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Elysium posted:Weird daily game today. You can have any card you want, as long as it trashes another card. Also you can draw cards, if you want to trash more cards. If you want more actions you can trash a card to get them, so you can play more cards that trash cards. And if you want to automatically play the top card of your deck to trash more cards, that option is available to you. But also there's Chapel so most of the trashing is irrelevant (I won with a cheeky provice remodel)
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# ? Feb 19, 2024 20:15 |
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# ? Apr 30, 2024 14:14 |
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Mr. Squishy posted:Fairgrounds. Maybe I underrate it, but it never struck me as particularly strong alt-vp.
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# ? Feb 20, 2024 16:22 |
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Donald X posted:Cornucopia & Guilds 2E leaked! Jay put up the rulebook accidentally, and well information wants to be free. As a result we'll have the cards playable on digital versions in advance; probably in a day or two on dominion.games and in several days on the Steam app version (since they need their builds approved). This hasn't changed the physical version, which we expect in our US warehouse around March 8. https://www.riograndegames.com/wp-content/uploads/2024/02/CornucopiaGuilds.pdf New Cards: Carnival $5 Action - Reveal the top 4 cards of your deck. Put one of each differently named card into your hand and discard the rest. Farmhands $4 Action - +1 Card, +2 Actions || When you gain this, you may set aside and Action or Treasure from your hand, and play it at the start of your next turn. Farrier $2* Action - +1 Card, +1 Action, +1 Buy || Overpay: +1 Card at the end of this turn per $1 overpaid Ferryman $5 Action - +2 Cards, +1 Action, Discard a card || Setup: Choose an unused Kingdom card pile costing $3 or $4. Gain one when you gain a Ferryman Footpad $5 Action Attack - +2 Coffers, Each other player discards down to 3 cards in hand. || In games using this, when you gain a card in an Action phase, +1 Card Infirmary $3* Action - +1 Card, You may trash a card from your hand. || Overpay: Play this once per $1 overpaid. Joust $5 Action - +1 Card, +1 Action, +$1, You may set aside a Province from your hand to gain any Reward to your hand. Discard the Province in Clean-up. Shop $3 Action - +1 Card, +$1, You may play an Action card from your hand that you don't have a copy of in play Rewards: Coronet $0* Action/Treasure/Reward - You may play a non-reward Action from your hand twice. You may play a non--reward Treasure from your hand twice. Courser $0* Action/Reward - Choose two different options: +2 Cards; +2 Actions; +$2; gain 4 silvers Demense $0* Action/Victory/Reward - +2 Actions, +2 Buys, Gain a Gold || Worth 1 VP per Gold you have Housecarl $0* Action/Reward - +1 Card per differently named Action card you have in play Huge Turnip $0* Treasure/Reward - +2 Coffers, +$1 per Coffers you have Renown $0* Action/Reward - +1 Buy, This turn Cards cost $2 less (There is 1 of each Reward in 2 player games, and 2 of each with 3+ players.)
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# ? Feb 20, 2024 23:49 |
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# ? Feb 21, 2024 00:50 |
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I'm quite surprised at the attack which draws a card when you gain a card - most cards like that have some way to trigger their own effect. e: there's now a card called Huge Turnip. Lifting this from reddit user EphesosX quote:Removed cards: I don't see anything to cry over, Horse Traders was the most useful there.
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# ? Feb 21, 2024 01:39 |
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Horse Traders was dope and I will miss it.
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# ? Feb 21, 2024 01:42 |
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horse traders is only good to reliably get a copy of a powerful 5-cost in the early game and sometimes for its +buy, the reaction side of it is almost never relevant and theres a lot of other stuff I’d rather open with on most boards (inc. silver/silver). it was the most interesting of the culled cards (other than tournament lol) so yeah nothing I’ll weep to lose
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# ? Feb 21, 2024 01:49 |
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Mr. Squishy posted:I'm quite surprised at the attack which draws a card when you gain a card - most cards like that have some way to trigger their own effect. Yeah will be curious to see the explanation in the secret history, my guess is because it is a passive global effect and doesn’t effect the power of the card itself he was fine leaving it to combo off whatever comes up. I’d imagine if it had its own gain effect it might be in danger of becoming one of those focal point cards that kind of takes over a kingdom.
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# ? Feb 21, 2024 03:30 |
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H2Omelon posted:Farmhands $4 Action - +1 Card, +2 Actions || When you gain this, you may set aside and Action or Treasure from your hand, and play it at the start of your next turn. Is this the first card to let you play a (non-action) treasure outside of your buy phase?
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# ? Feb 21, 2024 03:46 |
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Black Market famously, as well as Storyteller and I think a few others? Isn't there an event that has a similar effect?
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# ? Feb 21, 2024 03:51 |
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I liked Doctor
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# ? Feb 21, 2024 04:00 |
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there wasn't space, man
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# ? Feb 21, 2024 04:05 |
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I wanted to like Doctor but it was somehow a worse Lookout
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# ? Feb 21, 2024 04:20 |
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Losing Horse Traders makes me sad. Cool card with a cool reaction, and being a reliable source of 5 gave it a nice niche. Then again I'm also the idiot who's sad at losing Farming Village even though it is by far the least interesting of the 4-cost Villages-with-upside.
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# ? Feb 21, 2024 05:16 |
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StashAugustine posted:Black Market famously, as well as Storyteller and I think a few others? Isn't there an event that has a similar effect? Yeah there have been quite a few more especially in the most recent sets: Herb Gatherer (one of the Auger pile), Courier and Specialist from Allies Fortune Hunter and technically Mining Road (if you gained the treasure during your action phase) from Plunder; also Prepare from this set might be the Event you're thinking of since it lets you play cards at the start of your next turn There's also the category of actions/events that return you to the action phase after being in the buy phase which originated with Villa from Empires and has appeared a few more times. Not technically the same thing but meets the requirement for "gets certain cool treasures into play for action phase shenanigans" if that's what you're after; one of my favorite examples of this is having Collection in play from the Prosperity upgrade, then gaining a bunch of horses or something to literally clear 1000 vp in a game
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# ? Feb 21, 2024 05:28 |
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Horses are so stupid I love them so much
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# ? Feb 21, 2024 05:31 |
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DXV has shared the previews he was working on before the leak.quote:Monday:
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# ? Feb 21, 2024 10:13 |
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Daily app game today has Tournament, random or last tribute? I got a 5-2 split and won the Tournament race but then got obliterated because I didn’t build Masquerade…
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# ? Feb 21, 2024 16:56 |
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opened masquerade / tournament, then courtier/tournament on second shuffle. courtier is fairly strong because of its modality and a reliable +3 for 5 early on and I was able to buy a couple of provinces and start grabbing prizes by turn 6. masquerade is an unskippable opening buy on most boards its present on though
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# ? Feb 21, 2024 17:08 |
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The secret history of Cornucopia and Guilds 2E: https://forum.dominionstrategy.com/index.php?topic=21897.0
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# ? Feb 21, 2024 23:29 |
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Ok, I may be late to this but, I just opened the Temple Gates app on an ipad and... it has the log visible all the time. Why on god's green earth is that only on the IOS version? Ok, sure, on a phone the sacrifice may be worth it but, on my PC monitor? It should be there. Now, maybe I'm an idiot and there's a setting I'm missing (though there doesn't seem to be many settings at all). Hopefully it's coming to all the versions. That said, I bit the bullet and grabbed the launch set and I really don't regret it (though, yes, it was a lot of money). The computer oponent is really quite good. I'm hoping to improve, myself.
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# ? Feb 26, 2024 01:50 |
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Pigma_Micron posted:Ok, I may be late to this but, I just opened the Temple Gates app on an ipad and... it has the log visible all the time. Why on god's green earth is that only on the IOS version? Ok, sure, on a phone the sacrifice may be worth it but, on my PC monitor? It should be there. Glad you're enjoying the AI opponent! Was a long, hard road for sure.
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# ? Feb 26, 2024 03:30 |
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keldon posted:If you open the log, there's a blue > button in the top left that will make it always visible. Should be available on all versions (which are almost entirely the same as each other). I am extremely pleased to be an idiot! Thank you very much.
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# ? Feb 26, 2024 03:44 |
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After playing with the Steam app a bit, I find that it's clean, functional, and absolutely impossible to play on. They got a bit too cute with their UI and between making it very difficult to follow pile sizes, the log, what's happening in trash/exile/duration, it's unfortunate that they've taken a step back from the UI of their predecessors.
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# ? Feb 26, 2024 03:47 |
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The only thing that really bothers me so far is that you can queue actions during your opponent's turn but it doesn't cancel the queue when you need to make a decision due to something they did.
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# ? Feb 26, 2024 04:52 |
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Won the daily today because the AI decided it REALLY liked Horses, and spent several turns buying double Stampede, then playing Horse x 10 and buying double Stampede again.
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# ? Feb 27, 2024 15:21 |
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That's called a Golden Deck.
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# ? Feb 27, 2024 15:58 |
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Could someone explain how to make the physical copy of the game 5 to 6 players? I just bought the base game but the wording on the intrigue set says it has base cards to make a 5 or 6 player game but reading the wiki also says the 2nd edition of intrigue lost all the base cards to make that happen. Should I return the base game and just buy the double box set with the base game and intrigue? Seem like that set comes with the base cards.
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# ? Feb 29, 2024 13:32 |
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There's a Base Cards set that just has the treasures/VP/etc.
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# ? Feb 29, 2024 13:41 |
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zooted heh posted:Could someone explain how to make the physical copy of the game 5 to 6 players? I know this doesn't answer your question but the game plays very poorly with more than 4 players and thats probably why they discontinued support for it.
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# ? Feb 29, 2024 13:42 |
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That's what I thought was going on. it seems like 2nd edition kinda walks away from that mechanic. I just will sometimes have a 5th person to play with and was wondering how to do that now.
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# ? Feb 29, 2024 13:55 |
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You can get a set of just the base cards (intended for if you just want to play expansions without getting the base set), which might be an option. Or just deal with the supply being a little short on Estates and Coppers, it's not like people are going to be buying them out in most games.
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# ? Feb 29, 2024 14:03 |
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1. Make absolutely sure there's not something else to play with 5 players. 2. Have you considered playing a 3 and a 2? Hey, Dominion is good at those counts and you've got the base cards for two games at once. 3. Ok, fine. Set up as normal, but with twice the normal amount of treasure and 3 Provinces per player. 4. In theory you should set up extra curses (10 * one less than the number of players) but it's not going to be relevant because 5. Don't play with attack cards. You want this to end at some point. You might want to veto cantrips too. 6. The game ends when the provinces are depleted or any four supply piles are empty.
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# ? Feb 29, 2024 14:12 |
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3 and 2 is good (or with 6, 2 v 2 v 2) because after the game you can swap kingdoms and play again straight away
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# ? Feb 29, 2024 14:26 |
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45% winrate for my first month of daily dominion I’m impressed by the AI’s ability to build towards a cohesive deck on kingdoms with good sources of +action and +buy that looks like it’s durdling until turn 13-15 and then goes off with consecutive multi-province turns. on boards where I can’t readily spot the big combo I tend to buy green a little earlier than it does and as such need a bit of luck to get the w. I’ve been looking forward to playing against it every day so it was well worth the cost keldon posted:Glad you're enjoying the AI opponent! Was a long, hard road for sure. excellent work!
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# ? Feb 29, 2024 17:39 |
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One of the best things about the mobile app is how fast it starts. Like Slice and Dice it makes it so easy to pick up for a couple of minutes
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# ? Feb 29, 2024 17:46 |
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one of the funniest things in the game is when I build a huge early lead on the AI that makes winning impossible for it and it “gives up” and starts doing things like buying three copper every turn
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# ? Feb 29, 2024 17:49 |
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It seems like purchases aren't just tied to accounts. If I log into my account on my daughter's computer I can play with all of the expansions we own combined, not just mine (and the same happens if she logs into her account on my computer). Doesn't work on my phone though.
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# ? Mar 7, 2024 11:13 |
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At this rate, dark ages 2e is all but an inevitability. I really hope we get an alchemy 2e too though because why not? Revisit the premise and make more people love Alchemy
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# ? Mar 9, 2024 23:58 |
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# ? Apr 30, 2024 14:14 |
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jivjov posted:At this rate, dark ages 2e is all but an inevitability. I really hope we get an alchemy 2e too though because why not? Revisit the premise and make more people love Alchemy Alchemy 2e/a set with more potion stuff is the one thing he has pushed back on repeatedly due to the issues with the potion mechanic in general, so I would be curious if he would consider it, since it sounds like it may need a full ground up re-write of the mechanics and cards and not just a few fixed cards and some minor rules adjustments. The secondary hurdle is that Alchemy was a smaller set and doesn't have a partner small set to pair it with like Guilds and Corn had. On the other hand it kind of doesn't make sense to have multiple Dominion apps where you now have the polished, updated versions of these sets sitting alongside an old set even the creator himself hates, so it might make sense for him to say "gently caress it" and redo the set so you no longer have degenerate cards sneaking in alongside much more balanced and fun ones.
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# ? Mar 10, 2024 00:45 |