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ransome
Dec 27, 2012

Cosmic, Baby!

madcow posted:

So did Rogue get her power bank or whatever this patch or is that still coming later?

Yes, she has the power bank now.

edit: https://forums.marvelheroes.com/discussion/307405/biggest-update-ever-live-stream-extravaganza-1-20

Live stream tomorrow @ 2pm PST with giveaways and stuff!

ransome fucked around with this message at 22:31 on Jan 19, 2017

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ransome
Dec 27, 2012

Cosmic, Baby!
https://twitter.com/MarvelHeroes/status/822207022489694215

:siren::siren::siren::siren::siren::siren::siren::siren::siren:

ransome
Dec 27, 2012

Cosmic, Baby!
Corey wants me to tell you all that She Hulk is good now

ransome
Dec 27, 2012

Cosmic, Baby!

ransome
Dec 27, 2012

Cosmic, Baby!

Zaodai posted:

What is in the 1.5 GB patch they released today, have they said?

https://forums.marvelheroes.com/discussion/310003/marvel-heroes-2016-2-01-patch-notes

ransome
Dec 27, 2012

Cosmic, Baby!

ransome
Dec 27, 2012

Cosmic, Baby!
http://forums.marvelheroes.com/discussion/310577/test-center-cosmic-artifacts





ransome
Dec 27, 2012

Cosmic, Baby!
https://twitter.com/Asros/status/826289279479341056

https://twitter.com/Asros/status/826289518688940032

ransome
Dec 27, 2012

Cosmic, Baby!
https://twitter.com/Asros/status/826971206230302721

ransome
Dec 27, 2012

Cosmic, Baby!


he did it

ransome
Dec 27, 2012

Cosmic, Baby!
Another thing you could do if you are wanting to see how different characters play at 60 is look at the videos from our past tournaments!

http://super96.azurewebsites.net/ and http://wild110.azurewebsites.net/

You can click on a name/time and if a video was submitted for that round, it'll pop up!

Although with the movement changes and various character changes the speed/power level might not be the same anymore. But it'll give you an idea how a character might play!

ransome
Dec 27, 2012

Cosmic, Baby!

Chernobyl Peace Prize posted:

Where's the god drat Summoner update, Obama

https://forums.marvelheroes.com/discussion/313403/test-center-summoner-changes#latest

AgentVapor posted:

Hey folks,

In today's Test Center build, one of the major changes has to do with how we are changing the base functionality of summoned allies & summoner-based itemization.

The following aspects have changed for all summoned allies:

    All summoned allies now transfer their owners offensive stats to themselves for the purposes of scaling. This includes damage rating, critical hit chance and damage, brutal strike chance and damage, etc.

    For typed damage bonuses, only the highest of the three stats will be used to increase summoned ally damage (Physical, Mental or Energy). This prevents "feel bad" if your summon does not share the same damage type as the summoner.

    A new "Summon" keyword has been created and applied to all pet powers. This exists in itemization now precisely as other keywords, such as Melee, Area, etc. The previous Summoned Ally Damage stat has been removed and replaced with affixes using this keyword (so items will now have "+x damage rating for Summon powers" for example). Summon powers should scale off this keyword only and not off other keyword affixes, such as "damage rating for Melee powers".

    No more references to "Summoned Ally Damage" should exist anymore. There is "Base Damage to Summon Powers" in its place on powers & talents, which is basically the same as all other keyworded damage rating/base damage sources you are familiar with.

    Powers that previously scaled off Summoned Ally Damage now instead have an affix that treats them as if they had the Summon keyword. This means rather than inheriting say 25% of Summoned Ally Damage as a built in damage bonus, they now inherit 100% of your summon damage rating/base damage (which stacks the usual way with other items). Damage has been re-tuned on many of these powers.

Essentially, in this upcoming patch we will be changing all summoners to scale off normal damage stats rather than Summoned Ally Damage bonuses.

In terms of testing, please check out the Summoner archetype changes and let us know what you think of the new system. Also, keep an eye out for any bugs you may encounter aside from the two notes listed above that are not converted, such as:

    Stats being transferred to summoned allies that should not be (keyword bonuses increasing summon damage, for example)

    Specific summoned allies that are not scaling correctly off player stats

    Item affixes that are not converted to the new system and still using the old "Summoned Ally Damage %" affixes

    Strange behavior such as pets triggering procs that they should not be

Thanks everyone!

also: https://forums.marvelheroes.com/discussion/313401/test-center-black-bolt-feedback#latest

Black Bolt is on the TC as well

ransome
Dec 27, 2012

Cosmic, Baby!
https://twitter.com/Asros/status/832454123790307329

ransome
Dec 27, 2012

Cosmic, Baby!


Everyone gets a Doomsaw today, but it's an artifact and not a slot 1 unique this time! Brutal Damage instead of Brutal Strike rating.

ransome
Dec 27, 2012

Cosmic, Baby!


new options box for you to check. options > gameplay

ransome
Dec 27, 2012

Cosmic, Baby!

MMAgCh posted:

Hasn't that been in there for a long time?

If it was, it was unchecked for everyone from this patch.

ransome
Dec 27, 2012

Cosmic, Baby!

not0rious posted:

Is there another discord channel? I tried to join the one in the link and it didn't seem to be for Marvel Heroes. Quit playing about 6 months ago just looking to get back into Groot Squad.

post your in game name in this thread and someone will invite you to the guild, we don't have a discord

ransome fucked around with this message at 23:18 on Mar 5, 2017

ransome
Dec 27, 2012

Cosmic, Baby!

Baby Proof posted:

Not getting a decent caption for skrybbles' Teletubbies avatar -> He hasn't posted in 6 months

:h:

ransome
Dec 27, 2012

Cosmic, Baby!
scarlet witch wiccan was the best

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ransome
Dec 27, 2012

Cosmic, Baby!


which 3 of you still have the game open

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