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I'm old.... I played the first Wasteland on a C-64 when I was barely a teen in the 80ies, together with other contemporary rpgs like Ultima V, Bard's Tale 3, Demon's Winter....plenty of other games. I only understood many of the gameplay elements and text (since English isn't my native language) years later when I replayed it on my first pc in the 90ies. It was strange how immersive the game was and how different from other games. Monks with Visa card signs, all the weirdness inside Project Darwin, getting a Proton Axe.....no other rpg really captivated me that much (except maybe Ultima VII), until Fallout came out. Hammerstein fucked around with this message at 07:57 on Dec 21, 2016 |
# ¿ Dec 21, 2016 07:52 |
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# ¿ May 14, 2024 16:34 |
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In hindsight I would say that the only weak point is that Base Cochise had no real villain and that killer robots are a bit boring, even when the designs are over the top. The game had lots of interesting characters like Finster or Fat Freddy, and they got even better when you read the "wrong" paragraphes" in the copy protection book.
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# ¿ Dec 21, 2016 08:01 |
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I read about Fountain of Dreams but never found a copy of it in any stores back then. And in later years I never looked back. Since I just looked up the release date of Wasteland an old memory just crept up: Sentinel Worlds: Future Magic It went completely unnoticed in 1988, since it had to compete with games like Wasteland, Ultima V and Pool of Radiance (that game was great), but was actually quite fantastic. I loved how your crew members looked like 80ies action heroes, see Ripley and The Terminator here.....
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# ¿ Dec 21, 2016 08:17 |