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I would like to be a grossly incompetent 98th Standard Brigade Commander. I do not know how horses work nor do I trust them, so any brigade will do as long as it isn't the Cavalry brigade.
AbortRetryFail fucked around with this message at 02:52 on Feb 9, 2017 |
# ¿ Feb 8, 2017 23:08 |
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# ¿ Apr 27, 2024 18:55 |
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I would love for you to be Corps Commander.
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# ¿ Feb 9, 2017 02:42 |
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Edit: Both divisions picked up so I guess I return to 98th Standard Brigade Command AbortRetryFail fucked around with this message at 02:52 on Feb 9, 2017 |
# ¿ Feb 9, 2017 02:46 |
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I didn't see anyone calling for division command because you didn't bold it
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# ¿ Feb 9, 2017 02:50 |
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thatbastardken posted:if you had the tactical sense god granted a spaniard you wouldn't need to have things pointed out in bold Ouch And yeah if I'm allowed to choose brigades I've edited my posts to 98th.
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# ¿ Feb 9, 2017 02:54 |
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Just 2 reserve brigades left then. This is going better than I expected.
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# ¿ Feb 9, 2017 07:41 |
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1) How likely is it the enemy is aware that we want Faibleimpot? 2) If as a brigade commander I spot an enemy brigade, can I send runners to adjacent brigades to warn them they are about to walk into a death zone? 3) Dark green is forests, lighter green are hill elevations, but what are the lime green areas? AbortRetryFail fucked around with this message at 14:03 on Feb 9, 2017 |
# ¿ Feb 9, 2017 14:00 |
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I think we should definitely avoid destroying the rail lines all willy nilly since we might need them ourselves for something later, but if there's no hope of holding onto them then I don't see why not.
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# ¿ Feb 9, 2017 15:24 |
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Plan berthe seems a bit too passive for my taste. Since crossaints is strategically the best position on the map it wouldn't necessarily reveal our objective if we were to push hard for it.
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# ¿ Feb 9, 2017 15:37 |
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I think Plan Anatole along with some scouting is a safe plan that will let us react most easily to what we see the enemy doing. RE: Enemy deployment, they may even be already deployed in defensive positions and have the objective to hold various locations.
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# ¿ Feb 9, 2017 16:24 |
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I feel like La Cote is important to hold at least up until we see what they are doing. Whether we go for a 'surgical strike' on Faibleimpot should depend on whether they will be able to realistically stop us in time. We don't have to hold it for all time, just until reinforcements arrive (although this could take a very long time). Once there we need to make sure we are in a position which causes any fast response on Faibleimpot to be very costly. I'm not actually offering any solutions because that is above my pay grade.
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# ¿ Feb 10, 2017 06:03 |
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ARFLORD on Roll20 (98th Brigade)
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# ¿ Feb 12, 2017 02:36 |
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Rules Question Is vision shared between all companies in a brigade? E.g. On a completely empty map, If I have a field gun set up and have infantry in front of it that can spot a non-firing, stationary enemy, can the field gun fire on them if it is in firing range (even though it cannot see them itself)?
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# ¿ Feb 12, 2017 04:47 |
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High Command has stated they will be entering the AO (generally) from the North of us, So probably the latter map is accurate.
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# ¿ Feb 12, 2017 04:52 |
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There are only so many lines of code the average world war 1 soldier can be programmed with. Set a limit to X lines of dot point orders including both movements and conditionals. This seems like the easiest solution. If an individual order is too complicated then the commanders tactical genius has confused the poor company commander and he will need it dumbed down.
AbortRetryFail fucked around with this message at 02:17 on Feb 13, 2017 |
# ¿ Feb 13, 2017 02:14 |
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thatbastardken posted:10 advance towards enemy at walking pace Drawing commands: Lower bayonet into dirt / raise bayonet from dirt Let's make some sick artwork
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# ¿ Feb 13, 2017 02:20 |
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98th Brigade, 22nd Division I have not made any specific plans other than I am going to a farm at some point to make sure they are clear of horses, and even that is up in the air. Since I am going to be attacking what is probably an enemy stronghold (St. Crossaints) I'm waiting on the detailed division plan (If there are more details coming).
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# ¿ Feb 14, 2017 04:06 |
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98th Brigade's Orders 98th BRIGADE will deploy in the following formation. If your companies can't fit on the battlefield like this, just show up however you like, men. I'm not fussed. JUST DO WHATEVER YOU WANT, as long as you try be in this formation as much as possible. I need to be in a line at some point to check box that I attempted to follow divisional formation orders! - Proceed through Bois De Tigre to our rally point. - On arrival, change formation as below to allow the 99th room to set up their guns. We're counting on them. - All companies should remain over 12 inches from the outskirts of town to avoid German MG fire. It would be a shame to be standing around doing nothing while we all get shot by a machine gun. Once the assault begins at the turn specified by the division commander (TURN 7): - I will have you switch to my own personal formation I came up with after many hours locked in my study drinking. This formation protects the most valuable man on the battlefield (myself) while still providing strong firepower to the front. Advance on the enemy position of St. Croissant, and keep the rifles firing. - If able, commence a bayonet charge once in 8" range. - Break off the attack if 50% casualties are taken, and await further orders. Okay, that will be all gentlemen. B-But sir, what do we do after we capture the town of St. Croissants? Hahaha, you must have lost your mind, recruit! I'll humor you though. After somehow managing to kill all the Boche scum inside of the town: - Adopt the formation presented in the diagram below. Surely by now we will have lost some men, so focus positioning companies to the front rather than the sides. - Move through the rightmost side of Bois de Gooneville while holding your bayonets out in front of you. If you manage to stab any Germans along the way, that's fine. - Set up the MG and companies so that it may fire on the hill to our Northwest, and keep all companies in cover of the forest. Once the 99th reach our position: - Fall back to allow the 99th to set up their artillery. Try to adopt the formation pictured, however make room for any 99th company. - Keep remaining inside the cover of the forest as a priority. - Hold this position and start entrenching while awaiting further orders. Await further orders! Standing orders When sighting an enemy on Attack stance: Keep moving along original path When attacking the enemy: Use bayonet charge When an enemy company Breaks Off or Retreats Suppressed: Do not pursue Break off automatically when: 1/2 casualties are taken EDIT: I seem to have forgotten about two whole companies of men and I was going to leave them behind at the deployment zone. They can follow me into battle, I guess. Here's an updated formation guide, numbered in sequential order. If everything goes to plan they *should* die attacking St. Croissants. AbortRetryFail fucked around with this message at 03:36 on Feb 15, 2017 |
# ¿ Feb 15, 2017 00:56 |
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1. How do you feel the planning for this battle has gone, in general? We have prepared for several contingencies however all of them require a successful push on St. Croissant. If this part of the plan fails due to overwhelming force from the Germans, the entire battle is surely lost without reinforcements. 2. How confident are you in the plans and orders that you personally have laid for this battle? I am fairly confident I am following the general plan laid out by the commander of 22nd Division. As to whether they are the right moves, we will not know until we receive the recon from the scout plane. 3. How confident are you in fulfilling the various objectives set by the Army Commander? I feel it could easily go either way depending on how aggressive the Germans are. 4. Is there any one aspect of the battle that seems to you will be most critical, on which success or failure is most likely to turn? Assault on St. Croissants. I have not examined the plans of 6th Division or the Cavalry Brigade in detail, however I believe they should be assisting our brigades in the initial attack on St. Croissants. If everything is in place and the Germans have set up their forces inside of artillery range, they will be annihilated shortly after my brigade makes contact with the enemy on the St. Croissants outskirts. 5. Thinking optimistically, what do you think the likely result of the battle will be? German High Command is full of incompetent fools who attack our fortified positions at La Cote, trying to get behind our lines. They underestimate the value of St. Croissants and do not know of our objective at Faibleimpot (or believe it will be held easily), and send only one or two brigades to hold St. Croissants. These forces sit at the outskirts ready to fire on approaching brigades, and reveal their positions by firing on my brigade. The large assault in the center combined with their losses to the East prevent them from providing adequate resistance as we hold both objectives. 30-40% of my brigade is destroyed, but remain effective in combat to the end. After moving to Bois de Gooneville, the enemy is unaware of our presence up until the artillery is in position. 6. Thinking pessimistically, what do you think the likely result of the battle will be? The enemy has massed artillery ready to fire broadly over the entire center horizontally early on. 6th Division cannot get any men to the West, and 22nd division is picked off by rifle and artillery fire as they move between objectives so heavily that the entire division becomes ineffective. AbortRetryFail fucked around with this message at 04:29 on Feb 16, 2017 |
# ¿ Feb 16, 2017 04:26 |
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This doesn't look good for the 98th but that is not going to stop me from running in there trying to stab everyone in town.
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# ¿ Feb 17, 2017 05:08 |
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For those watching at home, I made some chits to move around the roll20 map for planning purposes of our commanders. I had to make a new one for bicycles because I honestly did not expect bicycles for some reason.
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# ¿ Feb 17, 2017 05:17 |
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quote:At the same time, or orders are pretty weird too, and I'm pretty sure 98th Brigade are the deadest brigade. What are you talking about? The 98th will march into St. Croissants as artillery destroys everything around us, and we will emerge unscathed with the blood of a thousand enemies dripping from our bayonets. That is what I told my men anyway.
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# ¿ Feb 17, 2017 05:56 |
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In case anyone didn't catch this, this enemy brigade's formation does not match what we know of the standard marching order, but I'm not sure why they would set their formation up like this with the command company directly behind the MGs if they entered battle order. AbortRetryFail fucked around with this message at 07:09 on Feb 17, 2017 |
# ¿ Feb 17, 2017 06:58 |
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Well there's going to be a lot of targets for your artillery Loel if you survive the counterbattery. I believe the 98th should be advancing now so that will give you a bit of protection from the WAVES OF GERMAN FORCES BEARING DOWN ON US
AbortRetryFail fucked around with this message at 23:46 on Feb 17, 2017 |
# ¿ Feb 17, 2017 23:44 |
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I think you wrote 96th a few times instead of 98th by accident, Trin. "It all started so well; the Germans opposite the 96th look deeply unsure of themselves, and then the 96th is all, ahem, up in their grills, as the kids say." "And the charge of the 96th causes a second German brigade, and all its artillery, to break and rout!" I will not have my accomplishments diminished I'm pretty glad with the way things turned out for the 98th, except for the dying part. That was kind of bad, but I feel it was necessary to slow down any advances and stop them from getting into their desired positions. And luckily, through some RNG and artillery support, I managed to do more damage to the enemy than they did to me.
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# ¿ Feb 19, 2017 03:56 |
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Trin Tragula posted:No, it was the 96th who charged and broke the Germans SE of Croissant, and the 98th following up behind who then fell charging boldly into the outskirts. Oh drat
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# ¿ Feb 19, 2017 04:00 |
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RIP 98th, you died so that other people may attempt to kill the people killing you. I don't think there's anywhere we can attack without leaving ourselves even more wide open, IMO the best thing to do now is just entrench where we are unfortunately.
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# ¿ Feb 22, 2017 03:24 |
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I agree re: their objective location being somewhere down the Southwest. Those bicycle boys have been pedaling non-stop all day, I'm sure there is a good reason other than just seeing if there are enemies there.
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# ¿ Feb 22, 2017 03:42 |
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Thank goodness. If no one else is waiting to accept command in this thread or elsewhere, and if he would like to, it would be nice for Tehan to lead the Reservist force, as he was the first to be removed from the battle.
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# ¿ Feb 22, 2017 10:29 |
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Those bicycle troops are dead men
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# ¿ Feb 22, 2017 14:53 |
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Some peasant stumbled across them, dismantled them and turned them into farming equipment. Surely this is what has happened.
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# ¿ Feb 24, 2017 14:38 |
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The Brigadier pictured seems to have gotten a bit overexcited and is likely not going to be able to easily receive orders as he is well over 8" from a road.
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# ¿ Feb 26, 2017 03:09 |
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If there is no one interested in volunteering for cavalry reserves I will put aside my fear and suspicion of horses to take command, having learnt now to BAYONET CHARGE THE MACHINE GUN.
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# ¿ Feb 26, 2017 11:13 |
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"The adjudication is taking double the time it should because I keep having to pause and shake my head in utter disbelief" - Trin Tragula, 2017
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# ¿ Feb 28, 2017 02:35 |
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175th Provisional Orders Tehan's internet is down and asked me to post on his behalf No change in orders. Keep proceeding to set up in the formation. Same standing orders apply.
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# ¿ Mar 3, 2017 08:39 |
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It looks like they expected to take quatreprouts and St. acroissants, and abandon the rest of the map to turn them into strongholds. Those are the brigades you've indicated. There may be actual reinforcements in the Pasteur trenches though.
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# ¿ Mar 4, 2017 00:13 |
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HELLO I'm here for the job (any level of command anywhere) I'll be on the roll20 in a bit, it's 7:45AM here urgh AbortRetryFail fucked around with this message at 21:44 on Mar 6, 2017 |
# ¿ Mar 6, 2017 21:39 |
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Voting for MY DAD as he was a good dad.
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# ¿ Mar 6, 2017 21:55 |
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Engineers arrive late and will take 12 turns to rig the bridge to blow. See the engineer stuff in Trin's post. It makes destroying the bridges on their end not something we can realistically do at the start of the game without knowing their force composition, and it's not really something we can plan for at this stage.
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# ¿ Mar 7, 2017 11:40 |
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# ¿ Apr 27, 2024 18:55 |
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GIVE ME A COMMAND WHATEVER'S LEFT EDIT: PLEASE
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# ¿ Mar 8, 2017 03:20 |