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I AM THE MOON posted:by changing the color of the item from brown to teal or red or whatever, it adds hundreds of hours of content as you have to gear up all 3 characters you care about again.
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# ¿ Jan 20, 2017 20:39 |
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# ¿ May 3, 2024 04:55 |
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Good news all, turns out all it took was deleting Spirit to make Moon Knight feel good to play. Added bonus, 25/100 core/catalyst gives you Tribute now which means more frequent invulnerability+super-damage windows.
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# ¿ Jan 20, 2017 21:19 |
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MMAgCh posted:Do you think they're giving those NPCs visual updates for shits and giggles?
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# ¿ Jan 21, 2017 06:12 |
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Fun List so far: Moon Knight Rogue Hulk Thing Human Torch Okay Sure I Guess list: Nova Taskmaster Sad! list: Green Goblin Spider-Man Ignore list: cams
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# ¿ Jan 22, 2017 18:00 |
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cl_gibcount 9999 posted:actually I worked on my gobby last night and he's pretty great, at least for his glider build (machine gun spender)
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# ¿ Jan 22, 2017 18:34 |
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malhavok posted:There are a lot of any hero uniques with stat bonuses out the rear end. Specially for Dura/Str.
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# ¿ Jan 22, 2017 21:09 |
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I wish people knew how good the FF are now so I could tag all of them for my Rogue power library.
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# ¿ Jan 22, 2017 22:15 |
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cl_gibcount 9999 posted:the Catalysts (replacement for costume cores) are in the game now which you can grind for, they have new affixes and special ability tiers that can roll
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# ¿ Jan 22, 2017 22:40 |
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NecroMonster posted:Welcome to the near industry wide design consensus that blizzard is largely responsible for pushing. Enjoy your stay. In MH news, additions I played today: Fun tier Black Panther Didn't pass the Cosmic trial but I probably just need to git gud tier Hawkeye
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# ¿ Jan 24, 2017 00:33 |
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Good news all, Taskmaster's actually fun as hell if you build him the stupidest way on paper (all CD powers, Iron Fist stance thing) and throw all the +attributes items on him.
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# ¿ Jan 24, 2017 18:17 |
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Mover posted:If you steal taskmaster's passive on Rogue, she switches from dur/fight to all stats. just those two though
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# ¿ Jan 24, 2017 18:29 |
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Dunno if anyone's tried Iron Man since the update yet, but he's fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuckin good now (not that he was ever bad). They actually put some effort into his specializations so that you can make melee IM basically War Machine, you can do a "I sometimes press buttons but stuff just happens anyway whenever" missile build, and a ranged laser build that feels like it's missing a damage layer, but in return is just constant explosions of large numbers and near-infinite Spirit (without even using Arc Reactor Overload). Also with decent gear you're looking at around 300% base damage boosts (~150 from Spirit from Arc Reactor trait, ~150 from having Strength/Intelligence around the 20s). Hooray. Only negative so far is that ARO doesn't remove CC anymore (at least, none that I tried it on) because your dash does. So, sure, ok. Maybe wanna take that off the tooltip then guys.
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# ¿ Jan 25, 2017 04:45 |
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Ghostpilot posted:Wilfred Wong pointed out that heroes that have Fighting or Energy have an uphill climb because they have to either sacrifice Crit / Brutal chance respectively to boost their main stats (particularly rough in the case of Rocket and Cable, who have Fighting and Energy as main stats).
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# ¿ Jan 25, 2017 21:23 |
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I really shouldn't have played Squirrel Girl today because she's really fun + strong as a summoner and I am to understand that they're moving her off of Int-scaling (and thus, making all the +summoned ally damage artifacts with +int on them kinda lovely for her) in the next patch, for Lore Reasons.
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# ¿ Jan 25, 2017 23:20 |
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Ghostlight posted:They're individual pools that fill up in sequence - so you earn a point in one gem then the next. Your total points persist across characters but allocating them is a per-character choice. So like imagine if for some characters you had to choose between +Primary Stat and +Crit Damage, or +Primary Stat and +Movement speed , depending on what their primary stat was. That's the MH difference.
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# ¿ Jan 25, 2017 23:33 |
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Zaodai posted:Is there any kind of reset for them or anything if you want them back, or are you allocating permanent stuff to characters? My lack of poopsocking has left me with only 75 of each.
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# ¿ Jan 25, 2017 23:34 |
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Guys I'm scared, Star-Lord feels really good now. I've tried 3 different builds on him: GRENADES Elemental Blast Dash Gravity Grenade Cryo Grenade Incendiary Grenade Shockwave Grenade Orbital Strike Water (or Element of choice) 23222 Rotation: Ele Blast, drop all grenades, dash, repeat until you're out of Ammo, then use your Element and repeat. That's it. Beat the cosmic trial without a catalyst or team-up. Stupid as hell. ALL ELEMENTS Elemental Barrage Dash Fire Water Earth Air Orbital Strike Elemental Blast 31331 Rotation: Hold down LMB and hit an Element, then Elemental Blast, every second or two. Throw in an Orbital Strike when you want to, whatever. Experience particle effects! FEELS STRONG, IS STUPID SO IS PROBABLY STRONG Empty the Clips Dash Incendiary Cluster Bomb Earth Air Fire Orbital Strike Elemental Blast 31332 Swap Water for Air on single-target. Rotation: Hold down LMB, press ICB and Orbital Strike on cooldown. Hit an element, then Elemental Blast, every couple seconds (SLIGHTLY less often than your ALL ELEMENTS rotation, but, whatever). Enjoy that you're dumping a huge brutal strike at monster range every 2-3 seconds.
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# ¿ Jan 26, 2017 01:44 |
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SUN GOD AVATAR posted:I can't wait to muster upmthb the courage to log in soon thank younautot Ct corr ft autocorr ft clay to sit aurlyorfoy autograph c autocorrect.
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# ¿ Jan 26, 2017 03:09 |
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Pour one out for davebo, I cannot get Wolverine to feel like a complete character. Going for a cooldown-heavy Impale-dump build means you're going to bug out and get perma-0 Fury bug (I got it twice in an hour), his bleed build feels two moves short of a set, the other talents don't really compose one coherent character kit with any sense of synergy, and hoooooooly poo poo is his signature weird to try to drag into interactions with the rest of his kit. Signature gives you a stacking crit chance that rolls over to guaranteed brut at 3 stacks. It affects your next use of one of three powers: Tornado Claw - there's a talent that makes this do a ton of damage but you have to spam it so fast you can't get the sig stacks in at the tail end. Run Through - this does good damage but you're probably taking the talent that makes this apply a vulnerability to your Fury spenders, if you use it at all. Impale - this already has 100% native brut chance. It literally gains nothing from the signature. At least he scales off Durability so he's faceroll easy in all content including the can't-die-standing-in-Red-Skull-zones cosmic trial.
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# ¿ Jan 26, 2017 04:46 |
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So wait, is Doom the only actual-summoner who scales off of Int now that they changed Squirrel Girl to Fighting/Speed? Follow-up that is probably asked-and-answered, but does that make him the actual-summoner with artifacts that give +summon damage and +a stat you want?
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# ¿ Jan 26, 2017 20:28 |
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He's a lying coward and I already yelled at him about that very post So the answers to my questions are presumably "yes" and "sure" then
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# ¿ Jan 26, 2017 20:35 |
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Zaodai posted:We plan to eventually make other stats useful, so for now, we have switched people to stats that will eventually* be useful.
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# ¿ Jan 26, 2017 20:41 |
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I'm so confused at what they think makes a hero Intelligence-based for "Lore reasons" now.
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# ¿ Jan 26, 2017 21:28 |
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Kokoro Wish posted:Wait, do people think Int still effects pet damage, when the big update patch notes said it had been changed to Crit damage and Med-Kit cooldown?
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# ¿ Jan 27, 2017 01:40 |
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Ugly In The Morning posted:Wow, this game no longer runs like rear end on my computer. Awesome. I have no idea how any of the characters I 60'd a year ago play now, though. Any tips for punisher/winter soldier/star lord?
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# ¿ Jan 27, 2017 17:00 |
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Crono S. Magnum posted:I suppose its a testament to the game that I absolutely loathe pretty much every design decision they've made lately and yet here I am reinstalling the game for a third time this week. Also Cooldown-based Rogue is still good. Seconding Iron Man, but for lasers instead of Missiles.
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# ¿ Jan 27, 2017 20:06 |
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Iakona posted:I've got a little bit of chapter 10 left, and I just hit 60 as wolverine. Any advice as to what I should be doing besides picking another character to level at this point? I'm doing the AIM poo poo as I find them, but I'm really not sure what to do as far as gear progression if that even exists. Gear progression right now is "get all level 60s" basically. There are recipes to upgrade the item level of the gear, but it's meant to take literal weeks and will probably only benefit current uniques, not the Omega items (release TBD) yet to come. The ultimate truth of Marvel Heroes, as in all video games and things is ever thus: Do whatever, because it might not matter tomorrow. Stand boldly astride the meaninglessness of life and shout gently caress IT I'M LISTENING TO PODCASTS WHILE I MAKE SOMEONE'S NAME A DIFFERENT COLOR.
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# ¿ Jan 27, 2017 20:51 |
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Tanya's Love Letter with +1 all on top of it...
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# ¿ Jan 29, 2017 00:54 |
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Sun Wu Kampf posted:I see we're back to the launch durability for Punisher, eg, he dies when someone farts on him. Black Widow and Winter Soldier arn't any better. For that matter Captain America also dies very easily.
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# ¿ Jan 29, 2017 18:29 |
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cl_gibcount 9999 posted:it's perfect for Juggernaut as well You do 1MM+ Bruts every 2-3 seconds and put down enough constant fire that you're always hitting and proccing something. And I could probably throw better artifacts on there too.
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# ¿ Jan 30, 2017 02:27 |
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RosaParksOfDip posted:"Insane brut gearing" and no doomsaw? #NotMyBrutBuild
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# ¿ Jan 30, 2017 03:08 |
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Also, it's positively incredible how weak and lovely Loki feels despite being a summoner who keys off of Durability. Do no damage even with 500% summoned ally damage? Check. Die instantly with 20+ durability? Double-check. I blame the grinder for giving me 3 Agent of Asgard skins for making me even try.
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# ¿ Jan 30, 2017 03:17 |
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Cease to Hope posted:is there a good way to get vulnerability from gear available to and suitable for phoenix jean grey? because she doesn't get vuln on any of her powers, so far as I can tell.
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# ¿ Jan 30, 2017 20:55 |
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Good news friends, Doomsaw+Shades works for Nightcrawler too. You have to use a bunch of Flourish powers, your talent lineup looks like you're a dumb rear end in a top hat, and your aoe is nonexistent but you fill the screen with red numbers and have decent survivability because you're constantly in and out of stealth with a deflect buff + things are dead. It's stupid. e: Here is the dumbest-rear end poo poo You get a bunch of +% sword power damage, and when you're stealthed your Flourishes autocrit and gain 25% damage. Also your sig autocrits and gives you concealment (unbreakable stealth) for 5 seconds. And your Flourish powers get +75% damage, -100% cost after using a Teleport. Your "dash" already has 5 charges and gives you 1.5s of stealth on use, and is a teleport. Rotation: Alternate Bamf! and a Flourish power. Sabre Storm refreshes your other Flourish powers so use it last. Throw some Righteous Frenzy charges in when you're bored, same with Blink Strike. Sig when everything's up and keep teleporting, even though you're concealed, because that 75% damage boost is Killer. You can probably swap out your t2 choice for the far-right one (stacking dodge/damage buff on teleport power use) but since I'm not seeing a UI element for tracking it right now, gently caress it. And the artifacts could do better too but, with the damage this is doing already, What Ev Er. Chernobyl Peace Prize fucked around with this message at 22:57 on Jan 30, 2017 |
# ¿ Jan 30, 2017 22:23 |
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Cease to Hope posted:What's the build?
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# ¿ Jan 30, 2017 22:58 |
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Mover posted:Have you tried this with Anti-Metal ammo? that 2.3k crit damage and 2.3k brut damage rating is looking mighty appealing, but it doesn't have much in the way of +stats. Will report back after I get tired of this "cackling like an idiot and murdering everything and having almost pre-update levels of mobility" NC build.
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# ¿ Jan 31, 2017 03:42 |
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I'm tentatively excited at all the Nova improvements on the TC. Silver Surfer style resource instead of Spirit, talents improved to function better with Movement builds, 4 charges on Blast Off!,quote:Cosmic Combo’s dashing effect is now treated as a movement power.
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# ¿ Feb 2, 2017 00:56 |
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Adult Sword Owner posted:None of you are free from sin
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# ¿ Feb 2, 2017 04:32 |
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Cease to Hope posted:okay so how do you make cyclops not boring and awful 1. Do a Stupid Build, where you build all the call-in powers, the talent that makes Overwatch reset your call-in CDs, and the talent that reduces Visor Off's CD by a few seconds every time you use a call-in power. Open with Visor-Off, mash your call-ins, Overwatch, call-ins again (problem with this, see below), single-target lovely beam of choice until Visor Off or call-ins are up, repeat. 2. Do an Effective But Straightforward build, where you build him like pre-rework (both the beams on lmb/rmb, explosive blast, optic devastation, Beast call-in, overwatch, Visor Off) and play "did they break beamweaving this week", and take the capstone talent where your Visor Off lasts longer and makes you invulnerable 3. Do a Probably Better Paper DPS But Feels Like poo poo build, where you do #2 but take the Emma talent and sub her in for Beast. This means your Visor Off feels much worse but in return you proc all 3 damage types Not helping any of this is the fact that there's some cooldown skills that overwatch just doesn't reset, like his Angel call-in with the incorrect name + description, and that he has the classic Cyclops problems of "either 1 too many single-target powers or 1 too many aoe powers, also you have a skill that does a DoT increased by attack speed, + a power that does scaling damage for how long you use it, which is a regular damage-and-attack-speed power so you have to calculate idiot poo poo out or look up a guide that someone else did." In short, and I say this as someone who prestiged the dumb idiot a couple times, if you want to play an X-Man just play Nightcrawler and if you want to play a ranged laser guy play Iron Man. Cyclops: For if you want to fall asleep at the keyboard.
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# ¿ Feb 2, 2017 18:44 |
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# ¿ May 3, 2024 04:55 |
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Cease to Hope posted:on this note how do you play laser IM? I've been enjoying missiles but couldn't ever get a repulsor build to feel good Repulsor Blast as your filler Dash System Shock Satellite Strike Arc Reactor Overload Unibeam The One-Off Microlasers Your dash gives you an attack speed buff you probably won't make much use out of, as only your filler gives a poo poo about attack speed. Mashing every cooldown as it comes up, down the line, is good. Unibeam's your execute, hits a huge area, and feels infinitely better as an instant shot than a charge-up. You don't have the big meaty red slaps of a Brutal build but you get ~150% damage from primary stats and 150-200% from Spirit gear, with relatively lovely things of each. Also it delivers on the promise of "shoot many lasers." You will probably never drop below 80% Suit Power, even if you skip hitting ARO once in awhile because you don't feel like it or whatever. Chernobyl Peace Prize fucked around with this message at 23:12 on Feb 2, 2017 |
# ¿ Feb 2, 2017 21:17 |