turnover crew of cheap recent grads can pull it off. e: Thanks for the awesome avatar, mysterious stranger!
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# ¿ May 3, 2018 01:13 |
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Star Citizen is the purest game there is because you can shoot literal money at other players.
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# ¿ May 3, 2018 03:43 |
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I cannot stop cracking up over this. "Don't you understand? They have Crobberts bears! Hundreds of them! They will never give up!"
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# ¿ May 3, 2018 18:11 |
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Straightening your intestinal tract works. But you don't need a footstool to do that. Once had to use an Asian squat toilet. That I did it without soiling my pants will make my "top 5 achievements" list.
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# ¿ May 4, 2018 03:14 |
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Burning with curiosity about the goings-on at the Whale Dinner Crowd breaks into spontaneous applause when the first dinner course comes out: procedurally-generated eggs One lucky whale wins the door prize - 5 minutes of conversation with an actual female Fun parlor game - how many whales have to be gathered together before they can clip through the floor of the break room?
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# ¿ May 4, 2018 20:46 |
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Scruffpuff posted:GameStop should follow CIG's example. Give a kid a $60 gift card, he walks into the store and grabs a $60 game, and the cashier says "Sorry kid, fresh cash only. You still owe another $10." Except that's not how they're working it. No mixes of cash and credit. You want that sweet sweet LTI warranty? All cash or GTFO.
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# ¿ May 5, 2018 03:19 |
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Try to imagine a real VP of marketing who would roll out a controversial cash grab right before the big whale promotional dinner.
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# ¿ May 5, 2018 03:24 |
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Amazing Zimmo posted:The fact that backers all remember CRoberts going on record saying that LTI doesn't matter anymore has got them confused and worried that now it will, this has resulted in some of the more vocal backers finally saying that the 'game' is P2W. It must be confusing to Crobberts. The backers have no idea what LTI really is, but they want it, badly. It's kind of telling that they thought "if it was only offered to cash purchasers, it must be really really good." Some part of their brain is catching on.
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# ¿ May 5, 2018 03:33 |
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I'm the friend who, after a hard day flipping burgers at a Fortune 500 company, unwinds by spending hours as Scanner Peon on some whale's ship.
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# ¿ May 5, 2018 21:55 |
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Here's what is the most funny about the LTI/warbond dustup this week, to me, at least. Without intending to, CIG created a game, one involving ship melting and CCU and tokens, and people were playing it and enjoying themselves. Even better, it was a profitable game, because players would toss in a few bucks to reach that new ship they wanted, when the trade-in wasn't quite enough. It was a bona fide CIG success, with actual players of the game, and actual revenue. So naturally CIG didn't care, and screwed up the game balance so people don't want to play any more.
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# ¿ May 6, 2018 20:34 |
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Anyone else getting a "Charlie Sheen in full meltdown" vibe off of that?
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# ¿ May 7, 2018 00:48 |
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G0RF, you are a treasure. Scanning the thread, I always pause at your posts, knowing I'm in for a time of reading, digesting, and thinking. Now you've got me convinced that there will be a THING, and I can't wait to see it. But couldn't it just be more of the same stupid crap instead?
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# ¿ May 7, 2018 01:22 |
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Say, if I have my B'tak slider set to "leave me alone" aka solipsism, what happens when a Goon Ship crashes into my expensive Chariot? Does it bounce off?
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# ¿ May 7, 2018 02:13 |
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SPERMCUBE.ORG posted:The THING will be an RSI branded poopstool for high-fidelity poopers. This will trigger the true ELE: A poopstool lawsuit. Shrink your ship down, and it could fight tapeworms in the high-fidelity poop. Eat a diamond in the cafeteria, and you could mine that diamond with your tiny ship. Kernels of undigested corn could confer LTI privileges on your bought-with-credit ships.
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# ¿ May 7, 2018 05:49 |
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Question: If you were CIG, what would you do if you wanted to succeed from this point? Here's my answer: a card game, based on the only successful game CIG has shipped. It would be called Perfect Fleet. You could buy a card for any ship or tonk or hoverbike or token that you own. It would be very much PTW, but that would not be stated. The cards would be beautiful and ornate, and would have a validation code that you could verify on a page as representing real, current ownership. They could sell carrying cases for the cards, with an exclusive ostrich-leather version for concierge. Maybe they could get a Prada logo on the Grand Admiral version. The "LTI" cards would have an especially dramatic design, and would say "LTI, motherfucker" in ornate script, engraved with real gold foil.
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# ¿ May 9, 2018 03:19 |
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That's wonderful.
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# ¿ May 9, 2018 03:33 |
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Yeah, I think Sandi might veto a free rig for "topless island beach bunny" guy.
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# ¿ May 10, 2018 01:06 |
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At the risk of boring everyone...there's this argument I've seen on the Reddit cesspool, and it goes like this: "Of course it's taking a really long time for CIG to implement bind culling. They had to rewrite CryEngine to do what they wanted!" Words cannot describe how much this jangles me, and all I imagine I know about coding. Do I have to take these people to code Kindergarten? Lesson 1: If you are REWRITING code, and you know you will need BIND CULLING, then you REWRITE it in such a way that it will be EASY to add BIND CULLING. Lesson 2: If they did not do that, then they are FUCKUPS. End of story.
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# ¿ May 10, 2018 01:54 |
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The Titanic posted:Here's the problem I see with this, and something that always sticks out in all things CIG does. Sigh. You are, unfortunately, correct. There is no coder so good that his efforts cannot be undermined by a sufficiently bad manager.
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# ¿ May 10, 2018 02:54 |
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Someone needs to show this passage from Foundation to Chris so we can have more scope creep. Wienis stared at the king's hunting suit morosely. "You'll have more important things to tend to than Nyak hunting soon enough." He turned his back and stumped to his desk. Since he had grown too old for the rush of air, the perilous dive within wing-beat of the Nyak, the roll and climb of the speedster at the motion of a foot, he had soured upon the whole sport. Lepold appreciated his uncle's sour-grapes attitude and it was not without malice that he began enthusiastically, "But you should have been with us today, uncle. We flushed one in the wilds of Sarnia that was a monster. And game as they come. We had it out for two hours over at least seventy square miles of ground. And then I got to Sunwards -- he was motioning graphically, as though he were once more in his speedster -- and dived torque-wise. Caught him on the rise just under the left wing at quarters. It maddened him and he canted athwart. I took his dare and veered a-left, waiting for the plummet. Sure enough, down he came. He was within wing-beat before I moved and then..." "Lepold!" "Well!-- I got him." e: Price List Hunting suit: $170 (Warbond, with LTI), $230 (store credit) Speedster: $1275 (Warbond, with LTI), $1520 (store credit) Play as a Nyak bird: $12/time (Warbond) $20/time (store credit) Canting athwart: $3/time (Warbond) $5/time (store credit) Grubby Hobo fucked around with this message at 01:56 on May 12, 2018 |
# ¿ May 12, 2018 01:44 |
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And if by chance an honest man like yourself should make enemies, they will see the gold trim of your ship, and then they will fear you.
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# ¿ May 13, 2018 03:46 |
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The Titanic posted:He's wearing a Wing Commander shirt, and the title is how it all started, so I'm assuming this is Chris at the beginning? He could have joined the Monkees with that one, no audition required.
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# ¿ May 13, 2018 03:48 |
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G0RF posted:Chris Roberts challenges YOU to a staring contest! I agree. They look nervous. The caption I'd put on this is "Chris Roberts finally engages with the game development process, discovers it's hard."
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# ¿ May 18, 2018 02:41 |
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The Titanic posted:This is no doubt very unfortunate, and if not true, likely will be with enough time. I have no doubt a lot of key people are millionaires, and all the people trying to do the actual work are making peanuts and jellybeans. It will be tough. If they aren't out yet but are afraid, my biggest suggestion is to start looking now. Once they land something hand in a good 2-week notice, then leave amicably and without drama. This is kind and correct. A good thing about being an engineer is that when you go to the next job, it's all about what you did. Did you rework a serious piece of code to make it dance, and it did, but the crappy company never shipped it? Yeah, you get credit for that, if you can explain to the technical interviewer exactly what you did. Did you solve some horrible bug in a doomed project? Yeah, you get credit for that, if you can explain how you found it and what you did about it. The fate of the middle manager of a failed company is not nearly so happy. It failed, so you suck.
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# ¿ May 19, 2018 02:13 |
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Hav posted:Ditto, and i will add to any of them that read this thread that commercial programming is viable and ‘fun’ if you enjoy misery in groups, and that sometimes you have to eat poo poo a couple of times before you hit ‘comfort’. Dude. Work for smaller companies is not like that.
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# ¿ May 19, 2018 02:14 |
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# ¿ May 21, 2024 11:25 |
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Hav posted:I wasn’t expressing anything along those lines. I’ve worked at scale from 5 - 10,000 employee companies and it takes a while to find a fit. Games programming isn’t the only thing out there, and sometimes you have to walk from a flaming wreck to get a better gig. Oh. Sorry for my comprehension failure then. All of what you wrote above is nothing but truth. Especially the flaming wreck part. e: gotta add: sometimes it is worth sticking around a flaming wreck for far too long, because learning the patterns of late stage failure can be as useful as other things you may learn. Grubby Hobo fucked around with this message at 03:11 on May 19, 2018 |
# ¿ May 19, 2018 03:08 |