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Goddamn, how could I miss this thread? I love this game. Sharing the love of Hades super-archer strat.
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# ¿ Jan 20, 2017 21:57 |
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# ¿ May 6, 2024 08:19 |
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Melth posted:VIDEO UP! SHIFT KEY DOWN! It's generally a good idea not to edit in important things into your posts (unless it's the OP) since nobody gets an update when you edit stuff, just when stuff gets posted. Just make a new post if something like this happens again, thread ain't gonna run out of space.
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# ¿ Jan 24, 2017 14:06 |
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You can stack tags. Do the usual url=thingie you do for hyperlinking words, but use the image tags instead of the word. Like this:code:
which leads to your first video if you click on it
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# ¿ Jan 26, 2017 01:23 |
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Melth posted:Tempting! Is that actually possible? PM a moderator, they're usually willing to do it.
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# ¿ Jan 29, 2017 22:56 |
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Nissin Cup Nudist posted:The Aeneid was well written for the most part. The Inferno, now that was bad fanfiction To really appreciate The Inferno, you need to understand the local references it makes. Then it becomes hilarious.
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# ¿ Jan 31, 2017 10:58 |
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anilEhilated posted:I said it before, it comes out of nowhere. There's no relation between the previous dialogue and Arkantos babbling about horses. I don't quite understand you here. They're talking about a hopeless situation, and there's an implicit moment of Arkantos thinking "I'm sure as hell not conceding defeat (gifting my horse) to those assh... wait a second..." which Odysseus (being, well, Odysseus) picks up on right away since he's been thinking up something similar (cause, you know, he did come up with the idea on his own in the usual Troy myth). Through Arkantos' short explanation, we're given enough information to be able to deduce this. You can argue that the authors could have done a better job of conveying that implied step, but they din't really have a lot of tools to do that without just saying it out loud, which would have made the scene longer than really needed.
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# ¿ Feb 1, 2017 11:43 |
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I like Red Alert 2. I also like Age of Mythology. I also like Empire Earth. I also like Warcraft 3.
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# ¿ Feb 4, 2017 20:00 |
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One very special Norse mission is all about narrow passages and building fortresses. It's also very cheeseable thanks to a certain town center related trigger.
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# ¿ Feb 4, 2017 22:38 |
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No, it's a normal version thing. Sometimes it's a subtle change, but it's always there.
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# ¿ Feb 14, 2017 15:46 |
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Same.
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# ¿ Feb 27, 2017 13:03 |
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Melth posted:I'll cut them out of the next video. No need for that either. It's just not worth the effort either way.
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# ¿ Feb 27, 2017 18:10 |
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Melth posted:You and your anachronistic alternate history! We should pentekonter him. Serious post: Ancient Athenians loving loved ship-related sex metaphors.
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# ¿ Mar 6, 2017 05:24 |
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Melth posted:Did they now? I've read a lot of Athenian stuff, but mainly histories. It was talked about at some point in the Ancient History thread in Ask/Tell.
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# ¿ Mar 6, 2017 05:40 |
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Some of the Atlantean units are conceptually really cool (automatons), but end up being wet farts in practice.
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# ¿ Mar 8, 2017 18:23 |
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Eh. It's basically a food->faith exchange program once you're done setting up your eco.
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# ¿ May 11, 2017 22:36 |
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Poil posted:It's far preferable to very rigid railroading into doing what the devs intended to be the one and only true way to do a mission. Yeah.
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# ¿ Jun 6, 2017 21:38 |
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Shame about the bug, that's one of my favorite missions.
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# ¿ Jul 10, 2017 06:59 |
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Melth posted:Can someone remind me what to type in the URL to always get to the last post of this thread? Go to your bookmarks, hover above the name in the thread's "killed by" section to the right, and right click -> "copy link address" In case of this thread, it should be: code:
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# ¿ Jul 20, 2017 01:51 |
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Huh. I never knew about that priest.
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# ¿ Sep 4, 2017 11:13 |
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Nippleheim.
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# ¿ Dec 25, 2017 21:16 |
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The next mission is my absolute favorite.
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# ¿ Jan 8, 2018 00:46 |
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Which is actually another example of good design. They give you all those scouting tools to encourage you to try something else, but if you just take the first thing you're offered and don't want to think too much, you're given an OK place for a base, but a very difficult defence you have to break through if you still don't want to scout around it, and if you're a turtle player, you're just being given what you wanted to get anyway.
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# ¿ Feb 6, 2018 23:36 |
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Nice timing on the lightning storm.
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# ¿ Feb 26, 2018 05:37 |
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# ¿ May 6, 2024 08:19 |
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Monocled Falcon posted:I wish we had been able to see more of the Son of Osiris unit. It sounds pretty cool and it's such an interesting concept with it's powerful attacks, healing but inability to recover health itself. Never, ever, ever make one when playing against Zeus, tho.
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# ¿ Feb 28, 2018 04:37 |