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Broken Loose
Dec 25, 2002

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Broken Loose
Dec 25, 2002

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I just made a Knight-proof Lighthouse (+Training) + Peddler deck that cleaned up on Colonies. There were like 4 attacks on the board and they couldn't affect me even during my dark turns.

Broken Loose
Dec 25, 2002

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Mega64 posted:

I probably have a few, but only one I can think of right now is Bishop. Trashing AND victory points? Yes, please!

I've never regretted taking Bishop, and in fact I've had a few games where I regretted not taking it. It helps to have a more aggressive trasher, though. Also, Peddler. Never pass up Bishop + Peddler.

Broken Loose
Dec 25, 2002

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Workers Village + Goons + Watchtower sounds ridiculous. If I wanted to lose to that, I'd go Venture + Bank Big Money. That board sounds nuts in general.

Open Silver + Watchtower. WV on 4, Goons on 6. Pick up an Expand as early as possible, turn your Estates into Worker's Villages/Venture and your Coppers into nothing (reveal Watchtower)/Silver, prioritizing the first choices. If an opponent Goonses you, WV + Wt let you use that as a filtering opportunity. Endgame goal would be something like 3 points per Buy with 5+ Buys per turn and a Watchtower to filter the Buys as necessary. Don't ever green; you'll score more without it than you can afford by doing it.


edit: If you 5/2, RIP

open Venture/Nothing?

Broken Loose fucked around with this message at 07:31 on Feb 11, 2017

Broken Loose
Dec 25, 2002

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Rabble wouldn't hurt, but I wouldn't lose a WV split over it. 1 Rabble should be enough to draw Expand regularly enough to trash your opening deck in a decent amount of time. Once that's out of the way, you're guaranteed to be holding all of your Goons and a Watchtower every turn, albeit with a varying number of actions and buys.

Broken Loose
Dec 25, 2002

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Swindler is a better idea than Saboteur (because it can't explode Provinces), but I seriously have no idea why DXV would let such a random card get past playtesting unscathed.

Broken Loose
Dec 25, 2002

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thespaceinvader posted:

Whatever £5 card you just bought into Duchy.

If you turn somebody's opening 5 from a 5/2 into a Duchy before they get to use it, you instawin. gently caress Swindler.

Broken Loose
Dec 25, 2002

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I want to see how reactions interact with Night phase, and how many more stupid and exotic ways I can make Tunnels explode into Gold.

Broken Loose
Dec 25, 2002

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YES YES SHEPHERD GIVE ME MORE WAYS TO gently caress UP THESE TUNNELS

Broken Loose
Dec 25, 2002

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ugh i wanna shepherd some tunnels so bad

Broken Loose
Dec 25, 2002

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Ragnar34 posted:

I have six expansions now. How do I store this game in one box without spending a bunch of money? I'm willing to go to Lowes.

Broken Loose
Dec 25, 2002

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Estate Tennis sucks so I just veto Ambassador every time

Broken Loose
Dec 25, 2002

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Mr. Squishy posted:

Many Horses can be yours


I did this a few times in the game and ended w/ an 80+ card deck and I think all of the horses.

oh my god you can populate alchemy cards without clogging your deck with potions

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Broken Loose
Dec 25, 2002

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Way of the Pig sounds absurd. Drew 2 terminals together? No you didn't. Village + Smithy is a power opener and buying a second Smithy on turn 3 has no risk.

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