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CharlieFoxtrot
Mar 27, 2007

organize digital employees



Mak0rz posted:

The New Vegas songs are so good. Johnny Guitar's more depressing tone gives me whiplash whenever it comes on though.

The game still could have used a way bigger playlist, but licensing songs is expensive I guess.

One of my best gaming experiences was storming the NCR Correctional Facility and fighting the Powder Gangers, and Big Iron coming up perfectly synchronized like it was always supposed to be cued up. I was using a six-shooter too.

Johnny Guitar pointed me to the existence of the film of the same name, which is bizarre and amazing

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bloodychill
May 8, 2004

And if the world
should end tonight,
I had a crazy, classic life
Exciting Lemon

Bicyclops posted:

I beat the first boss of Bloodborne and now I'm good enough with the blunderbuss that I keep getting the BOOM! and then doing the critical hit thing on the huge sewer people. I'm starting to have trouble keeping track of directions, though. I'm not very good at drawing maps. I'm mostly pumping vitality and strength at the moment when I level? I dunno.

Vit is the main thing you want to level. Strength is fine to put occasional points in too since you're using the axe iirc.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Only put points in your attack stat, force yourself to learn how to not take damage and accomplish mastery

Harrow
Jun 30, 2012

Bicyclops posted:

I beat the first boss of Bloodborne and now I'm good enough with the blunderbuss that I keep getting the BOOM! and then doing the critical hit thing on the huge sewer people. I'm starting to have trouble keeping track of directions, though. I'm not very good at drawing maps. I'm mostly pumping vitality and strength at the moment when I level? I dunno.

I'd go Vitality and Endurance first--you want more Stamina as well as more HP. Leveling Strength is also a good idea, but your weapon isn't going to start getting serious bonuses from Strength until you upgrade it a little, so you can afford to focus on Vitality and Endurance for now. Don't stress too much about what you level, either. As long as you don't try to level everything up and spread yourself way too thin you'll be fine.

I never really draw maps for Souls/Bloodborne. Usually it's possible to learn your way around just based on landmarks. And really, Central Yharnam is one of the more complex areas to navigate, just because of how many directions you can go.

Guy Mann
Mar 28, 2016

by Lowtax

tap my mountain posted:

I had no clue that New Vegas added many new songs, I thought they blew their budget on Sinatra.

You might be getting mixed up with another anecdote about how the game has an entire faction of Elvis impersonators but no actual Elvis music because a single Elvis song costs more to license than every other song in the game put together.

I do wonder if music licensing is part of the reason why Fallout 4 had so few new songs, music licensing in games has only gotten more expensive over the years even though it's become easier than ever for players to circumvent them with custom soundtracks or Spotify integration on consoles.

bloodychill
May 8, 2004

And if the world
should end tonight,
I had a crazy, classic life
Exciting Lemon

Harrow posted:

I'd go Vitality and Endurance first--you want more Stamina as well as more HP. Leveling Strength is also a good idea, but your weapon isn't going to start getting serious bonuses from Strength until you upgrade it a little, so you can afford to focus on Vitality and Endurance for now. Don't stress too much about what you level, either. As long as you don't try to level everything up and spread yourself way too thin you'll be fine.

I never really draw maps for Souls/Bloodborne. Usually it's possible to learn your way around just based on landmarks. And really, Central Yharnam is one of the more complex areas to navigate, just because of how many directions you can go.

I always get lost in the poison forest area due to lack of big landmarks but luckily the monsters there aren't too hard so at some point I've killed most things and find where I need to go.

FirstAidKite
Nov 8, 2009
There is a local theater whose showtime sign says "it's too cold to change the sign, check our website"

Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


FirstAidKite posted:

There is a local theater whose showtime sign says "it's too cold to change the sign, check our website"

That's cute.

haveblue
Aug 15, 2005



Toilet Rascal
The trick in Bloodborne (and to a lesser extent the other Souls games) is that most of the stats are just investments in unlocking the weapon you want to use. Upgrading said weapon is how you really boost your damage output.

ONE YEAR LATER
Apr 13, 2004

Fry old buddy, it's me, Bender!
Oven Wrangler
This will always be my absolute favorite New Vegas song.

https://www.youtube.com/watch?v=1DD_NCM_RJs

God, I want to go play New Vegas again now but my Xbox is in storage until I move into a new house in a few weeks. I hope the world isn't a REAL wasteland before I get a chance to play it again.

oddium
Feb 21, 2006

end of the 4.5 tatami age

big iron rules

Harrow
Jun 30, 2012

haveblue posted:

The trick in Bloodborne (and to a lesser extent the other Souls games) is that most of the stats are just investments in unlocking the weapon you want to use. Upgrading said weapon is how you really boost your damage output.

Yeah, the stats definitely matter for damage scaling--like, the difference between 25 and 50 Strength is definitely worth the investment--but damage scaling bonuses only really kick in once you get the weapon upgraded a good amount. So when it comes to Strength, Skill, Arcane, and Bloodtinge, the priority is first to just be able to wield the weapon(s) you want, then come back to them when you feel comfortable with Vitality/Endurance.

FirstAidKite
Nov 8, 2009

Lurdiak posted:

That's cute.

Back when dr strange was first released, the same sign said something along the lines of "We don't need to list the showtimes, you're going to come here for the great food" because it's a little sorta restaurant place where you can order a meal with your movie ticket and they'll bring you the meal while you watch.

Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


ONE YEAR LATER posted:

This will always be my absolute favorite New Vegas song.

https://www.youtube.com/watch?v=1DD_NCM_RJs

God, I want to go play New Vegas again now but my Xbox is in storage until I move into a new house in a few weeks. I hope the world isn't a REAL wasteland before I get a chance to play it again.

If only New Vegas didn't have the Bethesda-faces, it'd be the best game ever made.

FirstAidKite posted:

Back when dr strange was first released, the same sign said something along the lines of "We don't need to list the showtimes, you're going to come here for the great food" because it's a little sorta restaurant place where you can order a meal with your movie ticket and they'll bring you the meal while you watch.

Wanna go to that resto-theater and watch Gremlins.

oddium
Feb 21, 2006

end of the 4.5 tatami age

Lurdiak posted:

If only New Vegas didn't have the Bethesda-faces, it'd be the best game ever made.

Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.



Can you believe some people play without Wild Wasteland.

oddium
Feb 21, 2006

end of the 4.5 tatami age

does wild wasteland enable the ycs gun i forget

haveblue
Aug 15, 2005



Toilet Rascal

FirstAidKite posted:

Back when dr strange was first released, the same sign said something along the lines of "We don't need to list the showtimes, you're going to come here for the great food" because it's a little sorta restaurant place where you can order a meal with your movie ticket and they'll bring you the meal while you watch.

I'm so glad the Brooklyn Alamo Drafthouse finally opened, it's the best way to watch movies.

Guy Mann
Mar 28, 2016

by Lowtax
Oh yeah, the original songs in Fallout 4 were pretty fun too.

https://www.youtube.com/watch?v=wOoaplaAW-Y

New Vegas actually had a few semi-original songs sung by Josh Sawyer but I never ran into them in the 100+ hours I spent in that game since they were hidden away as ambient music in one of the smaller casinos that would only unlock if you did a fairly forgettable and out-of-the-way questline to recruit a singer for them.

https://www.youtube.com/watch?v=j8vIPT1ZdaQ

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Lurdiak posted:

Can you believe some people play without Wild Wasteland.

New Vegas had a Zybourne Clock reference, GOTD easy

Jay Rust
Sep 27, 2011

Woo boy, just saw Moonlight.

There's a feeling you get, after seeing a great movie or finishing a great novel (or beating a great video game I guess, but not really) and you wander around your town or neighbourhood and you get kinda bitter because why isn't everyone talking about this piece of media I just consumed?! What are you doing with your lives?!

Might just be me

Bicyclops
Aug 27, 2004

Harrow posted:


I never really draw maps for Souls/Bloodborne. Usually it's possible to learn your way around just based on landmarks. And really, Central Yharnam is one of the more complex areas to navigate, just because of how many directions you can go.

Yeah, like I sort of have the upper part of it figured out, but all the layers in the aqueduct are a little tricky. Vit and End are what I've been doing so far. There is a weapon in the shop I need more strength to use, but it's a lot more strength, so maybe I'll lay off it for now.

Help Im Alive
Nov 8, 2009

Jay Rust posted:

Woo boy, just saw Moonlight.

There's a feeling you get, after seeing a great movie or finishing a great novel (or beating a great video game I guess, but not really) and you wander around your town or neighbourhood and you get kinda bitter because why isn't everyone talking about this piece of media I just consumed?! What are you doing with your lives?!

Might just be me

This exact thing happened to me when I played the horse solitaire game on 3DS

Jay Rust
Sep 27, 2011

Help Im Alive posted:

This exact thing happened to me when I played the horse solitaire game on 3DS

Video games are art, don't let anyone tell you otherwise

Harrow
Jun 30, 2012

Bicyclops posted:

Yeah, like I sort of have the upper part of it figured out, but all the layers in the aqueduct are a little tricky. Vit and End are what I've been doing so far. There is a weapon in the shop I need more strength to use, but it's a lot more strength, so maybe I'll lay off it for now.

So one thing about weapons you might not know yet if this is your first game in this series:

There's not really a weapon progression. Every weapon in the game is viable from start to finish--what's more important is finding a weapon with moves you like, then upgrading it with blood stone at the workbench in the Hunter's Dream workshop. If you haven't upgraded your current weapon at all, you might have enough blood stone shards to get it to +1, which you should definitely do. So when you get a new weapon, don't feel like you definitely need to start using it even if you don't like its moves as much as the weapon you're already using. If you like what you have, stick with it; otherwise, switch.

Motto
Aug 3, 2013

https://twitter.com/NanamisEgg/status/826230571571564548

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Harrow posted:

So one thing about weapons you might not know yet if this is your first game in this series:

There's not really a weapon progression. Every weapon in the game is viable from start to finish--what's more important is finding a weapon with moves you like, then upgrading it with blood stone at the workbench in the Hunter's Dream workshop. If you haven't upgraded your current weapon at all, you might have enough blood stone shards to get it to +1, which you should definitely do. So when you get a new weapon, don't feel like you definitely need to start using it even if you don't like its moves as much as the weapon you're already using. If you like what you have, stick with it; otherwise, switch.

This, except the Reiterpallasch is better than every other weapon in the game

In Training
Jun 28, 2008

Harrow posted:

Yeah, the stats definitely matter for damage scaling--like, the difference between 25 and 50 Strength is definitely worth the investment--but damage scaling bonuses only really kick in once you get the weapon upgraded a good amount. So when it comes to Strength, Skill, Arcane, and Bloodtinge, the priority is first to just be able to wield the weapon(s) you want, then come back to them when you feel comfortable with Vitality/Endurance.

Hell don't forget levelling Arcane to 99 because the scaling never falls off :twisted:

Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


oddium posted:

does wild wasteland enable the ycs gun i forget

No it actually removes the encounter where you can get it and replaces it with aliens and an alien gun. Maybe the devs snuck that one in as an "f u" to the serious guys.

Jay Rust
Sep 27, 2011

I never took Wild Wasteland because it seemed dumb. My assumption was that it just threw in lolrandom 80s references to certain encounters, what does it actually do?

ONE YEAR LATER
Apr 13, 2004

Fry old buddy, it's me, Bender!
Oven Wrangler

Jay Rust posted:

I never took Wild Wasteland because it seemed dumb. My assumption was that it just threw in lolrandom 80s references to certain encounters, what does it actually do?

http://fallout.wikia.com/wiki/Wild_Wasteland

Changes some stuff, makes a few things appear where they wouldn't appear before. It's cool and fun, check it out!

Bicyclops
Aug 27, 2004

Harrow posted:

So one thing about weapons you might not know yet if this is your first game in this series:

There's not really a weapon progression. Every weapon in the game is viable from start to finish--what's more important is finding a weapon with moves you like, then upgrading it with blood stone at the workbench in the Hunter's Dream workshop. If you haven't upgraded your current weapon at all, you might have enough blood stone shards to get it to +1, which you should definitely do. So when you get a new weapon, don't feel like you definitely need to start using it even if you don't like its moves as much as the weapon you're already using. If you like what you have, stick with it; otherwise, switch.

Ah, okay, that's helpful, thanks! I sort of thought it was an axe upgrade. I've upgraded the axe once, but I might wait to upgrade the blunderbuss to see if I can replace it with something a little quicker.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Jay Rust posted:

I never took Wild Wasteland because it seemed dumb. My assumption was that it just threw in lolrandom 80s references to certain encounters, what does it actually do?
It also has goon references

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Bicyclops posted:

Ah, okay, that's helpful, thanks! I sort of thought it was an axe upgrade. I've upgraded the axe once, but I might wait to upgrade the blunderbuss to see if I can replace it with something a little quicker.

The hunter pistol is better than the blunderbuss, in my opinion, because it doesn't havr as ling of a recovery. You're never gonna get much dps out of a gun no matter what, so don't worry about that.

USE BLOOD BULLETS (dpad up).

LIVE AMMO COSPLAY
Feb 3, 2006

Was Fallout 4 half-assed or was that really the best Bethesda could do?

ONE YEAR LATER
Apr 13, 2004

Fry old buddy, it's me, Bender!
Oven Wrangler
I think the world of Fallout 4 is cool but everything else is standard Bethesda dullness.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Snak posted:

The hunter pistol is better than the blunderbuss, in my opinion, because it doesn't havr as ling of a recovery. You're never gonna get much dps out of a gun no matter what, so don't worry about that.

Monocular Evelyn max bloodtinge

Harrow
Jun 30, 2012

Bicyclops posted:

Ah, okay, that's helpful, thanks! I sort of thought it was an axe upgrade. I've upgraded the axe once, but I might wait to upgrade the blunderbuss to see if I can replace it with something a little quicker.

Don't bother upgrading guns unless you plan to level Bloodtinge (which is something of a niche build, but really fun if you commit to it). Guns don't do much damage and their parrying ability is unrelated to how much damage they do. You'll parry just as well with a +0 gun as you will with a +10 gun, so that's your lowest upgrade priority.

And yeah, no weapons are upgrades to any other weapons. I'm guessing the one in the shop now is the Kirkhammer, which a lot of people really enjoy using, so definitely give it a shot when you have the Strength for it. But don't think of it as an upgrade all on its own--it's just a different weapon.

There are 16 total weapons in the base game and another 11 in the DLC and they're all really different (well, a couple weapons share an untransformed move set), so a lot of the fun of Bloodborne is experimenting with them and finding the ones you enjoy using the most. If you're going for a Strength build you've got a lot to look forward to. (Well, that's true for a Skill build, too, but Strength does get one of the most :krad: weapons ever in the DLC.)

Bicyclops
Aug 27, 2004

Harrow posted:

Don't bother upgrading guns unless you plan to level Bloodtinge (which is something of a niche build, but really fun if you commit to it). Guns don't do much damage and their parrying ability is unrelated to how much damage they do. You'll parry just as well with a +0 gun as you will with a +10 gun, so that's your lowest upgrade priority.


Ohhhhh, sweet. All good info to have. Maybe when a couple more weapons open up, I'll try out a few in the second slot.

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Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


TF2 HAT MINING RIG posted:

Was Fallout 4 half-assed or was that really the best Bethesda could do?

That's the eternal Bethesda question.

ONE YEAR LATER posted:

I think the world of Fallout 4 is cool but everything else is standard Bethesda dullness.

It's got the usual AAA open world/RPG problem that the side content is many times better written and more interesting than the main plot, which gets astoundingly bad.

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