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Jokerpilled Drudge
Jan 27, 2010

by Pragmatica

Tainen posted:

Remember those dungeons that had the elemental stones to put in your weapons? I remember one that was like all platforming. I died many times falling to my death. I think another one of the dungeons split players up into level ranges and people in the higher level dungeon had to hit switches to open doors in the lower level dungeon and vice versa. I believe that dungeon also ended with a jump across an acid pit that caused many deaths.

Also spending many hours in the Lugian Citadel where the spawn rate was so fast that you could fight non-stop for hours.

This was also the only MMO that had lore I actually cared about. The first few story arcs were great especially the one about the explorer guy who was captured, tortured and turned into a Virindi.

Edit: gently caress mites!

I lost so much poo poo from dying in the drat acid pit :negative:

The Martine story arc was pretty bad rear end

https://www.youtube.com/watch?v=UkgTCdO3xsQ

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Jokerpilled Drudge
Jan 27, 2010

by Pragmatica

RentACop posted:

What was the deal with pre-patch greater shadow armor. Was it just the color, or where the stats better

I think the resistances were really high or something

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