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Blockhouse
Sep 7, 2014

You Win!
I think ultimately what killed this game was Gaz trying to overreach from the start. Like there's a reason your average ARPG has like five classes tops.

They got so caught up trying to make characters and balance them and re-balance them that content fell behind, and since they couldn't pump out new content for people to play regularly enough they had to invent new gear slots, new progression systems, new costumes, basically anything that didn't require a ton of asset creation until they drowned in it. I don't doubt some of these were corporately mandated and the team did the best they could with the resources and people they had, but you can't keep that pace up forever by making twenty people work 80 hour weeks.

Blockhouse fucked around with this message at 06:45 on Nov 17, 2017

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Blockhouse
Sep 7, 2014

You Win!

Aphrodite posted:

Don't worry about it. In February they're launching Marvel Von Heros.

:drat:

Blockhouse
Sep 7, 2014

You Win!

Tin Can Hit Man posted:

Battlefront III

Third time's the charm.

Battlefront 1 actually WAS A huge success. Fourteen million copies sold.

II...uh. Less so.

Blockhouse
Sep 7, 2014

You Win!
Is it just going to be an abandoned office building with a Marvel Heroes server running in the basement

Blockhouse
Sep 7, 2014

You Win!

goddamn that ragnarok loki looks good

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Blockhouse
Sep 7, 2014

You Win!

McSpanky posted:

Brevik's continual frustration with his wife was always funny.

It was great on the stream where someone finally asked them about the CEO and Brevik tried to do some kind of corporate diplomatic non-comment but his wife just goes "nah gently caress that guy"

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