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DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
Watching this one reminded me just why I dislike Blackrose so much. Something about her personality really grates on me.

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boy are my arms tired
May 10, 2012

Ham Wrangler

DoubleNegative posted:

Watching this one reminded me just why I dislike Blackrose so much. Something about her personality really grates on me.

i love blackrose as a character/personality personally, but can't stand, say, some of the later characters we run into

Alder
Sep 24, 2013

I love .hack series and eternally depressed how we'll never get any kind of .hack game beyond mobile. I'll be following you and waiting for updates.

Also .hack is what I wanted my MMO exp to be like but nowadays I just don't have time to grind ALL the things.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
You say that like the .hack games don't have copious amounts of grinding. I seem to remember fully upgrading the Phase weapons basically amounted to going to omega golden phoenix plate 3000 times.

Alder
Sep 24, 2013

Kurieg posted:

You say that like the .hack games don't have copious amounts of grinding. I seem to remember fully upgrading the Phase weapons basically amounted to going to omega golden phoenix plate 3000 times.

Trust me, I know since I never completed IMOQ but I did manage to clear GU. I would say I was a fan of the interesting atmosphere/lore/classes than farming everything for upgrades. It was my 1st MMO-like game and it influenced how I thought about a entire virtual world where I could go on adventures w/online friends.

Mors Rattus
Oct 25, 2007

FATAL & Friends
Walls of Text
#1 Builder
2014-2018

I like BlackRose because her personality is really direct and forthright, and that's more fun than the more ocmmon Demure And Quiet Anime that you usually see as the designated quasi-love interest anime.

Montegoraon
Aug 22, 2013
Would it be possible to not talk over voiced cutscenes?

Unoriginal One
Aug 5, 2008
I remember liking the cathedral quite a bit back in the day.

Anyways, as for classes, while I never heard about that bit where there were supposedly 30 of them, I can understand them only actually using the small handful they do because there's very little difference between them; the heavy armor classes are all mostly identical, the medium classes get somewhat better offense stats but are otherwise the same, and the light armor class is the only one that breaks out of the mold by virtue of focusing entirely on magic.

One of the bigger things GU does is that, while they add even more classes, they at least try to give them some distinctions.


Kurieg posted:

You say that like the .hack games don't have copious amounts of grinding. I seem to remember fully upgrading the Phase weapons basically amounted to going to omega golden phoenix plate 3000 times.

I remember basically none of that, but it sounds like something I probably wouldn't have bothered with past Endrance's, because his weapon, much like the man himself, was hilariously overpowered.

boy are my arms tired
May 10, 2012

Ham Wrangler

Montegoraon posted:

Would it be possible to not talk over voiced cutscenes?

We will keep that in mind, however, since we cannot go back and fix this, I have created a new playlist with no commentary whatsoever. I will have to rerecord the second episode since I don't have the original file on my harddrive anymore, so here's the third.


Unoriginal One posted:

One of the bigger things GU does is that, while they add even more classes, they at least try to give them some distinctions.

I really like the GU distinctions, and how there are different forms for classes (rare, I think only in Haseo's case) but you can tell they really wanted to differentiate the classes more than in IMOQ.

pointlessone
Aug 6, 2001

The Triad Frog is pleased with this custom title purchase.

boy are my arms tired posted:


I really like the GU distinctions, and how there are different forms for classes (rare, I think only in Haseo's case) but you can tell they really wanted to differentiate the classes more than in IMOQ.
I just liked that it was worth actually bringing a variety of classes instead of being utterly screwed when someone went offline for most of one of the future games.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

boy are my arms tired posted:

I really like the GU distinctions, and how there are different forms for classes (rare, I think only in Haseo's case) but you can tell they really wanted to differentiate the classes more than in IMOQ.

Probably the thing that makes me laugh the most about GU is the fact that Adept rogues are ludicrously versatile, have unique content only they can access, and have basically zero downsides but you see no other adept rogues in the world because apparently only n00bs play Adept Rogues. In a real MMO basically everyone would be an Adept Rogue except for the newbies who don't know any better.

pointlessone
Aug 6, 2001

The Triad Frog is pleased with this custom title purchase.
The lack of level capped players always amused me. "I'm the guild master of the official player based police force. Hundreds of people look to me for guidance in handling players who aren't playing in a reasonable manner, and i have the authority to bind a players account. I'm level 2."

Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer

pointlessone posted:

The lack of level capped players always amused me. "I'm the guild master of the official player based police force. Hundreds of people look to me for guidance in handling players who aren't playing in a reasonable manner, and i have the authority to bind a players account. I'm level 2."

Level 2 may sound low (e: way low), but how many times have they ascended?

pointlessone
Aug 6, 2001

The Triad Frog is pleased with this custom title purchase.

Zanzibar Ham posted:

Level 2 may sound low (e: way low), but how many times have they ascended?

It's a literal plot point that the character I'm mocking doesn't do anything more than log in and complain about PvP in an open PvP game.

Err, edit. I blended two characters into one. Mocking remains, but i don't remember what level Subaru is.

pointlessone fucked around with this message at 00:56 on Jan 16, 2017

Zanzibar Ham
Mar 17, 2009

You giving me the cold shoulder? How cruel.


Grimey Drawer

pointlessone posted:

It's a literal plot point that the character I'm mocking doesn't do anything more than log in and complain about PvP in an open PvP game.

Unironically sounds like the most realistic character in the game.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
One thing I love about GU is that the best healer in the game is the guy who always joins your party with 99 potions.

Unoriginal One
Aug 5, 2008

Kurieg posted:

Probably the thing that makes me laugh the most about GU is the fact that Adept rogues are ludicrously versatile, have unique content only they can access, and have basically zero downsides but you see no other adept rogues in the world because apparently only n00bs play Adept Rogues. In a real MMO basically everyone would be an Adept Rogue except for the newbies who don't know any better.

On one hand, their stats are technically the average of the classes they pick at creation, further modified by the armor type they choose; so they won't be quite as focused as a more dedicated class.

On the other, it really doesn't seem to matter for more than a couple of points here and there, and permanent stat boosters exist for some strange reason so it's even less of an issue in the long run.

Perhaps they're all really, really picky min-maxers? (Or maybe the engine can't handle non-Haseo rogues, given that the only other rogue you meet only ever uses one of his weapons


Edit: Of course, I'm also looking at things from the perspective of the two rogues we know about, both of whom loaded up on physical damage classes. I imagine someone who went with one of the cheap melee options and a casting class might have issues.

Unoriginal One fucked around with this message at 02:04 on Jan 16, 2017

Nighthand
Nov 4, 2009

what horror the gas

I've been pretty deeply invested in .hack for reasons I won't go into here, to an extent that I'm credited in a gamefaqs guide for one of the original games for making some corrections or something I barely remember.

I was trying to be a completionist for IMOQ but took things one step further. For use with a forum RP I was making pixel art versions of the weapons. So I had to go get them in the game, then equip them to a character and bring them somewhere sunny I could see and model. I ended up with a huge pile of things like this:



I never did get all of them, and I'm not even sure what happened to them, though they're probably sitting in a folder somewhere buried on my harddrive.

I actually never played through GU, I got most of the way through vol1 and never actually got the other two. So I'll keep an eye on this thread for that, at least.

TwoPair
Mar 28, 2010

Pandamn It Feels Good To Be A Gangsta
Grimey Drawer
"Can you imagine an NPC giving quests in a forum?"

I don't know, I've heard of some pretty batshit ARGs, board quests hardly seem impossible in our super VR future.

MechaCrash
Jan 1, 2013

There actually was an MMO with save terminals: Anarchy Online. The way it worked is that you'd go to an insurance terminal to back yourself up. If you died, you lost all of the experience you earned since your last save (gaining a level automatically saves). Your items would be in a reclamation terminal nearby. At least, that's how memory and a half-assed Google search tells me it works, I never played myself.

Still, there's a lot of this that back in the day made me sit back and go "wow, this was written by people that overheard MMOs being described at a water cooler by someone who'd skimmed a magazine article." I already covered how primitive this felt; even EverQuest in all its player hostility allowed you to make some basic macros and hotkeys.

Speaking of EverQuest, there were in-game bulletin boards. You could post things on them! This was basically never used because first you had to find the loving things, then you had to give enough of a poo poo to post on them, then hope someone with enough shits to give about finding them (no maps or markers back in those days) would give a poo poo about reading your poo poo before spamming their own poo poo.

For the trades, I got lucky and found someone really early, like "I just finished the tutorial" early, with a level 11 twin dagger. I don't remember what I had to trade for it, but it wasn't one of those unique "you must give me these specific things" kind of trades. It made things go way faster, and I was able to take out Stehoney in two or three hits, and carried me through that entire server. But then, I wasn't trying to get all the items, just the unique and useful ones. And once a non-unique item stopped being useful, I'd trade or sell it.

oath2order
Oct 12, 2013

It's MAGIC. I don't have to explain shit!


Kurieg posted:

Probably the thing that makes me laugh the most about GU is the fact that Adept rogues are ludicrously versatile, have unique content only they can access, and have basically zero downsides but you see no other adept rogues in the world because apparently only n00bs play Adept Rogues. In a real MMO basically everyone would be an Adept Rogue except for the newbies who don't know any better.

This got explained decently well early on, in that as described they're objectively worse at everything they try to do than a class who only does the one thing. This was a pretty consistent problem hybrid classes had in the early years of WoW (which is more or less when GU came out)

They then use this to say that Haseo is literally the only good Adept Rogue player in the game. Which is less convincing. But he is playing the worst class in the game and kicking rear end in it, which is no small reason for his notoriety. None of that translates into gameplay, of course.

Dabir
Nov 10, 2012

Oh I get it, .hack refers to the writers.

Unoriginal One
Aug 5, 2008
Pretty much.

Going off of some rather old memories, but to elaborate a bit more on what I was saying earlier; Adept Rogues get four points to buy weapons with, along with an armor mastery of their choice, with your character's stats being the average of everything you take.

Given that weapon costs are one point for simple melee(twin blade and both types of sword), two for specialist melee(weapon types that get bonuses vs. specific enemy types and Scythes for their huge AoE), and three for the ranged physical class and the three caster classes; I have to guess the devs' rationalization/excuse is that the class would get a bad rep due to people trying to go full hybrid and being utterly mediocre at everything, which Haseo neatly sidesteps by going all-in on the melee weapons and sticking with heavy armor.

I also recall skill levels being a thing, and while that would also favor a more dedicated approach there's a tradable consumable to boost those too.

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.

oath2order posted:

This got explained decently well early on, in that as described they're objectively worse at everything they try to do than a class who only does the one thing. This was a pretty consistent problem hybrid classes had in the early years of WoW (which is more or less when GU came out)

They then use this to say that Haseo is literally the only good Adept Rogue player in the game. Which is less convincing. But he is playing the worst class in the game and kicking rear end in it, which is no small reason for his notoriety. None of that translates into gameplay, of course.


Unoriginal One posted:

Pretty much.

Going off of some rather old memories, but to elaborate a bit more on what I was saying earlier; Adept Rogues get four points to buy weapons with, along with an armor mastery of their choice, with your character's stats being the average of everything you take.

Given that weapon costs are one point for simple melee(twin blade and both types of sword), two for specialist melee(weapon types that get bonuses vs. specific enemy types and Scythes for their huge AoE), and three for the ranged physical class and the three caster classes; I have to guess the devs' rationalization/excuse is that the class would get a bad rep due to people trying to go full hybrid and being utterly mediocre at everything, which Haseo neatly sidesteps by going all-in on the melee weapons and sticking with heavy armor.

I also recall skill levels being a thing, and while that would also favor a more dedicated approach there's a tradable consumable to boost those too.

The other problem is, that every other class gets its abilities, equipment and mechanics off the bat, while the Adept Rogue... doesn't, It starts with its base stuff, the player has to get to a high level AND complete quests, simply to bring themselves the versatility that lets them play "Worse role than the specialized classes". Note, Haseo in G.U. of course doesn't have an issue, but as you said, Haseo's build it utterly focused on melee attack, meanwhile, he's also been playing the game for ages. Sure he gets his stats reset from 144 to 1 by Tri-Edge, at the same time when it was Roots... he was kinda poo poo. Like, even his level up to 144 was a case of a glitch hitting his character upon meeting a remnant of a pretty important .Hack character.

So in game the fact that he's not poo poo is essentially "That's all those years of experience."

boy are my arms tired
May 10, 2012

Ham Wrangler
i cant say im shocked but it is extremely telling that we are talking about a far, far more interesting imagining of .hack vs the one we're actually playing

just a reminder that we are gonna get there eventually so while this current discussion is fine, there are a non-zero amount of people who didn't know GU even was a thing, let alone finished it, so lets make sure we aren't spoiling anything

and i also may have acquired a copy of The Movie combined with .hack//VERSUS and I'm trying to find a .hack//LINK thing I can record because i am a broken, terrible human being

oath2order
Oct 12, 2013

It's MAGIC. I don't have to explain shit!


boy are my arms tired posted:

i cant say im shocked but it is extremely telling that we are talking about a far, far more interesting imagining of .hack vs the one we're actually playing

just a reminder that we are gonna get there eventually so while this current discussion is fine, there are a non-zero amount of people who didn't know GU even was a thing, let alone finished it, so lets make sure we aren't spoiling anything

and i also may have acquired a copy of The Movie combined with .hack//VERSUS and I'm trying to find a .hack//LINK thing I can record because i am a broken, terrible human being

It's true. Being a fan of .hack is really about being a fan of a version of .hack that you imagine in your head, rather than what actually exists in any form.

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.

boy are my arms tired posted:

i cant say im shocked but it is extremely telling that we are talking about a far, far more interesting imagining of .hack vs the one we're actually playing

just a reminder that we are gonna get there eventually so while this current discussion is fine, there are a non-zero amount of people who didn't know GU even was a thing, let alone finished it, so lets make sure we aren't spoiling anything

and i also may have acquired a copy of The Movie combined with .hack//VERSUS and I'm trying to find a .hack//LINK thing I can record because i am a broken, terrible human being

well, the more interesting parts of this game haven't really appeared. I can say that I appreciate the fields in the game like Hidden Forbidden Holy Ground that are unique and not especially dungeons. They're just lore-fields. but, again, G.U. would improve on this. The root towns are more the focus for the games in-universe story. The problem of course is that in-universe The World as of now doesn't have a detailed story, once again, they devoted that to the G.U revision

boy are my arms tired
May 10, 2012

Ham Wrangler

Onmi posted:

well, the more interesting parts of this game haven't really appeared. I can say that I appreciate the fields in the game like Hidden Forbidden Holy Ground that are unique and not especially dungeons. They're just lore-fields. but, again, G.U. would improve on this. The root towns are more the focus for the games in-universe story. The problem of course is that in-universe The World as of now doesn't have a detailed story, once again, they devoted that to the G.U revision

thats the problem with IMOQ; its a very slow burn which is unfortunate

thankfully the slow doberman fixes all of this

AriadneThread
Feb 17, 2011

The Devil sounds like smoke and honey. We cannot move. It is too beautiful.


all hail the slow doberman

Mors Rattus
Oct 25, 2007

FATAL & Friends
Walls of Text
#1 Builder
2014-2018

I really enjoy the Celtic theming, though I suspect the game would mispronounce all the words. Like Fianna, pronounced fee-eh-neh and meaning warrior groups.

Alder
Sep 24, 2013

oath2order posted:

It's true. Being a fan of .hack is really about being a fan of a version of .hack that you imagine in your head, rather than what actually exists in any form.

:same:

Hence it'd never work as a irl MMO but I like to pretend I would play one if Bandai didn't completely abandon the franchise. The interesting part is how it's 10 years since the launch of GU so the in-game dates finally match up w/reality now.

Also how does a co-commentator work? I'm interested since .hack was a huge aspect of my HS life and always surprised to find other fans still around.

btw: my discord server for other .hack fans: https://discord.gg/WCjHef6

Alder fucked around with this message at 06:06 on Jan 17, 2017

TwoPair
Mar 28, 2010

Pandamn It Feels Good To Be A Gangsta
Grimey Drawer

oath2order posted:

It's true. Being a fan of .hack is really about being a fan of a version of .hack that you imagine in your head, rather than what actually exists in any form.

:aaaaa: Oh my god you're so right.

Mors Rattus
Oct 25, 2007

FATAL & Friends
Walls of Text
#1 Builder
2014-2018

Mac Anu, side note, roughly means Son of Anu. Anu is the name of a goddess, possibly referring to either Danu or Anand - itself a name for the Morrigan. Danu is a sort of mother goddess for the Celtic gods, the Tuatha de Danaan, while the Morrigan is a warrior goddess of fate and death, sometimes portrayed as a triple goddess.

pointlessone
Aug 6, 2001

The Triad Frog is pleased with this custom title purchase.
We're getting ahead of ourselves, we should be focusing on how horrible adept rogues in IMOQ. No bonus weapons, no special skills, not even access to heavy armor, they're downright abysmal in class terms. The only thing they really have going for them is bridging the gap between Wavemasters and the other melee classes as a secondary healer because they can chuck heal spells and some buffs. Outside of that, they are entirely replaceable in a party limited to 3.

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.

pointlessone posted:

We're getting ahead of ourselves, we should be focusing on how horrible adept rogues in IMOQ. No bonus weapons, no special skills, not even access to heavy armor, they're downright abysmal in class terms. The only thing they really have going for them is bridging the gap between Wavemasters and the other melee classes as a secondary healer because they can chuck heal spells and some buffs. Outside of that, they are entirely replaceable in a party limited to 3.

That's because Adept Rogues aren't in IMOQ. I think you mean Twin Blade? Kite's class? It's also considered a Jack-Of-Trades class

pointlessone
Aug 6, 2001

The Triad Frog is pleased with this custom title purchase.

Onmi posted:

That's because Adept Rogues aren't in IMOQ. I think you mean Twin Blade? Kite's class? It's also considered a Jack-Of-Trades class

Ah, my mistake. They're both so mediocre out of the gate I thought they were the same. (I haven't played these games in at least 5 years)

Onmi
Jul 12, 2013

If someone says it one more time I'm having Florina show up as a corpse. I'm not even kidding, I was pissed off with people doing that shit back in 2010, and I'm not dealing with it now in 2016.

pointlessone posted:

Ah, my mistake. They're both so mediocre out of the gate I thought they were the same. (I haven't played these games in at least 5 years)

Every class got a new name brand on the transition over to R:2 EXCEPT The Twin Blade, which is the only class to carry over across all new versions of The World. Heavy Blade becomes Edge Punisher (Along with being merged with Heavy Axeman class), Blademaster becomes Blade Brandier, Wavemaster is divided into the Harvest Cleric, Macabre Dancer and Shadow Warlock classes (Someone probably realized having one class that casted ALL magic was likely OP) and Long Arm becomes Lord Partizan (Along with being merged with Heavy Axeman class)

Although for all those saying that it seems weird that the Adept Rogue was the only class to get progression. Apparently In Universe Cyberconnect thought that to. As The World FORCE:ERA features a total of 34 classes, Base, Advanced, Master. Notably, this specifies that Twin Blades Class Up into Archers and then into Hunters.

EDIT: Oh wait, these can branch. So Twin Blades can go into Archer, Ranger and Assassin. And then from Archer go into Hunter or Sniper, from Ranger go into Gilgamesh and from Assassin go into Ninja Master or Grim Reaper

Onmi fucked around with this message at 03:37 on Jan 17, 2017

boy are my arms tired
May 10, 2012

Ham Wrangler
ah so ragnarok online rules then

gently caress me ive played some poo poo

mandatory lesbian
Dec 18, 2012

Alder posted:

:same:

Hence it'd never work as a irl MMO but I like to pretend I would play one if Bandai didn't completely abandon the franchise. The interesting part is how it's 10 years since the launch of GU so the in-game dates finally match up w/reality now.

Also how does a co-commentator work? I'm interested since .hack was a huge aspect of my HS life and always surprised to find other fans still around.

btw: my discord server for other .hack fans: https://discord.gg/3re6E

you made an entire discord for just .hack, thats some impressive dedication

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Alder
Sep 24, 2013

mandatory lesbian posted:

you made an entire discord for just .hack, thats some impressive dedication

I feel less alone now though :smith:

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