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Xlorp posted:LotR gaming buddy went over the deep end on a tree list I figured I needed to do three things: 1) Make succesful charges against Terror: I brought a shaman with Fury, for Isengard it might not matter as much? 2) Win fights: I brought bats so I could beat him on fight value. You might have an advantage here, as bringing Radagast means he does not get the army bonus, which means you can Immobilise/Transfix his trees. 3) Wounding against high toughness I brought Prowlers with +1 to wound from two-handed and +1 to wound from Backstabbers mean wounding Treebeard on on 5's. For you this might be Beserkers two-handing?
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# ¿ Nov 13, 2022 19:45 |
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# ¿ May 12, 2024 01:06 |
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Indolent Bastard posted:Warhammer Underworlds Middle Earth should be considered a specialist game, in my opinion.
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# ¿ Nov 29, 2022 21:03 |
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Lord_Hambrose posted:Not accepting the sovereignty of Mordheim is a quick path to playing Frostgrave. And nobody should suffer in such a swingy bland torment as that.
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# ¿ Dec 7, 2022 16:10 |
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Siivola posted:Now that I've had my morning coffee I'm also willing to admit that the changes sound interesting and potentially good, I just don't play regularly enough to make keeping up with the game worth it. "Community supported" rulesets for life, IMHO.
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# ¿ Dec 11, 2022 15:23 |
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JcDent posted:Physical <poo poo> is part of the business model. Some weebs from Spain somehow manage to have a free army builder that's immediately updated with all the new profile changes and is hyperlinked to a rule wiki. A random Russian is doing more banger work with Wahapedia than GW ever did online. I remember the early days of the new paid army builder app linking to a Google Drive for the rules. Isn't enough for what though? GW has been making record profits. They're free to do so, but we don't have to pretend it's the only way to run a successful game company.
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# ¿ Dec 11, 2022 15:32 |