|
I watched a video about Lethal Company not too long ago and thought that using AI to attempt to replicate the voices of other players would fit right into the whole aesthetic.
|
# ¿ Jan 17, 2024 23:12 |
|
|
# ¿ May 15, 2024 22:54 |
|
repiv posted:it would be a lot of effort for something that players would immediately defeat by coming up with a codeword that identifies them as real 1. Why not both? 2. Coming up with code words becomes gameplay and IMO that's kind of cool. 3. Maximum Effort Mode: speech to text, piped into an LLM (with whatever sinister prompt for gameplay purposes), fed back into the synthesized voice. I'm not arguing it's remotely worth it, but an evil voice twin is the sort of thing you could do with AI more easily than without. 4. edit: of course somebody has done this rarbatrol fucked around with this message at 23:22 on Jan 17, 2024 |
# ¿ Jan 17, 2024 23:20 |