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I really liked this game, especially the boss designs. The arms during the opening escape in the opening are particularly interesting because of their design - whatever is doing this isn't made of the tar, it's skin is visibly white and mottled, it just secretes it, which is much more interesting.
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# ¿ Feb 5, 2017 22:30 |
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# ¿ Apr 29, 2024 18:46 |
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Edit: Sorry for saying too much.
BioEnchanted fucked around with this message at 11:29 on Apr 1, 2017 |
# ¿ Apr 1, 2017 08:09 |
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Wow, I literally forgot everything about this area. I didn't even recall that there were mines in the game.
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# ¿ Jun 4, 2017 16:07 |
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Nice to see this back, I'm looking forward to your views on the upcoming events. I really liked this game when I played it.
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# ¿ Jul 4, 2017 21:25 |
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In the DLC vid I hought "I BLOW CRYSTALS! " then immediately tripping over his own feet was hilarious.
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# ¿ Sep 24, 2017 17:55 |
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# ¿ Apr 29, 2024 18:46 |
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I love the design of The Darkness, because of a few reasons - 1) Scale: You have no idea just how big this creature is. All you see of her is her pulling more and more segments out with her head coming further and further into the room - but it's just a milipede in structure, each segment having more arms attached to the main body, it's just a big serpent made of nipples (seriously that undercarriage, that's why I consider the darkness Female, that and the rounded features of the face and the whole creating a species of dark creatures, the vagina cocoon too, she feels very "twisted maternal" to me, in a Lovecraft sort of way) and arms, her only purpose to pull herself into the world and secrete darkness with every step. No tail, no hips or ending of any kind, just pure torso. 2) She isn't herself made of darkness - her skin is actually bone white, the darkness is just something she sweats. It's much more interesting than a generic Darkness Blob that some stories go for. BioEnchanted fucked around with this message at 19:07 on Oct 7, 2017 |
# ¿ Oct 7, 2017 19:05 |