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TheGreatEvilKing posted:The good ship Asimov, crewed by This, but fixed.
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# ¿ Jan 22, 2017 01:43 |
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# ¿ May 16, 2024 19:49 |
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Tasteful Dickpic posted:Re: ramming, I vote to always call the biggest ship in our fleet The Emperor's Hammer. Capt. Hammer of the battleship-class His Divine Overcompensation
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# ¿ Jan 23, 2017 22:13 |
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Blanks are also completely soulless, and for a while rather than dissolving them into their component atoms Necrons made Pariahs out of them.
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# ¿ Jan 24, 2017 03:47 |
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You all spell 'Flesh Tearers' very strangely.
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# ¿ Jan 31, 2017 19:56 |
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Cythereal posted:Nope, I'm a Necron fan but honestly preferred the old ones. The Necrons in tabletop Battlefleet Gothic, though, were infamously awful to play as and against, and if they ever appear in this game they'll need to be reworked heavily. Wasn't the Necron Battlefleet Gothic gimmick "we chain a bunch of lances together to make a super-lance to one-shot your battleship and then leave the board immediately because that means we'll win on points"?
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# ¿ Feb 1, 2017 04:35 |
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Convoy would be better if there was an agro-management tool in game. Something to force the enemy to switch their targets to your cruisers, even if only temporarily. The tools exist to make Data Recovery possible, if not exactly fun. The same cannot be said of escort missions, so winning those really seems down to luck / making good choices when disabling enemy systems.
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# ¿ Feb 2, 2017 19:33 |
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Cathode Raymond posted:Convoy attack on the other hand is pretty easy most of the time. You can always send in a bunch of suicide escorts to ram the enemy transports again and again while flinging macro rounds at them. Since they're escorts, it doesn't matter if they get chewed up by enemy guns or not. That sounds like my favorite Tyranid gimmick Hive Fleet. It was basically just 30+ of their ramming/melee escorts and a prayer that you wouldn't roll a mission too close to the sun (where a single solar flare would annihilate your entire fleet).
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# ¿ Feb 3, 2017 03:08 |
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Veloxyll posted:Eldar, because fuckin elves, also have (had?) two! End games. Three: Dark Eldar Plan: Torture the souls out of people and eat them to steadily replenish what is being slowly nibbled away by Slaanesh. Failure: Get eaten by Slaanesh/die out. Status: Still around, probably teaching the craftworld idiots how to not get eaten now that all their soulstones are gone. VVV That's just where Asdrubael Vect keeps PoptartsNinja fucked around with this message at 07:33 on Feb 8, 2017 |
# ¿ Feb 8, 2017 07:21 |
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Disproportionation posted:But I guess GW figured if the game had yet another existential threat the whole universe would topple over or something. Necrons weren't selling. Rather than assuming (correctly) that it's because their rules suck, they assumed it was because of the lore. Games Workshop is pretty bad about that in general. They don't realize that people usually only buy things that are actually useful.
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# ¿ Feb 8, 2017 22:15 |
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# ¿ May 16, 2024 19:49 |
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I am perpetually amused that His Divine Overcompensation keeps squeaking through these fights by the slimmest of margins. I suggest naming a replacement cruiser the Everlasting Gobsmacker, as commanded by Captain Charlie.
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# ¿ May 11, 2017 02:43 |