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Checked my spam folder and now I'm all signed up. Free account for a year! This interface really needs some work, including a basic walkthrough of itself. It looks like I can't set up a game against more than 1 bot AND other people can join the table even if I'm just playing against bots? The upside-down hand for your opponent is dumb. And the netcode doesn't seem too stable. And there's no visible ranking to tell whether I'm getting better or worse. All that said, if you're looking to beat up on a lovely opponent who doesn't own many expansions, please add Squid In Squid Ink to your friends list!
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# ? Jan 7, 2017 21:13 |
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# ? May 17, 2024 15:58 |
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The Avanto / Sauna interaction is pretty interesting. With all Saunas and two Avantos, it's very possible draw a full deck each turn while also paring down your trash and getting spare actions to boot.
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# ? Jan 7, 2017 22:09 |
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At the moment you can get games with more than one bot or alongside human players by setting up a table and increasing the minimum number of players. You can start games without reaching the required minimum and bots will fill in all the required unoccupied spaces. Having said that the lobby system needs a complete overhaul and is for all practical purposes completely unusable right now. But if you're just looking to use matchmaking against a random opponent in 2-player then the system right now is working great. I rarely have to wait more than a few seconds, even on Good Match. Just sit down and straight in to Dominion.
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# ? Jan 8, 2017 01:08 |
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Should we get a username list going? I'm aggrosa
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# ? Jan 8, 2017 01:28 |
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So I've played this game for a while, but only at a casual level. In my last online game I got some crazy lucky draws early on, and I'm not sure whether actually buying the provinces was a good idea. Yes I won, by a lot, but I did get slowed down for a bit. I'd appreciate feedback. The kingdom is rather boring, with zero player interaction: Cellar Moat Harbringer Merchant Remodel Smithy Throne Room Lab Library Market Turn 1 - 4$ get smithy Turn 2 - 3$ get silver Turn 3 - 3$ get silver Turn 4 - smithy -> 7$ get gold Turn 5 - 4$ get throne room (here's where I get crazy lucky) Turn 6 - throne room + smithy -> 8$ get province Turn 7 - 8$ get province Was this the right way to play? Dancer fucked around with this message at 03:47 on Jan 8, 2017 |
# ? Jan 8, 2017 03:45 |
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Dancer posted:So I've played this game for a while, but only at a casual level. In my last online game I got some crazy lucky draws early on, and I'm not sure whether actually buying the provinces was a good idea. Yes I won, by a lot, but I did get slowed down for a bit. I'd appreciate feedback. Throne Room w/ 1 action in your deck is the biggest Hail Mary. I think optimally, you'd open Remodel/Silver, Remodel your Estates into Throne/Smithy/Throne, Remodel C into an even split of Most/Cellar, Buy 1 more Silver, and then only Harbingers at 3 (Buy a Harbinger before the second Silver if you Remodel into Throne Room before you Reshuffle), and buy Labs at 5, Gold's at 6/7, and then once you've got a couple of Gold's, go hard on Provinces (eventually probably Remodeling a Gold or 2 into Provinces).
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# ? Jan 8, 2017 05:26 |
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H2Omelon posted:Having said that the lobby system needs a complete overhaul and is for all practical purposes completely unusable right now. But if you're just looking to use matchmaking against a random opponent in 2-player then the system right now is working great. I rarely have to wait more than a few seconds, even on Good Match. Just sit down and straight in to Dominion. The issue seems to be that people aren't clicking "ready" to play the game, which might be because someone creates a phantom game by mistake and then nobody clicks ready because the game "owner" isn't ready and if not everyone is ready, what's the point? You just sit around for ages waiting for nothing. This works for two-player games but not 3+ players. There's also no documentation or explanation of anything, no apparent ranking system, and no logout button... I'm Genghis Khanival btw. Dancer posted:Was this the right way to play? I usually wait until my second $8 hand to buy Provinces, on the grounds that you might get lucky and get $8 on turn 5 but that's way too early. I don't know if that's too cautious.
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# ? Jan 8, 2017 07:46 |
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Here is the FAQ for the dominion.games client. I would suggest it being added to the OP. http://forum.shuffleit.nl/index.php?topic=1100.0
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# ? Jan 8, 2017 15:38 |
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Oh yeah if we're doing usernames I'm DexStewart.
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# ? Jan 8, 2017 16:31 |
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Lorini posted:Here is the FAQ for the dominion.games client. I would suggest it being added to the OP. Will do.
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# ? Jan 8, 2017 18:12 |
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Safety Biscuits posted:The issue seems to be that people aren't clicking "ready" to play the game, which might be because someone creates a phantom game by mistake and then nobody clicks ready because the game "owner" isn't ready and if not everyone is ready, what's the point? You just sit around for ages waiting for nothing. This works for two-player games but not 3+ players. There's also no documentation or explanation of anything, no apparent ranking system, and no logout button... Well, here's a question for people - in what situations do you buy the early province? Followup question - I had a game recently where I managed $8 on like turn 3 and decided to risk it and buy the province, then used some extra buys on subsequent turns to buy more copper to try to even out my money draw (there were also some curses flying around). Do you think it makes sense to buy copper ever, if the kingdom cards aren't specifically enabling it (e.g. Gardens, Coppersmith)?
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# ? Jan 8, 2017 18:46 |
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If I feel that my deck is in place, then I'll buy a Province on my first eight. It obviously depends on the board.
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# ? Jan 8, 2017 19:05 |
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Dr. Video Games 0069 posted:Well, here's a question for people - in what situations do you buy the early province? I don't think it makes sense to buy Copper if you are aiming for buying things that cost $6 or more. Similarly, silver becomes a riskier buy when you are aiming for Colonies.
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# ? Jan 8, 2017 19:39 |
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I saw a board earlier today with no 2 or 3 cost cards. One of the rare times I've ever bought copper.
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# ? Jan 8, 2017 20:22 |
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I would never buy copper unless it enabled gaining VP, or (possibly) I was fighting through a slog and needed to up the money saturation of my deck. A 2 value hand with no good options is stronger with no buy than a Copper or Estate, in my experience.
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# ? Jan 8, 2017 20:30 |
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Yeah, I can count on one hand the number of times I've purchased copper or estates. Usually when I have something fun to combo specifically with it, like Bishoping an Estate.
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# ? Jan 8, 2017 20:42 |
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If you're tracking points, Estates are obviously a good buy when the game is about to end, and you want to put it out of reach for your opponent. An extra piece of your engine doesn't matter if you don't get another turn. But, yeah, early Estate buys without a reason are a death sentence, typically.
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# ? Jan 8, 2017 20:45 |
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dominion.games is completely making GBS threads the bed today. Games ending immediately, tables not loading, error messages popping up unrelated to what you click, etc. Not giving these fucks a dime.
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# ? Jan 8, 2017 20:50 |
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Bottom Liner posted:dominion.games is completely making GBS threads the bed today. Games ending immediately, tables not loading, error messages popping up unrelated to what you click, etc. Not giving these fucks a dime. Software is 1) in beta and 2) until today been pretty stable all things considered. Swearing it off forever seems a bit...harsh.
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# ? Jan 8, 2017 21:37 |
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Not giving them a dime without massive improvements. That fair enough? Given the history of Dominion's digital treatment, my patience is non-existant.
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# ? Jan 8, 2017 21:41 |
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I spent this morning playing against one of my old ISO nemeses from my phone. Site's good.
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# ? Jan 8, 2017 21:52 |
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It's running smoothly for me right now. I'm still going to wait and see a little bit before I subscribe. I generally like the interface, although I don't like the point counter. Is it weird I miss Iso's unofficial card art, and it's weird to see the actual art for stuff?
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# ? Jan 8, 2017 22:01 |
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It's sort of weird playing new people who are multiple times worse than the random bot on Dominion.NET. Anyway, fooling around with the base set has made me realize how cool the replacement 2.0 cards are for Vanilla Dominion. Opening a 5/2 with Bandit is crippling.
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# ? Jan 8, 2017 22:13 |
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Also, Lurker+Possession should not exist.
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# ? Jan 8, 2017 23:15 |
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Are... are people who open Village+Village real (in a base set game), or am I hallucinating? Mommy I'm scared .
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# ? Jan 9, 2017 00:44 |
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Dancer posted:Are... are people who open Village+Village real (in a base set game), or am I hallucinating? Mommy I'm scared . The only village it's ever cool to open with is Fishing Village (or Native on a 5/2).
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# ? Jan 9, 2017 00:46 |
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I've opened with Port before in a game where villages were critical and they were the only ones. That pile can run out extremely fast.
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# ? Jan 9, 2017 00:49 |
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I should caveat that every strategy statement I make is for 2p only since I never play with 3p+.
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# ? Jan 9, 2017 00:53 |
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sector_corrector posted:It's sort of weird playing new people who are multiple times worse than the random bot on Dominion.NET. Anyway, fooling around with the base set has made me realize how cool the replacement 2.0 cards are for Vanilla Dominion. Opening a 5/2 with Bandit is crippling. Yeah, speaking of buying coppers, I played a guy who cleared out the estate pile on his own, cause that's about all you can get when your deck is like 80% copper.
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# ? Jan 9, 2017 00:59 |
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All of my games so far have been me getting 5 Provinces by turn 16, and then sitting around buying more engine components and Duchies while my opponent struggles to reliably hit 5.
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# ? Jan 9, 2017 01:04 |
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jivjov posted:Yeah, speaking of buying coppers, I played a guy who cleared out the estate pile on his own, cause that's about all you can get when your deck is like 80% copper. I've bought coppers once. Fountain was in play, but so was Treasure Trove. It was a real interesting combination. I was the only one who had to actually buy them because I didn't get enough Troves to fire.
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# ? Jan 9, 2017 01:32 |
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sector_corrector posted:All of my games so far have been me getting 5 Provinces by turn 16, and then sitting around buying more engine components and Duchies while my opponent struggles to reliably hit 5. If the new Dominion online client is putting ten provinces in a two player game it's got more problems than anyone knew.
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# ? Jan 9, 2017 01:38 |
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Jedit posted:If the new Dominion online client is putting ten provinces in a two player game it's got more problems than anyone knew. I mean hit a 5 buy, of course.
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# ? Jan 9, 2017 01:40 |
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Edit: gently caress, beaten
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# ? Jan 9, 2017 01:45 |
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The Salvager / Rats combo is very satisfying to pull off, especially when your opponent unwittingly decides to help it along with multiple Knights.
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# ? Jan 9, 2017 02:19 |
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Soylent Heliotrope posted:The Salvager / Rats combo is very satisfying to pull off, especially when your opponent unwittingly decides to help it along with multiple Knights. I'm sort of on the fence about that interaction. I feel like Rats tends to work best when it's paired with a cantripping trasher, or an upgrade card (with a good target at 5 or 6). Rats + Salvager is +1 card, and +4, but divided between two cards that's essentially just two Silvers. And you need them to collide in your deck. You also get the trashing of Rats, but anyone who's ever run a failed Rats deck knows how that can be a double-edged sword. One thing about Salvager and Remodel (and any upgrade / trasher that doesn't care about specific card cost) is that you can use it to run out the clock when you have a lead. Remodel a Province into a Province and buy a Duchy and you've basically just reduced your opponent's ability to catch up by ~9 VP. Salt the Earth is actually sort of similar, in that it gives you a way to close the gate on Provinces while edging up your own lead a bit.
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# ? Jan 9, 2017 02:28 |
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I just made a Knight-proof Lighthouse (+Training) + Peddler deck that cleaned up on Colonies. There were like 4 attacks on the board and they couldn't affect me even during my dark turns.
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# ? Jan 9, 2017 03:10 |
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Hey, so I don't want to spam this thread all day asking for strategic advice. Just want to put an open invite out there to anyone who's more competent at this game than me (basically anyone, really) to invite me to a game at any time you see me online, and ruthlessly mock me for any mistakes I make. I don't mind losing and learning.
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# ? Jan 9, 2017 17:03 |
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Dancer posted:Hey, so I don't want to spam this thread all day asking for strategic advice. Just want to put an open invite out there to anyone who's more competent at this game than me (basically anyone, really) to invite me to a game at any time you see me online, and ruthlessly mock me for any mistakes I make. I don't mind losing and learning. As the OP of the Strategy and Chat thread, I hereby invite you to ask for as much strategic advice as you'd like! Plus I'd love to play a game or two against you at some point!
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# ? Jan 9, 2017 17:10 |
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# ? May 17, 2024 15:58 |
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A few weeks ago I made a glorious deck that drew my entire deck with Governor and City Quarter, played two (and then later 3) Goons that caused my opponents to discard everything they drew with Governor, bought two Provinces and gained a bunch of VP tokens, then trashed the extra coppers with Spice Merchants. It was a pretty obvious play BUT the crowning achievement was that the event Summon was in play and my friend didn't understand why I would buy that instead of Governor or another 5, but I was doing it to immediately play Spice Merchants to trash coppers then play Jack of All Trades (and my other Spice Merchants) to gain silvers and trash Estates so I got to my peak deck considerably faster than anyone else. I bought half the Provinces when they called the game, which was only the second time we'd ever done that*. I think I may have been able to buy every Province in the next 2 or 3 turns. * the other time we did this was when a friend opened 5/2 with Mountebank in play and Plats/Colonies. It got to a point where he was alternating buying Platinums and Colonies while me and the other guy were trying to scrape our way up to 5, and at the rate we were going he would have needed another 10+ turns to buy out all the Colonies by himself, unless the two of us managed to 3 pile something. Since then we have a house rule where we don't allow 5/2 openings with Mountebank, although tbf with some of the opening changing cards like Baker, the debt cards, and some events this might not strictly be necessary anymore
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# ? Jan 9, 2017 18:49 |