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Rangpur
Dec 31, 2008

Objectively, yes the game overstays its welcome. But it's the kind of thing I only noticed in retrospect--at the time, I was always excited to find more magical paint powers and animals to feed, and nature to restore, and so on. The only times I minded during actual play were during the mandatory minigames of... questionable playability. To be clear, I don't mind the challenge per se but some of them bring the plot to a screeching halt. (For me, anyway.)

Either way, it's a fun game both to play and watch once it picks up steam and I would buy it again in a heartbeat if they bothered to release a PS4 compatible version.

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Rangpur
Dec 31, 2008

Mak0rz posted:

Wait I think I know now what puzzle you guys are griping about. It'll be a while before we get there but goddamn I'm glad poorlywrittennovel's playing a not-Wii version.
There are several that qualify, though YMMV when it comes to that kind of stuff. I'm sure someone out there nailed all the digging/escort minigames on their first try. But there's one that stands out far above the rest on the Wii version.

Rangpur
Dec 31, 2008

I never noticed the change in running speed before. Guess it (sort of) makes sense since running leaves flowers in its wake. Looking forward to seeing y'all explore Hyrule Shinshu Field since it marks the point where the game becomes slightly less hand-holdy.

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