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It seems as though for its first two years of life Paradox has been struggling to decide just what the base game of Stellaris is supposed to be. This new direction feels much tighter, however. I hope more features are forthcoming that deepen pop-management/manipulation, trade, and all those fiddly bits that breathe a bit of life into these civilizations.
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# ¿ Feb 22, 2018 19:26 |
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# ¿ May 9, 2024 01:43 |