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Aerdan
Apr 14, 2012

Not Dennis NEDry

Dariusknight posted:

I could have sworn one or two of the later Paper Mario games was almost nothing but minigames... but maybe I am mixing it up with Mario Party.

Maybe you're thinking of how both Sticker Star and Color Splash are complete garbage.

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Rabbi Raccoon
Mar 31, 2009

I stabbed you dude!
This is one of my favorite RPGs mostly because you can't just zone out and button mash your way through everything.

Are you using Project64? If memory serves Project64 isn't exactly best friends with this game.

Aerdan
Apr 14, 2012

Not Dennis NEDry

Rabbi Raccoon posted:

Are you using Project64? If memory serves Project64 isn't exactly best friends with this game.

Mega64 posted:

There's a great incomplete texture pack located here that was an attempted effort to add HD textures to Paper Mario. The font itself is pretty nice, and it's pretty simple to insert into Project 64. Except I'm using the Wii emulator Dolphin to emulate the VC version of the game because N64 emulation is simply that bad. These textures are still compatible, but they use different file names. Thus I had to dump the textures from the VC version and manually rename every texture from the HD version to the corresponding VC version texture. There's white and black versions of each character, so in total there's around 150 textures I need to do this with. It took me a couple hours but I still feel it was worth it because I really think the default font is completely terrible.

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.
I've made a couple attempts at this game in the past, using not just Project64 but other N64 emulators.

There is very good reason I'm using a Wii emulator for a N64 game. N64 emulation is bad.

Jen X
Sep 29, 2014

To bring light to the darkness, whether that darkness be ignorance, injustice, apathy, or stagnation.

Aerdan posted:

Maybe you're thinking of how both Sticker Star and Color Splash are complete garbage.

Color Splash is actually really goddamn good

GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.

GeneX posted:

Color Splash is actually really goddamn good

I'm sorry to hear about your crippling brain damage.

(But seriously, if Color Splash weren't in the Paper Mario franchise it'd be forgettably bland. As is, it's awful.)

Miz Kriss
Mar 17, 2009

It's only an avatar if the Cubs get swept.
I like this game, but I prefer Thousand Year Door (however, that one is one of my favorite games of all time, so I might be biased.)

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.

Miz Kriss posted:

I like this game, but I prefer Thousand Year Door (however, that one is one of my favorite games of all time, so I might be biased.)

PM64 is a Top 10 game for me, but TTYD is Top 5. It takes all the great elements of PM64, refines them, and adds a bunch of crazy stuff on top. That game is amazing, and I definitely want to show it off after I finish this LP.

In the meantime, about to work on the next update!

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.


Chapter Intro



There are eight chapters in this game, plus this prologue. Make sure to keep listening to the music link for an extra bonus!



Mario's out for the count. That was quite the fall, after all.

The above actually wasn't intentional, which is all the sadder.

Star Spirits' Plea



The Star Spirits from the intro suddenly appear from the aether.

Their text is quite special, as you'll notice below.



But Bowser has the Star Rod! Now he's mightier than Mario! It's hopeless! All is lost!



Our fates are in Mario's hands. We must try to revive him.







Mario... Please get up... Please...



FADE TO SILENCE



It really sounded like something fell somewhere around here... Oh... Who could that be?



It couldn't be...could it? The real Mario?



Oh no! He won't wake up!!!



Oh, oh, what am I gonna do!?





-----





I'm Eldstar, a Star Spirit... I have something very important to tell you... It concerns the princess...and all of the Mushroom Kingdom... But sadly, I haven't the strength to talk to you here...



Please... Mario... We Star Spirits will be waiting for you at the summit...



Seems we've got our goal now. In order to stop Bowser, we must first go to Shooting Star Summit and talk to the Star Spirits.

But maybe Mario should wake up first.

Goomba Village





You haven't opened your eyes for days and days! Everyone's been worried sick!



This place? This is Goomba Village. It's a tiny village that's just west of Toad Town. The only residents are me and a single family of Goombas.



The Goombas in the family are just the nicest folks you'll ever meet. They're the ones who found you unconscious in the forest and carried you here to get better.



Huh...? A Star with a mustache? You're saying a star told you to go to Shooting Star Summit?



No, I saw nothing like that. And I sure didn't see anyone come in or out of this house. I wonder, Mario... Maybe you just had a dream?



Although maybe not... It could have been some sort of message from a Star Spirit. They live in Star Haven. Shooting Star Summit is the nearest place to Star Haven, so that would make sense...



Who knows? In any case, I'm glad to see you've recovered. I know the Goombas would be happy if you paid them a visit.

Good plot dump there, but all that's important are Goombas and Stars.



A good nap will work wonders when you're feeling weak.

This is a Toad House, which is Paper Mario's version of inns. They're all over and always free.



Entering and leaving buildings always gives a cool transition effect, though this one is sorta ruined by the other building to the right blocking the shot.



There's two parent Goombas and two Goomba children outside here. Let's talk to the closest one first.



You don't know what this means for me to meet you! Seriously!

This is Goombario. He's a good kid that kinda worships Mario, though the name probably helped influence that.

Each NPC here has more dialogue if you talk to them a second time.



And you always get the best of the bad guys. Every time! You're the coolest! I wanna be just like you!

I wonder if Mario ever gets sick of people talking him up. Probably not, but he's so good-natured he just takes it in stride.



I was really worried about you, because you were lying there in the forest and you didn't open your eyes at all the whole time.

Second Time:



I was in the forest and I found you and then I called Daddy and Goompa and Goombario. And then they came and got you and I'm glad you're better!

This is our savior, of course.



I'm so glad you woke up! I can't tell you how worried I was when you were just lying there asleep for so long.

#2:



All he does the livelong day is train and tell people how he wants to be great like you. I tell him, "Goombario! It's all well and good to train, but don't you go getting into danger!"

This is Goomama. She's the least-interesting of the Goomba family, so let's move on.



Feel free to rest in our house.

This is Goompapa. He has a good line or two in a bit but that's pretty much it.



...Oh, Shooting Star Summit. Something important, no doubt. Well, I believe that the summit is near Toad Town.



That earthquake the other day really did a job on it. Did you feel that quake? Shoot! I thought the sky was falling. Just relax and don't worry. I'll have this fixed in a jiffy.



Near Goompapa is a giant S block.



It's this game's save points.



There's a gate blocking a northwest branch.



While the west branch just takes us to where Goombaria found us.



Only place left to explore is the Goomba House. I don't know if you can really call two houses a town.



I'm a Goomba grandmother, so that's where I got the name. Ho ho ho ho.

Do Goomba names constantly change as they age? You know, there's not a lot really know about Goomba cultures and customs. Maybe one day I'll read the Mario Wiki and learn everything there is to know about the life of a Goomba.

But probably not.



Especially little Goombaria. Why, she looks just like I did when I was young... Ho ho ho ho.

And if we talk to Gooma again, we get this rather delightful line.



A common theme in this game and the sequel (but significantly more so in the sequel) is most women crushing on Mario, regardless of species. It's a wonderful combination of bizarre, endearing, disconcerting, and hilarious. Who am I to say what is sexy in the Mushroom Kingdom?



Finally, out in the veranda is the final member of the Goomba family.



So you've awakened at last! Good! Knew you'd pull through!



I'm sorry, but would you mind giving me the details later? I'm pretty busy fixing the veranda.

Yet we can talk to him again.



But little by little, Goompapa and I are fixing it all up. Folks are saying the center of the earthquake was right at Princess Peach's Castle. Boy, I sure hope not.

That's everyone. The plot will advance as soon as we leave the house.



So I guess now you can travel east to Toad Town and Shooting Star Summit, huh?

Looks like Mario's ready to set out!





If you take this road straight ahead, you'll eventually reach Toad Town, the home of Princess Peach's Castle. I believe that Shooting Star Summit is just beyond there.



Best of luck, Mario.

It's kind of a shame to leave here so soon, but at least now we're finally ready to play the game!

Kammy Koopa's Theme







...or not.



Mario... I can't believe you're on your feet after taking such a beating from King Bowser. You're a hardy one, all right. I was smart to come here to check on you.



Weird? You rude little... I am a beautiful Koopa with a beautiful name: Kammy Koopa!



Mario! Hear this! It is useless for you to try to save Princess Peach. Ridiculous! Laughable! As you have seen, King Bowser is more powerful than even you can deal with this time.







Mario! You will kneel and weep when you see the wonderful changes King Bowser's made!







...Welp. The path to Toad Town is now bl-

...Nope. Sorry. I can't do it. It'd just be too painful, and Mario's in far enough pain right now as it is.

Goomba Village



Nobody say "gate" to me...



It didn't sound good. I hope nothing's happened to her...



Wha... Wha... What!? Bowser went and kidnapped Princess Peach?! Again?! Oh, unbelievable! And now you have to go to Shooting Star Summit and help save her, right?



Dad, we've just gotta do something, right? Mario's gotta save the princess! Nobody else can do it!
Ummmmmmm... Oh, here's an idea!



I think he's using it now to fix the veranda. Go ask him for it, will you?

Most of the NPCs at this point will say some variation of "Go talk to Goompa and get the hammer."



She's way up in the ranks of the Koopa clan. Some people call her the brains behind Bowser. Boy, she sure looks like one mean Koopa, didn't she?

Goombario, meanwhile, is more than happy to share his vast knowledge of the inner rankings of Bowser's army. You may think Goombario's a pretty sharp kid, in which case...you ain't seen nothing yet.



At any rate, all we have to do now is talk to Goompa, grab the hammer, then break the block and move on to Shooting Star Summit. How difficult could it be?

DoubleNegative
Jan 27, 2010

The most virtuous child in the entire world.
This game has the best facial expressions. If you can, you should go through the "Kammy drops a block" gif frame by frame. Goompapa and Goombaria's expressions keep getting better and better.

Also to add more fuel to the "this game should not be run on N64 emulators" fire...





Both have frankly unnecessary amounts of black space around the image, and the first one in particular is basically unreadable.

Pixeltendo
Mar 2, 2012


Interesting enough the Star Spirits are one of the few RPG characters to appear outside their home games, being used as the guides for Mario Party 5's various modes.

Expect My Mom
Nov 18, 2013

by Smythe
wowza, that font is a lot better, good work!

When I was a kid, I thought the veranda flashing was some weird bug and it totally went over my head that it was just a gag until later.

also I realized you didn't show off being able to go into Peach's room back at the party and get pointless flavor text, rated 1

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
I really liked the...

You know, honestly, it'd be hard to name a character from Paper Mario (for all that they are a stock Mario character with an optional paint job and a fashion accessory) that I didn't like.

I wonder why that styling never really hit the mainline games and all we got were ten billion flavors of toad.

Shinjobi
Jul 10, 2008


Gravy Boat 2k
You think I'm gonna follow this LP?
You think I'm gonna waste my time watching friggin PAPER Mario??????



Yer goddamn right I am.:madmax:



I played this game far longer than I had any reason to back in my N64 days.

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

Glazius posted:

I really liked the...

You know, honestly, it'd be hard to name a character from Paper Mario (for all that they are a stock Mario character with an optional paint job and a fashion accessory) that I didn't like.

I wonder why that styling never really hit the mainline games and all we got were ten billion flavors of toad.

Miyamato. All the unique toads and poo poo have been culled from more recent paper mario games at his request.

W.T. Fits
Apr 21, 2010

Ready to Poyozo Dance all over your face.
I think the only Mario RPG I've ever played was the first Super Mario RPG on SNES... and I never even finished that one.

Looking forward to following this.

SyntheticPolygon
Dec 20, 2013

Glazius posted:

I really liked the...

You know, honestly, it'd be hard to name a character from Paper Mario (for all that they are a stock Mario character with an optional paint job and a fashion accessory) that I didn't like.

I wonder why that styling never really hit the mainline games and all we got were ten billion flavors of toad.

The mainline games just don't really have that many npcs honestly, because they're platformers with a minimal emphasis on story. I guess a toad of some sort will show up in just about every game but npcs in general aren't that much of a thing. You'll see a bunch of Lumas in Galaxy, and some Piantas in Sunshine but that's it.

Alxprit
Feb 7, 2015

<click> <click> What is it with this dancing?! Bouncing around like fools... I would have thought my own kind at least would understand the seriousness of our Adventurer's Guild!

Goombaria talking about how she couldn't go with Mario made me remember that apparently she was planned to be a partner but got scrapped. Anyway, looking forward to more, cause I love me some Pap Mar. Interested in seeing how you do your level ups.

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.


March Ahead



Lest you forget this is Paper Mario, well.



Thankfully, Goompa seems to be alright.



I remember a great crashing noise and then the veranda collapsed and I fell. Did you fall, too? Just stepped out the door into thin air, did you? Well, we're both OK. Problem is, we can't get home because that block is in the way.





......Huh? A Hammer? Oh, of course! Um... Where did it go? I was using it to fix the veranda, so it's likely around here somewhere...



Mario, we'd better look for it.



Nothing we can currently do in this screen, so let's go west.





Look for bushes that might cover it up.





There's a lot of opportunities in this game to interact with the environment. Think of this as a simple tutorial. There's a lot of great stuff to be had just from exploring and trying stuff out!



The west-most bush holds the hammer.





Oh!! There we go! That's it! That's the Hammer! I'll wager that if you use that Hammer, you can break the block that's in our way.





A to Jump, B to Hammer. These will also be your two main moves in battle.



The Hammer is useful of course for hitting blocks such as this coin block. It works just like the coin blocks in the platformers, hit it as much as you can before it expires.



As Goompa said, you can hit trees with the hammer. Most have coins...



...but this has something different.



Oh! Well now! I believe that's the dolly that Goombaria said she lost! She'll no doubt be overjoyed if you give it back to her.



Yes, there are side quests in this game. A few are quite worth your while indeed. Probably, it's been awhile since I've played but there's plenty of good stuff to be had.





Jr. Troopa's Theme



Nobody sets foot in here without my permission! Nobody!



This is Jr. Troopa. He's kind of a jerk.

Jr. Troopa Battle



So let's beat some sense into him!



This is kinda a tutorial battle, though it's also incredibly straightforward.



He's more bark than bite. You can beat him easily. Just boost yourself up and don't take any lip!



Gee, thanks.



Right now, Mario has four options in battle, though that'll grow during the game. Jump and Hammer are Mario's basic attacks. There's items, where we can use whatever items Mario finds and buys during the game.



The last is Strategies, which right now only has Run Away (which we can't do for this fight) and Do Nothing (which you rarely want to do but may be your best option depending on the foe).



I start off with a Jump attack.





Mario is pleased.



Jr. Troopa only has one basic attack, though later on some enemies will have multiple moves.



Here's the animation for the Hammer. Right now, Jumping and Hammering do the same damage.





So it's just back and forth a few times. No real strategy, but this entire section is about easing you into the battle system. Once it gets developed, there's actually a surprising amount of depth. But that'll be awhile.







When down to his last hit point, Jr. Troopa powers up.



Now he does a whopping two damage. But again, he's one hit away from defeat.





Like so.



You get Star Points every time you beat an enemy. Every time you save up 100 Star Points, you'll go up a level. Always try hard to get points!

Star Points are this game's EXP. The system for them is actually pretty clever, you always need 100 Star Points to get a level. As you gain levels though, enemies in your area give less and less Star Points, thus it discourages grinding since at some point it's not worth the effort.

I'll get to levels in a future update, possibly the next one.







March Ahead



With that, Mario has defeated his first of many enemies! And yeah, that won't be the last we see of Jr. Troopa.



Back to where we fell, hitting this tree gives us our first item.



There's also a little tutorial about items, but items are pretty simple. There's a lot of different items, including healing, attack, and status effects. However, Mario has limited inventory space so make sure you actually use your items!



There's also a quick menu option by pressing the C-Left button to quickly access your items.

Speaking of the menu, let's check it out!



Stats are, well, stats. I'll go into Flower Points and Badge Points later. I'll go into Star Pieces much later.



Items is pretty simple, though you can also check Key Items like the Dolly we found.

More on Spirits later.



Goombario's family lives here, and there's a Toad House, too.

Finally, a world map with little bios of each place.



OK let's move on.





Free healing is always nice.





There's this spring that propels us to a new item. Attack Power simply means it does 3 damage before defenses are taken into account. Right now, we're not going to face anything with defense (which is good because otherwise Mario would do 0 damage). This thing is real great for groups of enemies and things vulnerable to fire.

On to the next area...



If they see you, they'll attack you without hesitation. If you can successfully attack an enemy in the field with a Jump or Hammer, you'll get the First Strike when you enter the battle. Striking first really helps when it comes to battling.



Enemies show up on the field. No random encounters here!



Most enemies will chase Mario when they spot him.



Attack the enemy with a Jump or Hammer action to get a First Strike, netting you a free attack before battle. Very useful, especially early on!

Battle Fanfare



First off, this is the regular battle theme. Worth a listen, I'm a big fan of it myself. Seems perfect for this game, really.

Goombas only have two HP, and since Mario always goes first in turn order, this means Mario can defeat this Goomba before it can even act. Nice!



Only worth two star points, though.



There's another Goomba up ahead...



...but I get the drop on it.



uhhhhhh



Be careful not to jump on him. You'll definitely get hurt.



This is where having two attack types matters. Spiked Goombas cannot be harmed by Jumps (and Mario will take damage attempting to!), so Mario must stick to Hammer attacks.



Most Goombas only do one damage when headbonking, but that spike is extra potent. Don't mess around with these guys!



Worth a bit more, though.





Enemies will usually drop things after battle. Coins let you buy things, of course. The hearts recover 1HP a piece, handy. And finally, a free Mushroom item. Not a bad haul!



Last new enemy for today, the Paragoomba.



To attack airborne enemies, use a Jump attack. You can jump over one enemy to attack one behind it, too. This is good advice. Remember it!

Much like Jump can't hurt spiked enemies, Hammer can't hit airborne enemies. Also, as Goompa said, Jump lets you reach any enemy while Hammer only lets you hit the front-most enemy.



Hammer isn't even available here!





Jumping on a Paragoomba removes its wings, rendering it an ordinary Goomba.



And Paragoombas attack by kicking.

Otherwise, only need two hits and they give three star points a piece.





If we take the upper path to the left, we obtain our first Star Piece! More on these later.

Goomba Village



Heading right takes us right back to Goomba Village. Not too shabby for a tutorial.





I looked outside and...wow! Both you and the veranda were just plain gone!
Goompa, I was very, very worried about you! Really worried!
Sorry, kids, I apologize. I didn't mean to make you fret. You just take it easy, now. I'm back safe and sound.



Before I forget, I've decided to give you something, Mario. Wait here a minute.







I can't be mean to a Goomba child. Sure.





I'm so happy... My sweet dolly! Don't you ever get lost again!





Another Star Piece!





...Alright, then.



I study self-defense by reading books by the masters and listening to Dad and Goompa. And, I also exercise every day so I can be strong like you! It's starting to show, too! I'm getting big muscles!
Yeah, Goombario's head is hard as a rock now! Tee hee!



Oh, be quiet, Goombaria! You're embarrassing me! Of course, it IS true...



It's OK, Goompa! We're just rapping with Mario...

...So that's the term you're going with, huh.





This is called a Badge. If you wear this, you'll be able to do a Power Jump, which means you'll be able to do a lot more damage with your Jump attack.



You'd better try it first. Putting Badges on and taking them off is a vital skill.



No.



No.



Badges are where the battle system gets a lot of its meat. There are a large variety of badges that do many things. The one we got simply does more damage, but there's a large variety of moves available. There's a badge that lets you hit any enemy with a hammer, or lets you jump on spiked enemies, or lets you hit multiple enemies, and so on. Some badges have passive effects, like those that boost HP or attack power. There are even some goofy ones that change the sound effects for things like Mario's jump.

However, each badge uses up a certain number of Badge Points (some go up to 7 or so), and as we saw earlier Mario only has three right now. Thus you can only use so many badges and have to decide which badges to use, which can vary depending on where you're adventuring. You can gain Badge Points only by leveling up.



And many techniques from your badges require Flower Points to use. Mario start with 5FP and can gain more through leveling or by equipping an FP Up Badge.

Goompa then takes three text boxes to explain that the boxes we saw that restore HP also restore FP. Which, yeah.



You're taking it upon yourself to try to rescue the princess from Bowser's clutches.
Oh yeah! Mario can beat Bowser with one hand tied behind his back!
Hush, now, Goombario. Mario, please take this Hammer. It should serve you well. If I were just a bit younger, I'd accompany you on your trip. I'd have done some damage! The years have started to weight on me, though. I tell you, this lower back pain...



Princess-rescuing is so cool! I really want to be an adventurer, too, someday!
Me too!!
Oh! Here's an idea! Goombario... Perhaps the timing is perfect. You are no longer a child, and evil times are upon us.



What!? Really!? May I go, Goompa!? May I really go!?



Mario! You won't regret this!

New Partner Theme



And thus Mario has his first partner!



When you're interested, just ask him! Goombario is also helpful during battles!



I'll go into partners and Goombario in particular next update, but Goombario is essentially a walking encyclopedia. The game undersells Goombario's knowledge a bit, as Goombario has different flavor text for every single NPC and location in the game. Plus Tattle is a huge enough boon that chances are he'll be your partner of choice for a majority of the time.

Goomba Village



Mario, I know Goombario will prove to be a worthy companion.



Good-byes have a way of making this old Goomba get weepy.



And so we're off to rescue Peach and defeat Bowser!



Maybe you ought to take a rest at the Toad House.



This update's getting long anyway, so that sounds like a good plan.



Anytime you feel tired, a good rest will fix you right up.



Make yourself comfortable and enjoy your stay.



Your current partner disappears into Mario's belongings...



...while Mario himself hits the hay. Good night!

Mega64 fucked around with this message at 18:40 on Feb 12, 2017

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.
Switched music hosting to LPix since Tindeck was having problems yet again. Let me know if there's any issues!

I'll go back and update the other two updates' music links to LPix later.

chitoryu12
Apr 24, 2014

I don't think anything inspires quite as much nostalgia in me as the music for this game. I may not be able to recall it on cue, but it's like a whole section of my brain lights up when I hear it play.

Nissin Cup Nudist
Sep 3, 2011

Sleep with one eye open

We're off to Gritty Gritty land




nice av Mega

Rabbi Raccoon
Mar 31, 2009

I stabbed you dude!
I always forget about Jr Troopa. Every time.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

chitoryu12 posted:

I don't think anything inspires quite as much nostalgia in me as the music for this game. I may not be able to recall it on cue, but it's like a whole section of my brain lights up when I hear it play.

Yeah, that partner music really brings back memories.

Man, I really feel like playing through this game again. It and TTYD were some of my favorite games to play through as a kid.

Carbon dioxide
Oct 9, 2012

Nice job on the font! It's really noticable when a box using the default font pops up.


This is the perfect metaphor for my day job.

RareAcumen
Dec 28, 2012




First update all I could notice was the text because man was it jarringly crisp compared to the rest of the graphics. I'm over it now.

I played the sequel a lot but I can't say I've done the same for this one so it'll be nice to see a decent LP of it again and refresh my memory.

Kheldarn
Feb 17, 2011



Mega64 posted:

Battle Fanfare



First off, this is the regular battle theme. Worth a listen, I'm a big fan of it myself. Seems perfect for this game, really.

It has points that are basically music from SMRPG, which just makes it even better. When it hits the 22 second mark, it's pretty much SMRPG without being SMRPG.

Bufuman
Jun 15, 2013

Sleep in the briefing room.
At your own peril.
Oh neat, Paper Mario. I only ever played the original here once, and considering it didn't compare very well to TTYD (which I had played through twice or thrice by the time I got around to trying this one), I never bothered with a replay. Still a very solid game, just not nearly as refined as TTYD. Still, I'll be watching this eagerly.

Aquasnake
Jan 30, 2013

"I... I did well, didn't I?"
I never played Paper Mario. My first Mario RPG was superstar saga, so every fight you're in when you get hit I'm hardwired to think "What are you standing around for. Dodge, Mario, DODGE!"

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.
While I prefer the Paper Mario games, I really enjoyed Superstar Saga's battle system and how you could dodge almost every single attack in the game. Really allows you to focus on a more aggressive build if your timing skills are solid enough.

In a few updates we'll unlock the timing mechanics to boost/minimize damage. As I said, this game's battle system takes awhile to open up, but between that and badges there's a surprising amount of flexibility and options once it happens.

mandatory lesbian
Dec 18, 2012
i think Paper Mario's Aesthetic is better, while Superstar Saga (and Bowser's Inside Story) are the better overall games

but it's like the difference between 5 pounds of gold and 4.9 pounds of gold

Jen X
Sep 29, 2014

To bring light to the darkness, whether that darkness be ignorance, injustice, apathy, or stagnation.

mandatory lesbian posted:

i think Paper Mario's Aesthetic is better, while Superstar Saga (and Bowser's Inside Story) are the better overall games

but it's like the difference between 5 pounds of gold and 4.9 pounds of gold

I agree with this post

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
I do like how the game just lets you jump on a spikity man to learn that you don't jump on spikity mans.

Cartoon Violence
Oct 30, 2012

Stop being such goons, you CLODS!

Really impressive font replacing, I hadn't remembered how bad the default font was until seeing that screenshot a few posts up.
Looking to be an awesome LP so far, I was obsessed with this game as a kid, so much so that I remember neglecting my homework one day in Elementary school to play it, then playing it the following morning before school, and deciding to pretend to be sick so I wouldn't get in trouble for not doing any of my homework. I'm sure it was worth it to my kid mind.
So yeah, keep up the great work!

Rigged Death Trap
Feb 13, 2012

BEEP BEEP BEEP BEEP

mandatory lesbian posted:

but it's like the difference between 5 pounds of gold and 4.99999999 pounds of gold

Yup





Scuse me gonna replay SS


Again

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.

mandatory lesbian posted:

i think Paper Mario's Aesthetic is better, while Superstar Saga (and Bowser's Inside Story) are the better overall games

but it's like the difference between 5 pounds of gold and 4.9 pounds of gold

Pretty much me but the opposite, though I've only played SSS, PiT, and a tiny bit of BIS. Really need to get back to BIS one day.

Feel free to talk about the Mario & Luigi games while I write the next update so I don't get stuck with three updates on one page, especially with as many GIFs as I'm using.

AweStriker
Oct 6, 2014

I actually prefer this game to The Thousand-Year Door. The latter has a few glaring problems with "this feels like it should be in a game that's not this one".

As far as M&L I've only played the first one (was good) and most of Partners, which had too many bad and required mini games that hindered my ability to enjoy it.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
Superstar Saga was one of my favorite GBA games. As a kid, I really liked how it let you dodge every single attack since I thought it was really dumb how everyone stood still and just facetanked everything in RPGs.

Bowser's Inside Story is really good. You should get back to that. The one thing I don't like is how the special attacks weren't as simple and short as the ones in Superstar Saga.

mandatory lesbian
Dec 18, 2012

Mega64 posted:

Pretty much me but the opposite, though I've only played SSS, PiT, and a tiny bit of BIS. Really need to get back to BIS one day.

Feel free to talk about the Mario & Luigi games while I write the next update so I don't get stuck with three updates on one page, especially with as many GIFs as I'm using.

Bowser's Inside Story is amazing, highly recommend getting back to it

i like Superstar Saga just a tiny bit more but it's like, so tiny to be negligible, both of them together are one of my favorite running games to play back to back

i wish they'd go back to that simple style they had in SSS, i feel like both newer paper mario and m&l games kinda got gimmicky and missed what made the first few entries spectacular

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dancingbears
May 10, 2011

You're an idiot,
so start acting
like one.

I'm gonna go ahead and be odd one out and say that this is one of the Mario RPGs I couldn't get into. I played it after the SNES RPG, PM:TYD and SSS, and it just could not hold my attention for the life of me. There's cute gags and such, but the characters and plot felt anemic, same with the combat system I was seeing, and the pacing was super, super slow. I really hope Mega64 brings his A game to this LP, so I can see what it is I'm missing here.

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