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It feels to me that the biggest balance issue for this game is lack of health drops. That it only drops health after a boss if you don't get hit punishes the type of player who needs the health drops the most. There's a reason that Binding of Isaac gives you a health up drop after nearly every boss fight: because most players need it to keep up with the curve. You should probably get an extra item or gun for going without being hit, akin to unlocking the devil room.
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# ¿ Dec 25, 2016 11:17 |
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# ¿ Apr 28, 2024 07:06 |
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Kaboom Dragoon posted:I would've had it so that if you take damage during the boss, you get a health up, while if you get through unscathed, you get a cool weapon. It means those who need the help get it, while those who don't get to brag about it with their gun that shoots doves that explode into sharks.
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# ¿ Dec 25, 2016 22:26 |
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"Once you pick up a new weapon you can only use it until you either replace it or it runs out of bullets" is a really good challenge.
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# ¿ Jan 22, 2017 00:37 |
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Just started playing Enter the Gungeon for the first time because of the update and the sale. Dang, this game. It's really hard to keep up with all the keys you have to keep in mind at all times. Remembering your dodge roll is hard enough (you also have to get used to dodge rolling aggressively--- rolling away can get you hit or, even if you time it right, you can end up pinned in a corner), remembering to reload is an early challenge, and remembering to blank is a big problem for me. Oh sure I can get out of this jam by dodging OH NOPE. I've played 7 games so far, the first few I died fast, but I've cleared the floor and gotten to the boss three times (Gatling Gull twice and the Bullet King once). I almost killed the Bullet King too, thanks to a Winchester Rifle that I lockpicked from a brown chest, but couldn't decipher his bullet pattern in time. Tough, but rewarding game when you actually do good, is my experience in my like one hour so far.
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# ¿ Jan 28, 2017 04:32 |
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If we're talking about curious post-Supply drop encounters, I saw a red chest on the first floor, which while possible is pretty unlikely. It was wasted on me though.
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# ¿ Jan 28, 2017 13:05 |
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Lazy Bear posted:Possible (probably easy) challenge: Blanks? We don't need no stinkin' blanks!
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# ¿ Jan 28, 2017 22:21 |
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Bruceski posted:I've mapped blank and reload to my mouse's two thumb buttons, just because I want to use them quickly while moving I find that the Hunter is probably the best character for a new player, her pistol is accurate, reloads fast and is solid for room clearing. I'm getting the hang of clearing the first floor on a regular basis, but I'm still being stymied by the boss. Almost had the Trigger Twins once though. The Molotov Cocktail Launcher was a big help, funny enough. It seems like the sort of gun that can be clutch in the first few floors and tails off fast.
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# ¿ Jan 29, 2017 00:04 |
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It's too bad that Cursola didn't show up doing the spice run, because that would have been good time to do an impromptu curse run.
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# ¿ Feb 16, 2017 00:13 |
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Yeah, it felt to me like the audio abruptly desynced at roughly the 40 minute mark.
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# ¿ Feb 23, 2017 01:01 |
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# ¿ Apr 28, 2024 07:06 |
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Oh man, I knew exactly what Cannon's dumb pun name was gonna be from the moment I saw him.
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# ¿ Mar 2, 2017 10:53 |