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I think the level name is supposed to be 'Fez Three" backwards, but he mixed up the R and Es?
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# ¿ Mar 3, 2017 21:05 |
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# ¿ May 16, 2024 04:49 |
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Well in SMW the fire flower is an extra hit, but then you have to catch the mushroom off the top of the screen, which in some of these romhack levels isn't exactly possible.
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# ¿ May 1, 2017 20:38 |
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lets hang out posted:i don't understand this half-burying question mark blocks in the ground thing This got buried in the pizza talk, but does anyone understand this logic?
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# ¿ May 6, 2017 21:23 |
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FPzero posted:Yeah, Rescue Mission with its 8 gigantic worlds. I only beat it because I had nothing better to do with my life and I had a map with all the secrets available. You think Redesign is bad? This thing has like 10 different types of doorcap and a 21-part scavenger hunt at the end of it. It's big for the sake of being big. If you want to see the map, click here for an extremely large image. I thought you might be exaggerating but when I was looking for a playthrough online, i found one that was 49 episodes long with each episode varying from 1 to 2 hours in length. What evil would design such a thing?
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# ¿ Jun 17, 2017 22:38 |
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To be fair to FPZero, Bluing is a thing.
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# ¿ Jun 20, 2017 19:07 |
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get that OUT of my face posted:There was Jazz Jackrabbit, Lemmings, and... what else? Sonic adventure had some holiday themed cosmetic DLC packs that were difficult to get due to the Byzantine late nineties internet and the way they distributed them.
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# ¿ Jun 22, 2017 14:06 |
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What commercial is your avatar from because it looks amazing.
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# ¿ Jul 14, 2017 03:36 |
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https://www.youtube.com/watch?v=LSZN9tB7H-Y I'm reasonably certain that this is the version of Megalovania that the guy used in HOLDTHELINE, mainly because it uses a screenshot from the level as it's placeholder image Kurieg fucked around with this message at 04:26 on Jul 18, 2017 |
# ¿ Jul 18, 2017 04:19 |
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I believe that's necessary to open up that door and progress to the next plot trigger. I have to say, I like the neat reflection effect they had going, but I hate when the ground breaks and you go through it.
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# ¿ Jul 30, 2017 15:35 |
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TooMuchAbstraction posted:Aw, thanks! Hence the entirety of the Ridley fight dialog?
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# ¿ Jul 30, 2017 21:01 |
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Tyty posted:Basically levels made by the people behind JUMP iirc. The reason they picked the moniker swiss is beyond me but I actually think it has to do with this level. Half doors and spike gates just seem especially dickish to me, punishing people who play well while removing any kind of crutch a lucky but unskilled player might have. But judging by the fact that a lot of the harder levels abuse programming oversights it's pretty obvious that they know their audience and play to it.
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# ¿ Aug 22, 2017 23:36 |
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Mysticblade posted:Yeah, I think I'm going to say Midori's dead. All my time poking at FE hacks has been looking at the Blitz. My fe is a little rusty but those stats are terrible, right?
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# ¿ Aug 25, 2017 14:30 |
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TooMuchAbstraction posted:What do W-foo actions do? I just happened to think about this again today and remembered. Old JRPGs used "W" as shorthand for "Double", so W-Item is "Double Item".
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# ¿ Aug 25, 2017 18:51 |
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Most of the few notable complete overhauls of classic sonic games were done by the people who ended up working on Sonic Mania. And several of those were necessarily abandoned when they were tapped for such work.
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# ¿ Sep 18, 2017 03:19 |
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TooMuchAbstraction posted:I believe that Freedom Planet also started as a Sonic hack. There are plenty of sonic fangames that aren't actual romhacks of Sonic. As far as sonic romhacks, I still think Yoshi in Sonic 2 is rather impressive, particularly as they inserted Sonic Advance 3's special stage whole hog, too.
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# ¿ Sep 18, 2017 15:26 |
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Mak0rz posted:Wait Sonic 3 levels followed by S&K levels isn't the intended order? quote:Zone Order Restoration
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# ¿ Sep 18, 2017 19:42 |
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Ignis Fatuus is the latin term for Will-o-the-wisps.
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# ¿ Oct 13, 2017 22:36 |
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Mak0rz posted:So how exactly is that moon in the 3rd place level vanilla again? Nope, i went and googled the map, apparently it's the hills from yoshi's island 1 mirrored on the x-axis with some air bubbles layered on top of it using the same color pallet for 'craters'. Kurieg fucked around with this message at 02:17 on Oct 15, 2017 |
# ¿ Oct 14, 2017 20:05 |
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FPzero posted:
Augus posted:That's kinda nauseating to look at
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# ¿ Oct 29, 2017 18:49 |
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Probably the best way to implement the secret exit in a level like this would be to use L/R scrolling to have the (?) Orb pop out of a wall somewhere.
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# ¿ Oct 30, 2017 17:36 |
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SystemLogoff posted:I want an mp3 of that Castle wàaah song. Seconded
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# ¿ Nov 4, 2017 03:58 |
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Since i just now found out that it's possible to flash the SNES Classic, has anyone tried loading the VLDC onto it?
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# ¿ Nov 6, 2017 08:59 |
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What's the most dickish way that the randomizer can troll you? Putting all the big keys inside of the other big key chests which eventually leads to the book that's necessary for the bow and arrow?
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# ¿ Feb 27, 2018 20:01 |
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Admiral H. Curtiss posted:Also, I think there's a way into the Dark World without gloves, just beat Agahnim. That should also enable the warp in the Castle Hyrule gate. That works, however Keysanity almost always makes it so you need to do at least one Dark World dungeon to kill Agahnim.
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# ¿ Mar 6, 2018 22:02 |
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If you talk to the bomb trees they just spout japanese at you so I think the tiles are the same way.
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# ¿ Mar 7, 2018 20:19 |
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FPzero posted:^^^ I thought Fire Rod could only be used 7 times before draining the bar for some reason. Hm. Still, that's an interesting write up of the magic system! I know you 'don't need' to beat Trinex, but don't you have to kill him to get whatever's on the pedastal?
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# ¿ Mar 8, 2018 22:05 |
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Mak0rz posted:Mothula is immune to the golden sword in vanilla? quote:It inexplicably takes no damage from attack classes 4 and 5 (in human terms, Notably: being knocked back into a spike is apparently a class 4 attack, which is why mothula gets invincibility and takes no damage if you hit him into the spikes.
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# ¿ Mar 13, 2018 21:27 |
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# ¿ May 16, 2024 04:49 |
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Randomizer logic won't require you to go into dark rooms without the lantern. So anything on death mountain is out unless you get the flute. That said, if you get dark world access before flute then it can be anywhere in the dark world you could normally access there.
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# ¿ Mar 17, 2018 21:46 |