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Dr. Fetus posted:
And then Izana's death. What can I say about it that isn't made obvious by the game itself? This was just bad writing, plain and simple. And what's worse is that the editors thought that this was a good thing, which infuriates me even further. This is not an emotional death used to motivate the player or something similar, this is a shock value death, one of the cheapest and dumbest ways to create tension and drama in a story. If you have to resort to shock value to continue the plot, you are a bad writer/editor, end of story. MightyPretenders posted:It feels like Izana was supposed to talk about Valla here and die that way, but they changed it at the last second.
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# ¿ Jun 24, 2017 01:15 |
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# ¿ May 9, 2024 15:11 |
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Slight correction: Orochi gained +1 Strength, +1 Magic, and +1 Skill in two levels. Admittedly, that's probably worse, but this is Revelation and writing painfully dumb plot points is more important to the staff than balancing the playable cast.
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# ¿ Jun 25, 2017 01:26 |
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The only differences for Team Camilla are their starting items/weapon ranks. Camilla joins with a Hand Axe instead of a Thunder tome as her ranged weapon, Severa only joins with an Iron Sword, and both her and Beruka lost 50% of their respective weapon rank EXP compared to when they joined in Conquest. Yes, the weapon EXP changes for Severa and Beruka make little sense to me as well.
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# ¿ Jun 29, 2017 20:07 |
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And now we have a chapter with a gimmick that I don't like, mostly because while they are trying to convey a town in ruins (and on surface presentation, do a decent job of that), the developers really overdid it with the number of bottlenecks/chokepoints in this map. The map is really cramped and limits movement options greatly. And despite having a couple of fliers on hand that would fix this issue, flying over rooftops is apparently too hard to program or something.
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# ¿ Jun 30, 2017 02:45 |
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I've heard a theory that since the C support heavily implies/almost explicitly mentions that both Saizo and Beruka were child soldiers/assassins, the ESRB lost its mind and thus the change happened. It seems that apparently the ESRB objects to explicit or heavily implied mentions to child soliders, but is fine with the subject never being brought up on screen (See: the Halo series and how the Spartans were kidnapped as children and turned into child soldiers, but since most of that is mentioned in side material it gets a pass from the ESRB). It would make sense since the B support is unchanged, meaning the ESRB only saw the C support part.
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# ¿ Jun 30, 2017 23:06 |
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Seyser Koze posted:But again. "Beruka." Also there's apparently this: Fire Emblem Wiki posted:Beruka is a derivative of the name Beronica (the origin of the name Veronica), a name of Old Greek origin from φέρειν (phérein) "to bring", and νίκη, níkê, "victory", meaning "bearer of victory" or more literally "she who brings victory", possibly alluding to the fact that she completes most if not all her assignments/jobs.
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# ¿ Jul 1, 2017 01:29 |
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Endorph posted:why didnt they name him usagi
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# ¿ Jul 1, 2017 20:53 |
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Heaven Spacey posted:I'm sure Gaius has solved plenty of problems with ice cream cones. No, really.
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# ¿ Jul 2, 2017 00:34 |
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chiasaur11 posted:Weirder how Inigo has nothing to say if Severa attacks him.
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# ¿ Jul 2, 2017 21:29 |
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As if this wasn't a stripped-down version of Conquest 10, there's one more issue that drags this stage down further: two of the three recruitable characters need to be recruit by the severely underleveled Elise (the third joins automatically after the stage, by the way).
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# ¿ Jul 4, 2017 20:52 |
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theshim posted:I like pairing the royals off to each other. Camilla/Takumi is...well, it's amusing. Kiragi does benefit nicely from Camilla as a mother, however.
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# ¿ Jul 7, 2017 03:42 |
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cdyoung posted:well, you have to remember, the team handling the translation in treehouse were all either functionally retarded. or didn't question the decisions of a functionally retarded person. Because dear lord, even by bad, cliche writing standards, Revelations is horrid garbage.
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# ¿ Jul 9, 2017 03:22 |
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What, you thought Izana getting hilariously killed off and Yukimura getting punted to house sitting duties wasn't enough? gently caress you, here's a plot death for a character literally right after recruiting said character. And the best part? This event will get dumber later on.
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# ¿ Jul 20, 2017 04:07 |
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Camilla gets my vote.
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# ¿ Jul 25, 2017 03:38 |
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inthesto posted:I've never seen quite this much rotten luck in a single run.
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# ¿ Jul 27, 2017 02:12 |
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chiasaur11 posted:And then she can kill Ryoma and rule Hoshido! E: Voting for Mozu, Queen of Hoshido!
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# ¿ Jul 28, 2017 00:43 |
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Bruceski posted:Eh, dash someone in, recruit him, rescue out. No biggie. So, to recap, to get Shiro recruited you need: -- A staff user who can move far enough and have enough magic to reach Shiro to use Rescue on him in one action -- A royal/Dragon Vein user who has to burn their turn in order to help the staff user be in range of Shiro, potentially leaving them out of position to help fight enemy units -- Ryoma, who needs the ability to get over to his son without hassle in one action -- The rest of the team in range to stop the enemy units that are nearby and prevent Shiro from dying before recruitment -- Shiro to not be completely statfucked by inheritance and be able to survive an enemy phase should Ryoma not get in range in time (and/or you don't have enough Rescue staves) Suffice to say, Shiro's paralogue is not a fun one to play, even on Revelation where you get all 8 royals to make this slightly less annoying. And then Tae's only Dragon Vein user not named Corrine on this run is Ryoma himself (provided that Sophie doesn't get run into the ground by rear end in a top hat voters), making things even more of a hassle.
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# ¿ Jul 28, 2017 03:56 |
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chiasaur11 posted:Also, you know, that's kind of a tricky situation. Leo tried, got something he wasn't prepared for, hosed up, and then when called on it tried his best to make things right while admitting his faults.
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# ¿ Jul 29, 2017 04:45 |
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Tae posted:This is a bit familiar: Kid lost and surrounded by the enemy as I try to get the father to talk to the NPC.
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# ¿ Jul 30, 2017 02:49 |
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Voting for Hana. Also, gently caress the upcoming paralogue. What is it with the Hoshidan kids having recruitment maps that all involve lovely terrain?
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# ¿ Jul 31, 2017 03:45 |
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LEGO Genetics posted:PICKLES
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# ¿ Jul 31, 2017 05:06 |
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So, Hisame's an interesting case in that his Endearing Character TraitTM for the English localization is an insane love of pickles. Why, you ask? Because Hisame is built around a joke that works in Japanese but has practically no Western equivalent, so the joke flies over everyone's heads. See, his character blurb lists Hisame as "The youngest old man", and that's what the joke revolves around. Hisame's original character gimmick is that he loves fermented foods, and the joke is that this affinity is usually found among older people in Japan (read: closer to Gunter's age than Hisame's age). But since Western cultures don't have anything like this, Hisame's localized love of pickles came off to people as the localization staff doing dumb weird things rather than what the problem really is: the original script body checking the localization staff into a corner with no easy way out. It's not helped any further by Hisame becoming very passionate about the subject in his support with Corrine, to the point he comes off as disturbingly obsessed with his favorite foods. Of course, even with that, it doesn't save Hisame from being so painfully bland everywhere else. I make it no mistake that out of the kids, Hisame's the one I've skipped over the most just because I really do not find him interesting. And of course, because his father is equally bland and thus not worth it in the long run.
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# ¿ Aug 2, 2017 03:34 |
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The hilarious part about the intro to Siegbert's paralogue is that the scene hangs for a minute on Leo's sprite just sitting there while Xander rushes off to save his son. No dialogue or anything, just Leo sitting there in the forest watching his brother run off. I have no idea why that happens either; my guess is that maybe they planned for Leo to drop a quip or some other comment on the situation, but never got around to doing so.
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# ¿ Aug 8, 2017 22:38 |
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Scrap Dragon posted:I don't think we've used Oboro yet, have we?
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# ¿ Aug 10, 2017 03:56 |
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Slight correction: Keaton passes on the Fighter line to his daughter, not Mercenary.cheetah7071 posted:Velouria is like the only kid I can routinely count on. All the others need specific combinations of mothers and join times and whatever but Velouria is just an uncontrollable murderbeast no matter what you do E: Voting for Oboro as Niles' spouse.
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# ¿ Aug 15, 2017 03:45 |
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One of the hilarious things about Nina's paralogue is that the designers seemingly set up the map so that the earliest you'd get Nina would be around where Tae is in the game (chapter 18/19), when enemy units are starting to show up promoted. However, recall that you can get Niles as early as chapter 8 of Conquest, and can theoretically get Nina just as early. As a result, the earlier you play this map, the more likely it is you'll find units that cannot do anything because they are given weapons that only their promoted classes can use, such as Knights holding axes.
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# ¿ Aug 16, 2017 01:28 |
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Bruceski posted:This is a really weird map, it's just so easy to blockade enemies on the blue tiles. The devolved guys give evolved xp too so it's good for levels.
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# ¿ Aug 27, 2017 05:15 |
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# ¿ May 9, 2024 15:11 |
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BrightWing posted:My heart seal suggestion is do what makes your life easier Tae, you have suffered enough.
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# ¿ Aug 30, 2017 05:10 |