Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.

Doctor Spaceman posted:

It's been on Steam and Android for ages.

Looks like it's "officially" on Steam now, whatever the hell that means.

e: Oh, looks like it was Early Access until yesterday. And now it's full of negative reviews about the servers crashing.

e2:

Mega64 fucked around with this message at 17:56 on Feb 2, 2024

Adbot
ADBOT LOVES YOU

distortion park
Apr 25, 2011


It seems like the ranked queue uses all expansions even if you don't own them, and that only requires 3 expansions to play in. £15 for basically unlimited dominions isn't bad.

H2Omelon
Aug 31, 2009
Automatch, ranked and unranked, combines the owned expansions of both players that were matched up. So it happens in unranked too, but due to the requirement to join ranked you are always going to match up with someone else who owns some expansions.

distortion park
Apr 25, 2011


H2Omelon posted:

Automatch, ranked and unranked, combines the owned expansions of both players that were matched up. So it happens in unranked too, but due to the requirement to join ranked you are always going to match up with someone else who owns some expansions.

Thanks. With three expansions I don't really feel the need to buy more, there's plenty of variety in the ranked queue with just that. Seems like a pretty good deal for people spending $0, lots of dominion for no money!


On the topic of strategy, Cutthroat feels absolutely brutal to play against. I can pay 6 for a gold, just so that my opponent can get a better one? And they got some value from the original action as well.

Mr. Squishy
Mar 22, 2010

A country where you can always get richer.

distortion park posted:

On the topic of strategy, Cutthroat feels absolutely brutal to play against. I can pay 6 for a gold, just so that my opponent can get a better one? And they got some value from the original action as well.

Here's the thing though: you don't have to pay $6 for a Gold. And until ~someone~ does, they've got a fair deal of value hanging around doing nothing. So you've got all the incentive to buy your own Cutthroat to try and profit for when they buy the Gold to get their cool card back.

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

Just found that Androminion no longer works on my new phone. Anyone know of a fork past 9.0.5?

H2Omelon
Aug 31, 2009
Speaking of apps, the new app on Steam, Android and iOS will honor any purchases made from the Goko / Making Fun days if you confirm your email address against your profile in-game, which is cool.

Safety Biscuits
Oct 21, 2010

distortion park posted:

On the topic of strategy, Cutthroat feels absolutely brutal to play against. I can pay 6 for a gold, just so that my opponent can get a better one? And they got some value from the original action as well.

You can time your Treasure buys to avoid their Cutthroats, or just buy Actions instead. Or use Bridges. If they're not gaining the Loots, they've paid $5 for a worse Militia.

Also, if you have a Cutthroat in play, and your opponent's Cutthroat gains a Loot, would you gain a Loot too?

Mr. Squishy
Mar 22, 2010

A country where you can always get richer.

Safety Biscuits posted:

Also, if you have a Cutthroat in play, and your opponent's Cutthroat gains a Loot, would you gain a Loot too?

Yes.

Elysium
Aug 21, 2003
It is by will alone I set my mind in motion.
I’m not sure I should reveal this information, but as a one-time top 100 isotropic player, I have been losing the daily game against the new app AI every day…

distortion park
Apr 25, 2011


Elysium posted:

I’m not sure I should reveal this information, but as a one-time top 100 isotropic player, I have been losing the daily game against the new app AI every day…

It's incredibly good, it absolutely blasted past me (although I'm a pretty average player)

Dr. Video Games 0069
Jan 1, 2006

nice dolphin, nigga
It's probably just looking at the discard pile constantly.

Mr. Squishy
Mar 22, 2010

A country where you can always get richer.
They just forgot to program it to forget what cards is played.

H2Omelon
Aug 31, 2009
The AI is very impressive, although it makes some silly mistakes sometimes.

The developers wrote a really great article about the AI, if you're into this machine learning stuff: https://www.templegatesgames.com/dominion-ai/

Poopy Palpy
Jun 10, 2000

Im da fwiggin Poopy Palpy XD
Thanks to all this Dominion chatter I will be lugging my four boxes of Dominion totaling 40 pounds of cards to game night. I hope you're happy.

panko
Sep 6, 2005

~honda best man~


Deceptive Thinker
Oct 5, 2005

I'll rip out your optics!
When the Hard AI is good, it's drat good and beats me like 3/4 of the time, and it changes it's strategy in multiple runs of the same kingdom, but every once and a while it derps pretty hard

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Deceptive Thinker posted:

When the Hard AI is good, it's drat good and beats me like 3/4 of the time, and it changes it's strategy in multiple runs of the same kingdom, but every once and a while it derps pretty hard

I mostly play on medium and there's like one game in twenty where halfway through I realize the AI has somehow managed to lock their own deck so badly they're just buying copper

H2Omelon
Aug 31, 2009
Cornucopia & Guilds 2E announced!

https://forum.dominionstrategy.com/index.php?topic=21889.0

quote:

Cornucopia & Guilds second edition is coming! It's the original two small expansions in one box, with replaced cards like the other second editions. We expect the physical version in mid-March. You will be able to get just the new cards as a 100-card update pack. We expect previews online, possibly from March 11-13. After that we expect the new expansion Rising Sun in April or May; the art for it is still not all in.

homullus
Mar 27, 2009


If I were replacing cards, Fortune Teller is easily the first to go. After that, maybe Harvest for being not very helpful for a card that costs 5.

Mr. Squishy
Mar 22, 2010

A country where you can always get richer.

homullus posted:

If I were replacing cards, Fortune Teller is easily the first to go. After that, maybe Harvest for being not very helpful for a card that costs 5.

100 cards, so ten or so cards for the axe. Here's my list:
Fortune Teller. Weak attack.
Harvest. This is on my blacklist for cards that I will never ever buy and would prefer to see something that might effect the game.
Tournament and Prizes are a bit awkward to swap out, but I really hope they're gone. So many close games that end in resignations when someone lines up the Province and snags Followers.
Fairgrounds. Maybe I underrate it, but it never struck me as particularly strong alt-vp.
Masterpiece. Works well with that Project that gives you a coffer every time you gain a treasure. Otherwise, it's pretty bad.
Doctor: the most annoying trasher?
Taxman: What kills it for me is that it topdecks the new treasure, slowing down the cycle. Most kingdoms there is a better source of economy than slowly upgrading your starting Coppers.
Advisor: Weak lab, which is also slow to execute.
Soothsayer: a two-edged sword that junks the deck of the attacked and the attacker.

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."
I thought Dark Ages would get the 2E treatment first

DXV previously posted posted:

Mixed Box: I don't think there are enough to do this one. Harvest is a dud. I don't enjoy the gameplay of Doctor. I might be able to make a better version of Masterpiece. There are a few more that a lot of people wouldn't miss, that could go if I had to replace more cards.

Fortune Teller is another strong contender to be cut and he's indicated elsewhere that he's not attached to Farming Village. Tournament has to be being considered too (and maybe some of the cards could be used for rewards from the new version?).

Doctor Spaceman fucked around with this message at 23:50 on Feb 11, 2024

homullus
Mar 27, 2009

Mr. Squishy posted:

100 cards, so ten or so cards for the axe. Here's my list:
Fortune Teller. Weak attack.
Harvest. This is on my blacklist for cards that I will never ever buy and would prefer to see something that might effect the game.
Tournament and Prizes are a bit awkward to swap out, but I really hope they're gone. So many close games that end in resignations when someone lines up the Province and snags Followers.
Fairgrounds. Maybe I underrate it, but it never struck me as particularly strong alt-vp.
Masterpiece. Works well with that Project that gives you a coffer every time you gain a treasure. Otherwise, it's pretty bad.
Doctor: the most annoying trasher?
Taxman: What kills it for me is that it topdecks the new treasure, slowing down the cycle. Most kingdoms there is a better source of economy than slowly upgrading your starting Coppers.
Advisor: Weak lab, which is also slow to execute.
Soothsayer: a two-edged sword that junks the deck of the attacked and the attacker.

It's not just that Fortune Teller is weak, but also that everyone ends up not seeing their deck. Chaos for its own sake and +$2.
Tournament makes every kingdom it's in about Tournament, an unfun way of telling you to play Big Money (and hope your Money is Bigger).
Fairgrounds is pretty good with Castles and Ruins (if you have a way of getting past their junking), Black Market, and LOOOOT.
I don't like any of the "for every 1 you overpay..." cards and never count on using that aspect of the card; I fail the marshmallow test I guess. It is pretty fun to overpay a LOT for Doctor, though -- it's like a baby Donate.

Toshimo
Aug 23, 2012

He's outta line...

But he's right!
Tournaments and Knights are the 2 cards I just won't play with. gently caress tournament.

Guy A. Person
May 23, 2003

Overpay seems like a mechanic that you could do a ton with that unfortunately got put into a small set and ultimately forgotten. FWIW I was about to agree that overpay is generally a dud but then looking at the cards I honestly feel like I have found ways to use the overpay a fair amount. Stonemason you occasionally get that great turn where you get two $5 actions, or else multiple engine cards when there's not a plus buy; Herald is often a no brainer if you have a $1 left-over to juice your next turn; as mentioned Doctor is a fun one to trash a bunch of your deck at once; Masterpiece is the one you want the least except for the rare times when you have Feodum or Conquest or whatever in play and you have a turn where you gain like 10 silvers and it's awesome.

As usual for almost any Dominion card, it becomes a matter of what context the card shines in, and the ones that have the most versatility to shine in more kingdoms are the keepers, whereas ones like Tournament that just always steal the spotlight, or ones like Masterpiece that are a little too niche are better off being cleaned out.

Safety Biscuits
Oct 21, 2010


Thanks. So it's the kind of card that counters itself.

Cornucopia/Guilds: I hope they keep Fairgrounds and Young Witch. Those cards have great art. And it'll be fun to see what new overpays DVX has thought of.

panko
Sep 6, 2005

~honda best man~


everyone shits on tournament for being high-variance and kingdom-defining but an urchin/mercenary board is much less enjoyable for me

H2Omelon
Aug 31, 2009
In a rare turn of events, a release earlier than expected.

Donald X on the Dominion discord posted:

Cornucopia & Guilds 2E previews will actually be March 4-6. A rare case of something being slightly earlier than expected. Physical copies are expected in the (US) warehouse that week. Marchland will arrive at the same time, and be sent to BoardGameGeek as is usual with English promos. Marchland in German will (at first) be in an issue of Spielbox, I'm not sure when it comes out. Rising Sun is still waiting on art.

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."
Speaking of Marchand and promos which ones are worth getting from a fun perspective?

Roluth
Apr 22, 2014

So, the cost for the Steam version is kinda eye-popping if you want everything. How is it compared with the browser (subscription) version these days, and which is more populated?

homullus
Mar 27, 2009

Doctor Spaceman posted:

Speaking of Marchand and promos which ones are worth getting from a fun perspective?

Sauna/Avanto, Dismantle, and Black Market are my favorite promos. Black Market is really just a slot machine for other cards within the game.

distortion park
Apr 25, 2011


Roluth posted:

So, the cost for the Steam version is kinda eye-popping if you want everything. How is it compared with the browser (subscription) version these days, and which is more populated?

It depends on what you want to do. If you're happy to just play in a queue then the kingdom is drawn from yours + your opponents sets, so you don't have to buy everything. I just got 3 sets in order to play in ranked and am sorted now.

Mr. Squishy
Mar 22, 2010

A country where you can always get richer.
DXV has spoken about how promos are inherently tricky: you want to put your best ideas where the most people can play them, but you don't want to give bunk cards a limited release which will unavoidably be resold at a premium.
Bad/a bit boring
Stash: Stash is a Silver you can position in your draw deck exactly where you want it. You're too dumb to work out exactly where you want a silver, and even if you can figure it out, it's still just a silver.
Walled Village: there are a lot of village with a gimmick, but Walled's trick is incredibly underwhelming. You can top deck it if you've only played 1 other action card. IE, if your engine is loving up, Walled can hang around until things start working. In a well-constructed deck, it does nothing for you.
Dismantle: There are quite a few terminal cards that trash a single card for your hand, and they're all underpowered. That's just way too slow and painful for thinning. Dismantle is in that group, but with a huge handicap. You want to get rid of your Estates right? Well, if you trash an Estate, Dismantle will give you a Copper and a Gold in return - you haven't thinned your deck but added two stop cards! It has a role in the late game as a workshop for $5 cards, but that's a pretty slim use-case. If you're depending on Dismantle to thin out your Coppers, it is a very sad day.
Prince: In so many games, you'd rather just have a Province than trust you'll line up this guy and a target action. He's got some use, but often he goes untouched.
Envoy: it's good, but its concept is "a smithy that makes your opponent think a little" - bit boring, bit slow.
Good with qualms
Governor: Just very centralizing. On games with Governor, the goal is to get the most Governors, very few other engines can outscore it in my experience. Governor can gain you Golds, and trash those Golds for Provinces. It can even draw you all those Golds and Governors.
Sauna/Avanto: how dominant this is depends on both players emptying the pile. If all players team up and slam the pile, you spend the first 12~ turns emptying the pile and each come away with a nice draw/village/trashing engine. Pretty boring! However, it's possible to let one player buy all the Saunas and then quickly grab all the Avantos (it's quite hard to hit 5 when you've just been buying a cantrip), making them feel sad, which is fun. Still, I won't lie, I've had many games where we just scramble for Saunas.
Black Market: set up is a nightmare, and it's a casino which means your opponent can win the jackpot but you get nothing. They get Chapel on a board with no thinning, or see a stream of villages on a game where actions are limited? Aggravating! And I'm not kidding about how tiresome setting this up IRL is. Still, pretty fun.
Fun cards I'd be happy to have
Church: very useful card, almost always has a use in your deck. It's neat!
Marchland: I've not actually played much with this one. It's Gardens with enabling to make it more useful, and that seems pretty cool.
Captain: a usable Prince. Almost always a good buy, fun to play with, nice to think about.
Summon: again, just cool.

homullus
Mar 27, 2009

Mr. Squishy posted:

Dismantle: There are quite a few terminal cards that trash a single card for your hand, and they're all underpowered. That's just way too slow and painful for thinning. Dismantle is in that group, but with a huge handicap. You want to get rid of your Estates right? Well, if you trash an Estate, Dismantle will give you a Copper and a Gold in return - you haven't thinned your deck but added two stop cards! It has a role in the late game as a workshop for $5 cards, but that's a pretty slim use-case. If you're depending on Dismantle to thin out your Coppers, it is a very sad day.

Church: very useful card, almost always has a use in your deck. It's neat!
I agree with what you said about Dismantle, except how low you rate it. In any kingdom with better thinning and Dismantle too, you get the Gold and then trash/exile the Dismantle.aw

Church is probably the best promo and I take it over most other trashing cards, but it's not especially fun.

Guy A. Person
May 23, 2003

I had assumed that was a breakdown by DXV himself, it seems to have his writing style

Mr. Squishy
Mar 22, 2010

A country where you can always get richer.
Nope, just me rambling, apologies to anyone who read it assuming it had any authority behind it. I didn't even look up what he actually said about promos, which was this.

quote:

Promos are bad; you either deprive the game of something in order to have it as a promo, or you do something wacky in the situation where people have the least access to the rules for it, or you do something not worth doing in the game and then why is it worth doing as a promo? But people love promos so what can you do.

panko
Sep 6, 2005

~honda best man~


crack market is leagues above the other promos. we love the slot machine

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

Thanks for that. I've started playing a lot with my daughter (mostly pass-and-play on my phone on the bus, sometimes with actual cards) and thought it might be fun to pick up some of the weirder/sillier cards, especially for use as rewards etc (eg she wants Plunder on Steam as a reward for doing 10 lots of violin practice).

homullus
Mar 27, 2009

Doctor Spaceman posted:

Thanks for that. I've started playing a lot with my daughter (mostly pass-and-play on my phone on the bus, sometimes with actual cards) and thought it might be fun to pick up some of the weirder/sillier cards, especially for use as rewards etc (eg she wants Plunder on Steam as a reward for doing 10 lots of violin practice).

Plunder is my favorite thing to happen to Dominion since Events, Landmarks, and Projects.

Adbot
ADBOT LOVES YOU

Elysium
Aug 21, 2003
It is by will alone I set my mind in motion.
Weird daily game today. You can have any card you want, as long as it trashes another card. Also you can draw cards, if you want to trash more cards. If you want more actions you can trash a card to get them, so you can play more cards that trash cards. And if you want to automatically play the top card of your deck to trash more cards, that option is available to you.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply