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elf help book posted:6 weeks out "im not going to preorder a console" I had a solid week of adult patience & stoicism and then nutted my brains out the moment the neon ones went up on amazon
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# ? Feb 3, 2017 15:32 |
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# ? Apr 20, 2024 08:53 |
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Weapon durability seems like a poo poo idea but all the videos of this game I've seen make it look like there are weapons everywhere. pretty much all of the bokoblins drop some sort of weapon. I'm actually hopeful about the way it looks in this game, because it could require you to approach each enemy encounter differently and think on the fly. I also like the idea that there are better ideas of approaching enemy groups than just running in and loving them all up. Durability on normal weapons also gives players a better reason to use more of Link's other tools for combat besides just his main weapon. Zelda has never been a series that focuses on technical action combat, so I think the approach that this game looks to be taking, where each encounter with an enemy group is more of a tactical situation/puzzle fits this series really well. I don't know exactly how it's going to turn out, but I'm not pessimistic about that particular aspect of the game at all.
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# ? Feb 3, 2017 16:07 |
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Aston posted:Update: it's out in four weeks link's awakening is the coolest zelda
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# ? Feb 3, 2017 17:04 |
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In Training posted:One of the cool things they mentioned at e3 is that the final boss is available practically from the start of the game so it could have a chrono trigger style design where you challenge him whenever you feel powerful enough this makes me feel better about the open world aspect. being able to head straight to the end boss once you're powerful enough is a cool aspect of an open world, and means that they put some level design into it, instead of just scaling everything to the player
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# ? Feb 3, 2017 17:23 |
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Is the Wii U version actually different in any way except not being portable? Not that I won't be getting a switch
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# ? Feb 3, 2017 21:22 |
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P-Mack posted:Is the Wii U version actually different in any way except not being portable? Not that I won't be getting a switch Reggie says more pop in an aonuma says the sound isnt as good
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# ? Feb 3, 2017 21:38 |
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standard definition rumble
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# ? Feb 3, 2017 21:43 |
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P-Mack posted:Is the Wii U version actually different in any way except not being portable? Not that I won't be getting a switch *shakes my JoyCon and feels the incredible sensation of there being an ice cube inside the controller* You tell me, bitch.
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# ? Feb 3, 2017 22:06 |
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Retarded_Clown_ posted:*shakes my JoyCon and feels the incredible sensation of there being an ice cube inside the controller* You tell me, bitch.
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# ? Feb 3, 2017 22:07 |
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I'm sorry, but Breath of the Wild does not support HD rumble.
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# ? Feb 3, 2017 22:25 |
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Evil Eagle posted:I'm sorry, but Breath of the Wild does not support HD rumble. https://youtu.be/WWaLxFIVX1s
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# ? Feb 3, 2017 22:35 |
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Retarded_Clown_ posted:*shakes my JoyCon and feels the incredible sensation of there being an ice cube inside the controller* You tell me, bitch.
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# ? Feb 3, 2017 23:38 |
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Retarded_Clown_ posted:*shakes my JoyCon and feels the incredible sensation of there being an ice cube inside the controller* You tell me, bitch.
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# ? Feb 3, 2017 23:39 |
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Retarded_Clown_ posted:*shakes my JoyCon and feels the incredible sensation of there being an ice cube inside the controller* You tell me, bitch.
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# ? Feb 4, 2017 00:51 |
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Lunchmeat Larry posted:i feel ike weapon degradation could be cool if you're just scavenging sticks and stuff but we're obviously going to get the unbreakable master sword like halfway through rendering the mechanic irrelevant forever so uhh you dont know that, larry. you dont know poo poo
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# ? Feb 4, 2017 01:02 |
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If the master sword is breakable I will organize a full scale gamer assault on Nintendo HQ.
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# ? Feb 4, 2017 02:16 |
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Bolverkur posted:you dont know that, larry. you dont know poo poo remember the weapon renting mechanic in link between worlds
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# ? Feb 4, 2017 02:20 |
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the master sowrd will be unbreakable but cursed and will hurt link while equipped until you free it at some late quest point lol
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# ? Feb 4, 2017 02:25 |
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PleasingFungus posted:remember the weapon renting mechanic in link between worlds That was cool because I'm a strong gamer who never died
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# ? Feb 4, 2017 02:29 |
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Lunchmeat Larry posted:i feel ike weapon degradation could be cool if you're just scavenging sticks and stuff but we're obviously going to get the unbreakable master sword like halfway through rendering the mechanic irrelevant forever so uhh scavenging for sticks is loving gay
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# ? Feb 4, 2017 02:36 |
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oh wow i'm this legendary hero time to beat up pigs [code for jews] with sticks edit:" just re--read this post, actuall y p. fuckin awesome
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# ? Feb 4, 2017 02:37 |
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In Training posted:That was cool because I'm a strong gamer who never died same, which meant it never really mattered
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# ? Feb 4, 2017 03:07 |
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didnt wanna make my own thread about it but i was just thinking about, how i love majoras mask a lot. my dumb kid brain couldnt figure out what made it better than oot in terms of level design and pacing but playing through it several times recently, it's close to perfect. there's the dumb elegy of emptiness stuff towards the end of the game but poo poo, the dungeon design is immaculate, a simple story about needing to stop the moon from crashing into a small town gains depth as you organically get to know the locals and their struggles, music and art are top notch. the combat doesn't leave much to the imagination being a zelda game but it still throws some screwballs. its a loving good game
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# ? Feb 4, 2017 11:39 |
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I'm not a big fan of the Majora's Mask dungeons, but the sidequests and stuff in Clock Town and the surrounding areas more than make up for it. I love the tone of denial degrading into desperation and fatalism over the three days. The masks being troubled spirits that you've healed (for some at least) is also really cool.
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# ? Feb 4, 2017 13:31 |
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mysterious loyall X posted:scavenging for sticks is loving gay
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# ? Feb 4, 2017 14:04 |
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Stone Tower Temple is the best dungeon in the series and more than makes up for the other 3 bad dungeons that game has.
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# ? Feb 4, 2017 14:41 |
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I finished Link's Awakening and started on Zelda 1 and man, it's hard.
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# ? Feb 5, 2017 13:07 |
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i freaking love majora's mask. i love it
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# ? Feb 5, 2017 20:55 |
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Zaggitz posted:Stone Tower Temple is the best dungeon in the series and more than makes up for the other 3 bad dungeons that game has.
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# ? Feb 5, 2017 21:11 |
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i love the mm dungeons, they're better than anything i can think of in oot or ww or tp
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# ? Feb 5, 2017 23:10 |
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i need tp for my bunghole lol
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# ? Feb 5, 2017 23:15 |
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trying to jack off posted:i need tp for my bunghole lol
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# ? Feb 5, 2017 23:21 |
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trying to jack off posted:i need tp for my bunghole lol
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# ? Feb 6, 2017 03:28 |
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trying to jack off posted:i need tp for my bunghole lol
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# ? Feb 6, 2017 03:30 |
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Going old school with zelda 1
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# ? Feb 6, 2017 23:51 |
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That's awesome man. Good luck finding all of the dungeons.
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# ? Feb 6, 2017 23:56 |
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i hope they make more special editions i want the goofy shiekah case
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# ? Feb 7, 2017 00:03 |
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I played it yesterday on the switch and it was cool! The joycons are super tiny though, I liked the pro controller more
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# ? Feb 7, 2017 01:53 |
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Five in Russia posted:I played it yesterday on the switch and it was cool! The joycons are super tiny though, I liked the pro controller more go on..
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# ? Feb 7, 2017 02:19 |
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# ? Apr 20, 2024 08:53 |
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The demo ended after 20 minutes, and all I did was chop down trees and kill guys with weapons. I feel like they break pretty fast, but everything drops weapons. The world is huge but and I wish you could sprint for a while, but your stamina meter is super short. I guess theres tons of stuff you can get to at the start but I didn't find anything
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# ? Feb 7, 2017 02:47 |