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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Funny thing about the two-age jump, it's the cornerstone of boom play in AoE2. The goal is to spend the least time in feudal as possible, since time in feudal is time you're not building new town centers, and you can get your initial villager population in dark. If you can time it correctly, you immediately start putting new resource drop offs and villager production on every available resource deposit.

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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Esoteric Banana posted:

Honestly Lazer Bear is the main reason I spent so much time playing this game as teen.

For me, it was laser crocodile.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Melth posted:

So to ask the old question again since I once again have a totally different process and the specs for the final version of the video are different as well, do the quality of the sound and video compare well to the previous ones in this series?

I am utterly incapable of distinguishing between video and audio qualities unless one is incredibly, egregiously bad. Seemed fine to me.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Building multiple production structures is not only expected, but required. You need to be able to build counters to properly engage the entire army (or just lots of Hades bows, but that's a counter to most things.)

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


The Chinese are basically Archer Mass: the Sequel, given that Chu Ko Nu fire two arrows at once. They're no-where near as inspired as the other civs.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Atlantean citizens make up for anything.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Lunethex posted:

Seriously just kill the loving operators of the ram and you'd have all the time in the world

But... there's a red box around the whole thing. You can't just ignore a red box. What do you want, anarchy?

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Egypt doesn't use soldiers to defend, they use towers and walls.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Only the Greeks get their unique heroes. All the other civilizations have some kind of generic hero. This can be both good and bad, depending on what you're up against, but the campaign will tend to have your story heroes in addition to what you can build.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Norse actually have a separate gatherer that's better at mining gold and worse at everything else, just to pile more fiddliness on top of building with their infantry.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


You don't play Atlanteans because you did a bunch of boring math, you do it because building drop off points is loving stupid and they took it out of AOE3 for a reason.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Melth, you're doing a multi-cultural blend of ancient gods' work.

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wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Melth posted:

Gaia was basically always a villain in Greek myths for whatever reason. Poseidon is pretty uniformly murderous and evil too.

The Mediterranean makes for pretty rough sailing, so it's easy to see why the Greeks would think the god of the sea was an rear end in a top hat.

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