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Good thing you got that block-pushing puzzle right.
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# ¿ Jan 24, 2017 00:33 |
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# ¿ Apr 30, 2024 07:36 |
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That football level is begging for VoiceOfDog whispering "football!" every time you say that word.
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# ¿ Jan 25, 2017 21:53 |
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Are there any non-Mega Man 2 ROM hacks besides Minus Infinity (MM4) and Wily's Dream Space (MM5)? I've always liked the NES-ified soundtracks for each hack.
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# ¿ Feb 2, 2017 21:35 |
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"Doorless hut in the Dark World" is probably that house in Thieves' Town that you have to bomb to get into. You passed by a similar one in the Light World.
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# ¿ Feb 4, 2017 18:35 |
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I hope that Mario's stunlock abilities are a nod to how it's so easy to stunlock certain bosses in the Mega Man X series. It's still bad boss design, but I'd have a modicum of respect for it if that were the rationale.
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# ¿ Feb 6, 2017 08:00 |
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I like that the Grinder forest level used the music from the tree levels in DKC 3.
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# ¿ Feb 9, 2017 00:00 |
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biosterous posted:What the gently caress else are you going to do with your
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# ¿ Feb 9, 2017 06:02 |
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I wouldn't even say Simon broke, he was just laughing at how horribly that level was designed. Pyro, though....
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# ¿ Feb 12, 2017 01:07 |
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I didn't bother watching the Hogwarts level all the way to the end because I checked the previews on the video timer and it dragged on for the remainder. And I didn't have to play through it- it must be a chore to play through some of these.
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# ¿ Feb 13, 2017 22:18 |
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The only merciful part of Lumbergh Man's stage (that's my name for the office manager and I'm sticking to it) is that the Quick Man lasers are only two screens. A rare sign of mercy from a stage that pours on the enemy damage.
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# ¿ Feb 14, 2017 20:41 |
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Commander Keene posted:It's a SMRPG hack called "Mario Is A Drug Addict". Do you really expect any attempt at quality control, intelligent game design, or genuine wit from someone whose idea for a romhack was "HURR DURR SUPER MARIO BROS HAS MUSHROOMS IN IT MUST BE DRUGS HURR DURR"? That joke was funny the first time I heard it. In middle school. I'd imagine the hack's author is probably about that age, or was at the time they made it.
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# ¿ Feb 17, 2017 04:51 |
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The hack creator loves putting those helicopter baddies on every screen, doesn't he? I can't stand the beginning of NES-ified version of the Mega Man X3 weapon get theme.
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# ¿ Feb 17, 2017 19:51 |
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To me, that second level wasn't bad, but it did a lot of things and didn't particularly nail any of them.
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# ¿ Feb 19, 2017 02:38 |
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That Mega Man boss fight actually had clever ideas. I particularly enjoyed how Mega Man goes through the boss door while you drop through the ceiling. The ability for him to heal three times is stupid, though. Why do your weapon "upgrades" make things worse?
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# ¿ Feb 21, 2017 04:17 |
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Earthbound music aside, the guy who created the Twitch chat level deserves a wedgie.
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# ¿ Feb 21, 2017 17:30 |
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Red potions are better anyway. They fully restore your life, while fairies only heal you for seven hearts when you die. Also, when are you going to go for the stone slabs that you can get the items from now that you have the Master Sword?
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# ¿ Feb 22, 2017 08:38 |
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At this point, nothing can shock Simon. He's been turned into a bitter cynic thanks to Rockman 2 CX.
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# ¿ Feb 24, 2017 06:01 |
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What were the Kirby and Final Fantasy tracks used in the levels? I understood the Mega Man music as Dark Man's fortress in MM5.
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# ¿ Feb 28, 2017 22:56 |
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There's a good idea behind that level, but it's unforgiving as it stands. There's no real reason to make it a DKC Returns-style silhouette level and there's no margin for error.
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# ¿ Mar 3, 2017 22:45 |
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The Rockman CX creator really loves those infinitely spawning helicopter enemies, huh? If Mega Man came with a competent buster they wouldn't be nearly as much of a problem. In case anyone asks, the next level's music is "Fate" from Mother 3. In that game, you first hear it when you fight a monster living under a carpet. At least he put some care into the music selection.
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# ¿ Mar 4, 2017 21:31 |
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I dont know posted:They are another Mother 3 enemy. gently caress the Carpet Monsters, though.
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# ¿ Mar 7, 2017 20:48 |
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I'm sure the beta testers were all yes-men and/or people who had the same "bullshit hard = good" mentality as the creator.
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# ¿ Mar 13, 2017 19:47 |
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The original edition of the Romhackeria had an LP of Redesign. It's chock-full of bullshit, some of which hasn't even been posted about here (the mandatory water part of Maridia with no Gravity Suit, the entire escape sequence after Mother Brain, probably more). Eris looks tame by comparison so far, but it still has the 2-missile upgrades.
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# ¿ Apr 2, 2017 04:53 |
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I'd be far more inclined to try that MMX hack if the damage you took and the damage the bosses took wasn't far increased and far decreased, respectively.
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# ¿ Apr 4, 2017 22:24 |
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Mak0rz posted:You want it to not be tediously punishing and unfun? What kind of ROM hack is that
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# ¿ Apr 5, 2017 18:59 |
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FPzero posted:
The squished Rex in the overworld after beating the last level was a nice touch, though.
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# ¿ Apr 7, 2017 05:21 |
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Have you considered not getting the Dragon Coins in an autoscrolling level? I liked those levels. They had hard elements to them without being bullshit. get that OUT of my face fucked around with this message at 21:46 on Apr 15, 2017 |
# ¿ Apr 15, 2017 21:32 |
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Well, hopefully that other level doesn't take you 45 minutes and two videos. Some of the levels in the "worst levels" world seemed less tedious than Sky At The Weird.
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# ¿ Apr 22, 2017 21:01 |
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It's not a Fae guest appearance without tardigrade namedrops.
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# ¿ Apr 23, 2017 08:11 |
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Vaporwave World is a real alpha and omega world. Hopefully it ends as strongly as it started.
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# ¿ Apr 24, 2017 22:35 |
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Shei-kun posted:I'm gonna be honest here.
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# ¿ Apr 25, 2017 15:47 |
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That last level should have been called "Mario Getting Hit By Football."
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# ¿ May 1, 2017 20:47 |
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The only white condiment that should go on pizza is ranch, and even then you're pushing it. VLDC talk: those first two levels were kinda meh. The third one wasn't much better. Also, the first level's theme was way too restrained. Here's the original version for comparison. https://www.youtube.com/watch?v=l2ejlmLmi8c
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# ¿ May 6, 2017 20:45 |
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I really liked that level but the secret exit was ridiculously obtuse.
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# ¿ May 14, 2017 20:44 |
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It's pronounced "Kow Dah!" I'll kill ya! I'll kill all of ya!
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# ¿ Jun 2, 2017 05:29 |
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I know what takoyaki is because I watch the Japanese YouTube cooking channel, Cooking With Dog. It's not anime and dog isn't a thing that they cook on it.
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# ¿ Jun 3, 2017 21:39 |
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It's cool that the recent SMW Vanilla Level video didn't have that long of a wait. The Haunted world had a lot of decent but unspectacular levels, but the last one was great. Beach is still my favorite world so far.
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# ¿ Jun 6, 2017 05:50 |
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I remembered that the Eris LP restarted and tried to watch the third episode, but I could only take so many item placement fakeouts and blocks that were indestructible with the weapons and items you had at the moment.
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# ¿ Jun 14, 2017 07:42 |
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I say speed up constantly through the overworld from here on out.
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# ¿ Jun 16, 2017 04:50 |
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# ¿ Apr 30, 2024 07:36 |
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Doseku posted:Ever wonder what Mario would look like if it had a much more serious story? Another thing I'd like to point out: consider using closed captioning for your commentary instead of in-video dialog that gets in the way of the action. Kurieg posted:To be fair to FPZero, Bluing is a thing. Icy Ravine had a good concept but it really overstayed its welcome. get that OUT of my face fucked around with this message at 20:37 on Jun 20, 2017 |
# ¿ Jun 20, 2017 20:29 |