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Zark the Damned
Mar 9, 2013

Adding it to this thread too as I'm not sure which one gets checked more

Zark the Damned posted:

There's now a post up for the spring meetup - https://forums.somethingawful.com/showthread.php?noseen=0&threadid=3805017&perpage=40&pagenumber=1#pti8 - current plan is the 18th of March. Mainly 40k / 30k but everyone's welcome to chill out and get games in of whatever. May be an ideal time to try out the new challenge meal :)

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Zark the Damned
Mar 9, 2013

While it looks pretty good, god drat that pricing is absurd. £18 can almost get you a full team of regular players.

FW need to stop buying into their own hype, resin is not the 'premium' material is was once seen as and certainly isn't worth paying a large markup for the inevitable issues of having to get replacement parts or bending bits back into the right shape due to FW's lousy QC.

Zark the Damned
Mar 9, 2013

£20 is shockingly reasonable for an Ogre character considering the other stars are £18 and main GW's Ogre characters are £23. Tempted to pick him up as a replacement leader for my ex-BB team Ogre unit in my DOW army.

Zark the Damned
Mar 9, 2013

goatface posted:

You have a dogs of war army? I thought that got abandoned about 15 years ago.

edit - poo poo, I can remember them having rules for the paymaster's money chest that inspired everyone nearby but could cause a total rout if it got "killed". That was fun.

Yup, DOW best army even though they never got an official update after 6th. Mostly being used for assorted KOW forces now. I have a bunch of old rear end pics of most of them on the DOW online forum - http://www.dogsofwaronline.com/forum/showthread.php?tid=1221 - I keep meaning to get around to taking better pics and hosting them on my proper gallery.

Zark the Damned
Mar 9, 2013

New BB Ogre is up for preorder, at a shockingly reasonable £12 - https://www.games-workshop.com/en-GB/Blood-Bowl-Ogre (or £9 from Asgard this weekend - http://www.asgardwargames.co.uk/pre-orders/games-workshop/ )

Also the humans, but they're just the ones from the main box in grey plastic.

Zark the Damned
Mar 9, 2013

berzerkmonkey posted:

The rat ogre should be a hulking monster in a pose that highlights its presence, not looking like it is running the ball downfield.

It doesn't even look like it's doing that. It's pivoting about one foot like a pretty pretty ballerina.

IOB Rogre is much better for the job.

Zark the Damned
Mar 9, 2013

As a matter of fact there's a bunch of us heading down this weekend! I don't know if there's a purchase limit on the pair though, I'm already planning on picking them up.

https://forums.somethingawful.com/showthread.php?threadid=3805017

Zark the Damned
Mar 9, 2013

Depends on how much they really want to push the game, I could see it easily reaching £60.

Hopefully they'll put out the rules and markers separately as I've no use for yet more scouts and boyz,

Zark the Damned
Mar 9, 2013

Those Goliaths are looking good!

At the very least I suppose you can represent most of the Necromunda gangs in Shadow War with other units like Cultists or IG or whatever.

Thundercloud posted:

Gangs of Commoragh though has £70+ of models.

2 sprues of scouts and a sprue of Ork boys isn't a huge lot of models.

£15.50 per scout squad, £18 for the Orks = £49.

Terrain is tougher as it's new stuff, though I'd ballpark it at roughly one of the COD Buildings plus the battlefield accessories for scatter, so £30-ish if released separately? Could be way out here though, I'm not sure how much of what's pictured in the article actually comes with it..

Zark the Damned
Mar 9, 2013

The Malthusian posted:

Scratching my head at trying to launch with 12 gangs--way more than NM ever had, and most of those were different skill lists on baseline humans. Also, hope everyone is pumped for a 25 year old rule set from a company that's not known for keeping up with modern design.

NM had at least 12 gangs across it's life (6 main houses, spyrers, ratskins, redemptionists, skavvies, enforcers, ash nomads, I'm probably forgetting more). True half of them were the same but with different skill lists, but it seems feasible for the new game.

Zark the Damned
Mar 9, 2013

SteelMentor posted:



BEEF SLAMJAW

Roll Fizzlebeef

If it's 'tactical arena combat' does that mean it's essentially an expansion to Gorechosen?

Zark the Damned
Mar 9, 2013

Wayland Games still have some: http://www.waylandgames.co.uk/orks/42485-shadow-war-armageddon

Disclaimer: it's Wayland Games to they're probably lying about it being available and will cancel your order without warning once they realise they can't order it in. Order at your own risk.

Zark the Damned
Mar 9, 2013

SW:A Rulebook pre-orders starting on the 22nd: https://www.warhammer-community.com/2017/04/09/shadow-war-armageddon-the-rules-available-soon/

gently caress you, eBay scalpers

Zark the Damned
Mar 9, 2013



His power level is over 9000!

Zark the Damned
Mar 9, 2013

Other specialist options: Kroot Vulture, Krook Ox, Gnarloc Rider. Maybe have a houndmaster and pack of hounds as a specialist (like Ork Grots?)

Remove Vespids entirely and make it a Kroot Mercs killteam :)

Zark the Damned
Mar 9, 2013


Some days you just can't get rid of a bomb.

Depending on how 8th goes I may want one of these as a Bomb Squig for my Tankbustas :orks101:

Zark the Damned
Mar 9, 2013

The Sex Cannon posted:

I don't like the "pitcher" troll that GW sells for Orc or Goblin BB teams. What is the next best thing to do if I want to make a 2-troll Goblin team? Has anyone converted those sweet River Trolls (or whatever the gently caress they're called now)?

Yeah, River Trolls work pretty well. You can keep it simple and just nail shoulder pads and a backplate on, or go whole 'ham and add a helmet and stuff.

Zark the Damned
Mar 9, 2013

New info about the new Goblin special weapons:



In short they get Doom Divers (who presumably are better at being thrown) and 'Ooligans who run around being popular with the fans and distracting opponents. I was half right with my guess (Doom Diver and Sneakey Stabba) but the Black Gobbo does Stab at least...

Zark the Damned
Mar 9, 2013

Talking of Blood Bowl, I painted up a friend's converted Orc team as a belated birthday gift (the main delay was him deciding which team he wanted me to paint, he's mental for Blood Bowl and has loads of them!):



Was a lot of fun painting these guys and I hope they bring him luck on the field :orks101:

Zark the Damned
Mar 9, 2013

Cheers!

The troll is the plastic GW river troll, converted with a couple of black orc shields for shoulder pads. It's the most recent addition (he used the other two from the box on his newer Goblin team). These guys work really well for Blood Bowl, pretty much all you have to do is cut weapons off and they're fine.

Zark the Damned
Mar 9, 2013

Less 'legacy' models (though there are some of those like the las/plas razorback and power fists on ancients), more that it's the removal of wargear/weapon options that have been available in codices for decades but GW never got around to making models for, e.g. twin heavy bolter arms for dreads, characters on bikes, standard bearers with anything other than their default equipment, etc.

Zark the Damned
Mar 9, 2013

JcDent posted:

The worst thing is the loss of ardboyz

FTFY

Zark the Damned
Mar 9, 2013

To me it looks like the custom dice are a) sustained fire dice (the ones with the burst marks) and b) status dice (the others, for tracking pins/downs/overwatch/ etc.), so it's hardly likely you'd need to buy a ton of them.

Note that I imagine the scatter dice also qualify as custom since only 30k uses them any more out of GW's other games.

Zark the Damned
Mar 9, 2013

I guess the main issue is whether they release the rulebook separately. They didn't with BB but that game features a lot of stuff necessary to play it (pitches and range ruler mainly) - in Necromunda it's easy enough to get by with existing stuff (templates look to be the same ones from 3-7th ed 40k and most games clubs will have loads, the special dice look to be easily replaced by a chart, etc.).

Zark the Damned
Mar 9, 2013

TacoNight posted:

If you have to glue the little plastic people together, it isn't for board gamers

If its like BB you don't have to glue the figs, they'll fit together with plugs.

Zark the Damned
Mar 9, 2013

I think the main reason 3rd ed didn't go over too well was that WFRP fans were very tied to their precious D100% system. 3rd ed was actually kinda neat if a little clunky (it was FFG's first major experiment with new games systems).

Zark the Damned
Mar 9, 2013

I like the facepaint on the top right one.

Zark the Damned
Mar 9, 2013

GW have been demoing Necromunda at Spiel, it seems to play pretty well though Goliaths seemed to have a big advantage due to their melee builds. That may just be an issue with the demo rules they were using which ignored some skills etc.

Apparently they're aiming at around 6 gangers per side for an average game and the spruced have multiple weapon options for the figures.

Zark the Damned
Mar 9, 2013

Ashcans posted:

Imperial-guard-and-eldar-prisoner.jpg

I'm going to write a Necromunda mod where the gangs resolve their differences through mediation and establish joint ventures.

Arbite Wright

Zark the Damned
Mar 9, 2013

Hell, it's not even as if they needed to include fancy 3d terrain in the main box. Just throw in Gang War as an 'Advanced Rules' book like in the old WHQ set and you're done.

Zark the Damned
Mar 9, 2013

bonds0097 posted:

I'm confused, doesn't the big box come with the cards and dice for the 2 gangs? I assumed the box plus gang war got you everything that will exist at release time.

The main box has a handful of cards, 4 for each gang plus 20 generics. The individual sets have 8 specific to the gang plus 12 generics (and spare stat cards with gang crests for custom gangers). I don't know how much overlap there is between the base box cards and the specific sets.

And yeah the main box has dice, but the Gang dice are in alternative colours with House symbols on the D6s

Zark the Damned
Mar 9, 2013

Eifert Posting posted:

I'm going to paint my Goliaths cosplaying as orks. :allears:

So, Diggas then? :)

Zark the Damned
Mar 9, 2013

I love how he's a bulkier, more grizzled version of the original RT figure. Life in the Underhive has changed him :)

Zark the Damned
Mar 9, 2013

JcDent posted:

40 years later... he looks like a Wargame Exclusive sculpt, tho.

Nah, doesn't have anywhere near a big enough rack for that.

Zark the Damned
Mar 9, 2013

Eifert Posting posted:

I'm debating how to make it obvious that they are using green body paint.

Right now my plan is to use bare swatches where they cant reach and where there would be rub, with some sweat tracks as well.

My esher will have roots showing with dyed hair and train tracks.

Zark the Damned
Mar 9, 2013

GW have started previewing the next wave of Necromunda stuff. Gang War 2 has Orlocks and Hive Scum plus new terrain tiles. https://www.warhammer-community.com/2017/11/25/all-the-latest-from-the-warhammer-40000-open-day-nov-25gw-homepage-post-1/


Apparently the new Orlocks are Anime fans.

Zark the Damned
Mar 9, 2013


gently caress yes! First the beastman and now this guy, GW knocking it out of the park with Necromunda. (assuming they aren't retarded and only have Orlocks in GW 2)

Zark the Damned
Mar 9, 2013

mcjomar posted:

And as a minor tangent - has anyone played Osprey's Scrappers game? If so, what's it like (good, bad, etc)?

I have, once. It's a lot more in-depth than Necro due to the traits system (nowhere near as bad as Rogue Stars though) and some of the rules felt a bit clunky (like derived stats for close combat requiring you to make a pool of D10s, etc.) but overall I had fun with it.

Zark the Damned
Mar 9, 2013

I just really hope the next GW has all the remaining House Gangs and maybe 1 of the outlanders instead of them drip feeding and releasing one in each book.

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Zark the Damned
Mar 9, 2013

Liquid Communism posted:

Have we heard anything about more gang releases? I sure wouldn't say no to the utter outlier of Digganobs.

While I would absolutely love a new plastic Diggas gang to add more Kultists to my Heretic Orkstartes, this will likely never happen unless they decide to re-do GorkaMorka.

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