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raocow posted:It's worth noting that the contest DID have peeps sending over outright kaizo nonsense, or like 'check out my sweet 20 screens of absolutely nothing!!' but those levels just got outright disqualified and thus are not present in the compilation game. That's kinda why 'worst world' is actually kinda alright if bland. And thank god for that.
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# ¿ Jan 2, 2017 05:08 |
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# ¿ Apr 28, 2024 16:21 |
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Tyty posted:It's worth noting, that they didn't put levels in the worst world if they would've been dropped there by penalties. The 108th place level ate so many penalties it had a negative score. Notably, it wasn't vanilla and recieved a MASSIVE late penalty. I think not being vanilla is a worse transgression than being late in a Vanilla contest.
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# ¿ Jan 10, 2017 20:35 |
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Please don't play the VIPs, they are bad.
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# ¿ Jan 25, 2017 05:58 |
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No it's just a lovely aesthetic thing people do because it's easy and requires no thought. I wish it would die.
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# ¿ Apr 5, 2017 06:08 |
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Shady Amish Terror posted:That's...a surprisingly strong opinion, but fair enough; I don't mind it when it's meshed in with the visual themes of the level (like, say, having half-sunk blocks around ruined structures), but I'll admit it's kind of superfluous most of the time. This is not the first hack to overuse the design en masse.
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# ¿ Apr 5, 2017 17:50 |
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Mak0rz posted:Did Porcupuffer always just float upwards like that? If they aren't in water, they move left and right while floating upwards.
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# ¿ Apr 20, 2017 17:42 |
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TooMuchAbstraction posted:But at least the colors aren't horribly garish. I wasn't kidding when I said I've seen some awful color palettes. Varia suit in Fusion
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# ¿ Jul 22, 2017 01:34 |
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Thank you for vocalizing your issue with tech or "creativity" over actual level design. It always plagues contests and collabs (USS Suboptimal says hello) and now everything being shown off about the SMBX 2.0 project just screams this. They added like a million characters but they're all terrible gimmick characters that make Link look like just a Mario recolor, and they just keep showing off dumb things you can do with tech, as opposed to actual neat game design things.
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# ¿ Oct 29, 2017 19:11 |
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Now it's time for MaGLX2!
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# ¿ Nov 7, 2017 22:18 |
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# ¿ Apr 28, 2024 16:21 |
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# ¿ Jan 25, 2018 08:56 |