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warhammer651
Jul 21, 2012

Conot posted:

One of the funnier things that stands out to me is the heir apparent and prince of Hoshido not knowing the name of his counterpat in Nohr, their next door neighbour whom they have good reason to be gathering information on.

They even have ninjas for god's sakes.

Corrin during the prologue is a special kind of dumb, because they basically have him sit in the backseat and do as little as possible so that its not stupid when you're forced to pick sides. It's still stupid.

I mean, there is the whole mind control barrier Hoshido has that keeps Nohr from just outright attacking, and that might also prove a hinderence to any attempt to gather info from a fairly isolationist kingdom.

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warhammer651
Jul 21, 2012
Argument still applies. You're not going to fight him, there's no plans to expand, so why worry about it. Complacency is a hell of a drug

warhammer651
Jul 21, 2012

Bruceski posted:

Get used to that song, by the end of three games you will have no doubt who the ocean's gray waves are. And it will be stuck in your head forever.

At least it doesn't come up quite as often as a certain physical maneuver with the messengers of god in Ace Combat 6.

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