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This game is very wonderful, and the ridiculousness of the third saga is amazing. I hope you'll show off the extra bosses from the later difficulties, as whilst I've finished the game I've never personally done them. When I play I tend to go for Warfare/Defender, because I am boring and it's funny to be this madman who never dies and becomes a whirling dervish of steel.
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# ¿ Feb 12, 2017 03:36 |
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# ¿ May 16, 2024 06:28 |
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There's also the bit where some of the bonus bosses make being a summoner at terrible idea, because they take control of them and turn them against you.
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# ¿ Feb 16, 2017 01:56 |
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The best thing about this game, is of course, the extreme rag-dolling. Which I think may have to be turned on in this version of the game. Basically the way they calculated rag-dolling was direction of hit and how much damage the hit did, with increased effects for concussive weapon/spells vs. other types, from what I remember. In effect this means hitting a satyr with enough damage and a mace would make them fly halfway across the map on a lucky swing.
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# ¿ Feb 19, 2017 14:23 |
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See I think those Mastery Calculators might be out of date, because they don't seem to reflect some of the changes made by the Anniversary Edition. Not that this doesn't mean they're bad for getting a general idea of the tree and what you're going to get out of it. Also they tried to fix the weak pets in Act 3 thing, but whether it works or not for you will have to be seen, as it's just a 75% health increase attached to one of the quest completions.
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# ¿ Feb 24, 2017 03:03 |
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Ah right, Act 3 is where things start getting very funny in this game. In particular one of the earliest segments is quite a trek if you consider the real world implications of the journey.
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# ¿ Mar 26, 2017 12:44 |