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Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

Grizzled Patriarch posted:

Underworlds was fun from the few games I got to try but yeah they desperately need to slow down the release schedule and also not make it impossible to get older warbands / cards without spending eye-watering amounts of money on eBay.

Look for the any GW game on table top simulator and get the cards that way. I downloaded the ones I needed from Blackstone Fortress as my eBay copy lacked two cards that they kept with the minis.

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Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

Al-Saqr posted:

I met with them and the biggest nerd of the group who’s the main obstacle to my plan got a new game called ‘Agricola’:-

https://youtu.be/eTY-_WJ60a0

and wouldn’t you know it it’s a loving euro rear end farming game, they then proceeded to READ THE RULES AND LEARN THE GAME FROM ZERO for a full hour and a half as I was sitting there screaming and shrieking internally, and wouldn’t you know it they got so lost in the rulebook after all that time we gave up and moved on to an actually exciting board game about Viking killing each other and going to Valhalla and stuff called ‘Blood rage’.


A: Agricola is a very old game. It is a good game, but it is 15 years old which in board game terms means it is approximately a hundred years old.

B: People that show up to play a board game and have no understanding of the rules before they try to set it up and play it are assholes. I have been heavily involved in board games for the past many years and I will politely get up from the table and find another game if someone breaks the shrink wrap on a game they have never played and intend to play it that day.

C: Be your own advocate. Even if it isn't going to be war games, you don't have to sit down and play dry Euro worker placement games that you don't enjoy. The board game world has such a huge spectrum of offerings. Please stop letting yourself get hemmed in and playing games you don't like. I know that if a board game is going to take 3 to 4 hours I don't want to play it because by the end I will lose interest and I feel like I'm doing it disservice to the other players at the table so I avoid those. Medium weight fun zippy games and dexterity games are my thing.

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

Crackbone posted:

Nighthaunt darkspookers

Soulblight Blighting blights

Paul Blart Mall Plarps

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!
I feel this thread could benefit from a refresh. The OP is full of dead image links and out of date information.

I am unsure if it is better to renovate the OP (though the creator of the thread has been absent from it for 4 years), or if we might want to consider a new thread for the new year. I was looking for WARMASTER info and it is thin on the ground here. I would hope we could point to resources like the LRB and STLs of minis, and I can only imagine that other specialist games might benefit from the same kind of updates.

Just a thought.

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!
Maybe folks could put their contributions here in this thread and when we have enough to act on I (or someone else) can collect the info and kick off a new thread?

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

Nebalebadingdong posted:

The list of sculptors is probably too big for the description and too much of a hassle for the OP to keep editing. I can post and maintain it separately, with a link in the OP

That is probably the best plan.

I wish Polish Lightning was having some kind of Black Friday sale. I'd get the whole DoW army, but $55 USD is outside my current budget.

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

That mini has the opposite effect on me. Necromunda is about scabby gangers fighting in the worst place imaginable. Adding nobles and vehicles and other stuff isn't my bag.

That said, to each their own and I'm glad some folks like the new stuff.

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!
Hello, I am James Workshop the very real and actual CEO of your favourite games company Games Workshop!


It has come to my attention that while Games Workshop offers you two perfectly good games. One about huge men in armour fighting an unending tidal wave of evil to save humanity, and the other one about about huge men in armour fighting an unending tidal wave of evil to save humanity but with guns. Apparently that isn't good enough for some of you. Some of you want to play less popular titles like Kill Team or Necromunda, yuck. Or worse you keep playing games we don't even profit from produce anymore! It is all just awful. The idea of playing any game that involves fewer than several dozen of our finely crafted Games Workshop miniatures just sickens me. That said, seemingly some of you just won't be put off of the idea of playing these games, and so I give to you the GAMES WORKSHOP SPECIALIST GAMES THREAD. You're welcome, please hold your applause until the end.





What precisely are "Specialist Games"?
Specialist Games are board/miniature games that exist outside of, but are usually based on, Warhammer 40,000, Age of Sigmar, and (the currently deceased )Warhammer Fantasy Battles. In brief, if it is a Games Workshop table top game that isn't Warhammer 40,000 or Age of Sigmar, it is arguably a Specialist Game.

ACTIVE GAMES

Necromunda: Underhive
Cool game, cool minis, 19 required rule books and counting.
____________________________________________________________________________

Warcry
Dudes from Golds Gym in the 90s murder each other for wearing the wrong hat.
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Kill Team
So many tokens and decks.
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Warhammer Underworlds
Publication: 2017
Seasons: Shadespire (Season 1, 2017), Nightvault (Season 2, 2018), Beastgrave (Season 3, 2019), Dreadfane* (2019), Direchasm (Season 4, 2020), Two-Player Starter Set* (2021), Harrowdeep (Season 5, 2021), Nethermaze (Season 6, 2022), Gnarlwood (Season 7, 2022)
*Dreadfane was a Barnes and Noble exclusive set, the warbands from which were later released as "Champions of Dreadfane" in the Beastgrave season. The Two-Player Starter Set was released as an attempt to be an easy entry point, but it's generally better to just pick up the current season box.
Official Link: https://warhammerunderworlds.com/

Warhammer Underworlds is a 28mm board and card game set in the Warhammer Age of Sigmar world. The encounter scale is small (pre-set warbands of 3 to 7 models per side) and games play quickly (~45 minutes), with each player activating one of their models 12 times over the course of the game (4 activations per round over 3 rounds). Each player has a deck of objective cards which they try to achieve to earn Glory, and a deck of powers and upgrades they can play over the course of the game. The game feels very tactical, with players thinking through the ramifications and down-stream consequences of their moves in a way similar to chess.

It was released in 2017 with the Shadespire season, and is now in its seventh season, with each season changing the thematic setting and updating the rules in minor but impactful ways. Each season begins with a two-warband starter box that comes with models and cards for two warbands, game boards, tokens, dice, and a rulebook (the rules are also made available online for free by GW). Then additional warbands are released during the season in stand-alone boxes that come with the models and cards for that warband. No warband is too old to be played; depending on format some cards from older seasons are rotated out of play. The most basic format, Rivals, has each player using only the cards that come with a their warband, while other formats like Nemesis, Championship, and Relic bring increasing levels of deckbuilding customization options allowing the use of cards from other warbands or decks.

The models are all original to Warhammer Underworlds, though Games Workshop generally releases rules for their use in Age of Sigmar and Warcry. The models are widely regarded as some of the most detailed and interesting that GW makes, while still being push-fit.

Besides playing in person, there is a fairly active community playing online via the tabletop simulator Vassal (mostly through their Discord channel https://discord.gg/MwmS6Uv5Jt). There is also a PC game adaptation on Steam, but it lags behind the physical game releases and is largely locked behind overpriced DLC.

Websites: Path to Glory, Can You Roll A Crit?, Agents of Sigmar

Other resources:
Deck Building Database Sites: https://www.underworldsdb.com/, https://wunderworlds.club/, https://www.underworlds-deckers.com/
Facebook Groups: Warhammer Underworlds, The Warhammer Underworlds Community
____________________________________________________________________________

Blood Bowl
Buy-In: $160 USD as a board game, <$10 as a video game
Assembly: Push-Fit
Playtime: 60-90m per match with experienced players
Complexity: Medium

Blood Bowl is GW's long-lived fantasy sport game. (It's parodying the NFL, but it's so different from that game that knowing anything about American football rules is mostly a hindrance.) Unlike most of GW's wargames, Blood Bowl is a board game, played with about a dozen-ish pawns on a grid-square board, so it is relatively easy to assemble teams for it once you have the game board and accoutrements. As board games go, it's about middling complexity, and takes an hour to an hour and a half to play a match. However, it's designed in a way that you'll most likely never get any better at it unless you learn from other players. It's also not a chill game, due to how long it takes, how random it can be, and how it encourages a personal investment in your dudes.

Without getting too far into specifics, every turn you can take an action with each of your eleven dudes, but if any of them fails an action, your turn ends immediately. So every turn is a game of press-your-luck, where you try to prioritize the important or safe moves first, while leaving the risky or superfluous plays to the end of your turn. This is what makes Blood Bowl fun! But the high stakes give it a thoughtful pace. Even with experienced players, every turn takes at least a couple minutes on average, in a game with 32 turns total. And when you fail that first 98% chance to succeed and lose your entire turn and lose the game because your opponent got two turns in a row, it sucks so, so bad. Every time you end your turn early due to carelessness or bad planning or bad luck, you have plenty of time to brood over it as your opponent takes their full turn.

And the game is super duper random. There's no such thing as a safe play other than moving from one uncontested space to another. Even a game where you totally dominate will involve lots of rolling 98% and 89% and 83% and 67% rolls, so most of the rolls you fail will be ones you felt like you should have succeeded. Most players do not improve without advice because it's hard to ever feel like it was your fault, because you should have succeeded all of those rolls. And sometimes those rolls are for very stupid things: an average human with the "pick up the ball" skill has an 11% chance to fail to pick up a stationary ball laying on the ground, and there's nothing you can do to improve those chances or prevent that failure from ending your turn.

Blood Bowl is also randomly violent. Every time a player gets knocked down or falls down, they have a chance to hurt themselves. The low end is just losing another turn before standing up, the high end is death. It takes a lot of time to build up a player, often a dozen or more matches that take an hour plus each, so losing a developed player permanently to a crippling injury or a death absolutely sucks. A sufficiently bad run of luck for a team can send you even further back than square one. You can reduce the chances, but never eliminate them. The brutality is part of the appeal of the game, but because many of the teams specialize in stalling the game and grinding the opponent's players into the hospital, and some of the violence is "cheating", like fouls a character can be red-carded for, it can feel incredibly bad to lose (or win!) these matches. It's a real friendship wrecker if people take it personally.

If all of this didn't dissuade you, the best way to learn BB these days is playing it online. FumBBL is a Java-based Blood Bowl simulator and has one of the biggest communities. There's also Blood Bowl 2, a faithful (same rules, 1:1) licensed adaptation of a previous edition of the game, on PC and consoles. (I suggest checking Cheapshark or Isthereanydeal for sales, and definitely buy the Legendary Edition that includes all of the DLC. You can definitely get the Legendary Edition for <$10USD if you catch it on sale.) Blood Bowl 3 is coming out at some point (it has been repeatedly delayed) and will use the 2020 boardgame rules, but all of the previews of it have been super negative.

For playing it as an actual board game, the starter runs $160 USD and includes everything you need to play, including the rules, the board and various accessories, and two full teams worth of miniatures. (The starter teams are nicely balanced with each other, but middling-weak as Blood Bowl teams go.) There are 20 teams in the core rulebook, covering most of the Warhammer Fantasy races plus a few oddballs like the Hammer horror Necromantic team, or the useless and stupid Snotling team. There are also a half-dozen "Teams of Legend" that have rules online, but aren't otherwise supported by GW any more. A team runs about $50 USD from GW, but it's pretty easy to just convert any fantasy miniatures to Blood Bowl if you want just by cutting off their weapons. Blood Bowl was also out of print for almost a decade, so there are lots of third-party sellers making their own "fantasy football" teams. (Greebo has some of the nicest, although they aren't much cheaper than GW.) GW also released Death Zone, a book full of add-on rules for Blood Bowl, but it's not essential.

There's also Blitz Bowl, a smaller and faster game based on Blood Bowl that uses a different board and about half as many miniatures, but I've never played it.
____________________________________________________________________________

Adeptus Titanicus
Play 40k Apocalypse games at a slightly lower price and on a bit smaller gaming table.


RETIRED GAMES

Warmaster
Publication: 2000
Rules Expansions: Warmaster Armies
Spinoff Games: Warmaster Ancients, Warmaster Medieval, The Battle of Five Armies
Official Link: https://www.wm-revolution.com/



Warmaster is a 10mm mass battle game set in the Warhammer world. The game has a major focus on command and control of units. It was released in 2000 and received one expansion. It spawned several derivatives, most notably Warmaster Ancients which made several improvements to the base ruleset. Even as the original GW miniatures went out of production, the game continued to hold a following, and fans created Warmaster Revolution, which is the current living form of the game. In 2020, an enigmatic sculptor going by the handle Forest Dragon began releasing incredibly detailed STLs for Warmaster, invigorating interest in the game and setting a new bar for the 10mm scale. Forest Dragon's goal is to sculpt the full range for every army in Warmaster. Other sculptors rose to the new standard, and now the game is blessed with an abundance of detailed and characterful miniatures.

Downloads: Rules and Army Lists | Develepmental Factions

Warmaster List Builder

Videos: Faction Breakdown, How to Play, Battle Reports

Other resources: Facebook Group(surprisingly chill, many sculptors and painters are active here) | Discord

Warmaster Sculptors and Merchants (Obviously I shouldn't have to say this, but please don't :filez: STLs. All of the sculptors for Warmaster are independent and deserve support for their work.)
____________________________________________________________________________

Mordheim: City of the Damned
The coolest game people rarely played because while you only needed 6-12 models you needed a steamer trunk filled with terrain.
____________________________________________________________________________

Necromunda (occasionally called Oldcromunda to define it as the original version of the game)
See Mordheim
____________________________________________________________________________

Space Hulk
Space Marine Terminators get their face eaten off by Genestealers and occasionally win a game if their guns don't jam.
____________________________________________________________________________

Warhammer Quest
Dungeon adventures in the Warhammer World, or at least that is what Board Game Geek says.
____________________________________________________________________________

Gorkamorka
Did you see Mad Max Fury Road? They based the movie on this game, except the game has ork Warboys, not human Warboys, (except for the digga nobz I suppose, they are human Warboys).
____________________________________________________________________________

Battlefleet Gothic
The original Star Wars Armada, but with smaller ship models.

Indolent Bastard fucked around with this message at 17:23 on Dec 8, 2022

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

always be closing posted:

How can this list be made without the greatest game ever to come out of nottingham?

Oi! Dat's My Leg! ?

In my mind, if there is a player or players on SA of a Specialist Game, then its in.

I don't feel great about authoring a post for a game I don't know, so I appreciate the collaboration we are moving towards.

Indolent Bastard fucked around with this message at 00:57 on Nov 29, 2022

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!
I took a first pass at making the new thread. Please go take a look.

https://forums.somethingawful.com/showthread.php?noseen=1&threadid=3804679&pagenumber=343&perpage=40#post528046967

I have included the excellent work by those goons that have contributed already, and made snarky one line summaries for the other games. If we get more effort posts to replace them, I will update them. If they linger unloved I will probably cut them from the post barring a semi-exhaustive list at the end.

I want this to be a thread for active communities playing specialist games, not just a big list of games that GW made once in the 90s.

Indolent Bastard fucked around with this message at 17:32 on Dec 8, 2022

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

Nebalebadingdong posted:

i kinda don't like the heading "retired games". It's not wrong but it's GW focused and gives the impression that the games are dead.

Community supported?

Is there a better way to say GW isn't supporting it, but it isn't dead yet?

Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!

Springfield Fatts posted:

Surprised at no mention of Epic, especially since it's in a resurgence thanks to 3d printing similar to Warmaster.

Create a write up with links to community resources and it will be there.

Draft the posts you want to see in the world.

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Indolent Bastard
Oct 26, 2007

I WON THIS AMAZING AVATAR! I'M A WINNER! WOOOOO!
New thread is up

https://forums.somethingawful.com/showthread.php?threadid=4019549

Take a look and let me know what needs adjusting.

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