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Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

Eh, dash someone in, recruit him, rescue out. No biggie.

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Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

chiasaur11 posted:

Add in pre-release controversies to complicate things and possibly throw off some timelines in an attempt to prevent PR disasters (The Forrest/Soleil support was pretty much ground up rewritten, if memory serves), and it's understandable the game's not going to be up to past standards. Disappointing, but understandable.

What was that one? I know the Soleil/Corrin support had issues but I can't dig anything up for Forrest.

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

This is a really weird map, it's just so easy to blockade enemies on the blue tiles. The devolved guys give evolved xp too so it's good for levels.

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

BlackPersona posted:

I never understood this particular part when I played through it. Didn't we go through the back entrance of the main castle in the last chapter? Why're we suddenly in a forest now? Did Anthony just lead us into some other giant castle Valla just happens to have for a trap?


Tae posted:

We have to—this is the only way to get to the back entrance without being seen. After these ruins is a forest, and then we'll be there!
Ah, I see. All right.


We weren't at the castle yet.

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