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Melth posted:I'm also still mulling over whether to generally show really good conventional play and beat missions as the developers intended or to show creative play that obliterates whole missions. Both, obviously! If there's enough variety in the missions then I think we'd love to see every trick available, from really canny micro and economy play to just breaking the game in half.
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# ¿ Dec 28, 2016 16:42 |
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# ¿ May 4, 2024 02:16 |