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you guys haven't seen anything yet! That said, I do like the map for this particular chapter, it's an interesting puzzle
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# ¿ Feb 18, 2017 04:44 |
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# ¿ May 6, 2024 17:27 |
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Give the robe to Azura, and have Saizo sit this one out
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# ¿ Feb 24, 2017 03:40 |
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this map is extremely annoying in both Birthright and Revelations
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# ¿ Feb 28, 2017 21:05 |
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Takumi is a god unit on the basis of the Fujin Yumi, because that bow also gives him Peg level movement. terrain really isn't a problem through much of the game, but its useful to have someone not suffer the movement penalty. Also, reclassing Takumi to Swordmaster gives him a unique outfit
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# ¿ Mar 1, 2017 05:05 |
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Archers are crucial to success in Fates, they got the best buffs in the game and are part of the weapon triangle. the strategy in this game relies the most on positioning too, and having someone to pick off an enemy from distance while also being ready in attack stance is big like one that has decent strength or speed is pretty much a god
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# ¿ Mar 2, 2017 05:34 |
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Scarlet is a character that definitely did not get a good chance to develop
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# ¿ Mar 8, 2017 05:01 |
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I've never not had Dread Fighter Rinkah turn out poorly, so let's see how she does here.
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# ¿ Mar 15, 2017 23:01 |
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Say what you will about the timing of S supports, but they're always mushy enough to get a smile out of me. Music helps too, appropriately romantic and such
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# ¿ Mar 23, 2017 03:01 |
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A certain plot detail is what bungles the entire story across the three games. Poor execution is the Fates' subtitle, honestly
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# ¿ Mar 23, 2017 19:23 |
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Elise is still the best character across all the games
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# ¿ Apr 6, 2017 19:10 |
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I think the Deeprealms could have worked in the plot if there was a rewrite in the way they functioned, but as they are they're terrible Kiragi's a cool kid though, hard to believe that Takumi's his dad
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# ¿ Apr 7, 2017 03:08 |
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I think if they had taken the idea of different dimensional planes and expanded upon it it would have made more sense. Like the Astral Plane is where MyCastle is at, the Deeprealms are these weird pocket dimensions. maybe after the decision is made, the opposite side launches a huge attack that leaves many people displaced and Corrin moves his people into the Deeprealms until they can take back their land or something. its something that really needed more time to make sense
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# ¿ Apr 7, 2017 03:35 |
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if I was any good at art, I'd make a picture of Kiragi and Takumi riding the tank, with Kiragi happy as poo poo but with Takumi trying his hardest to not enjoy it. father-son bonding at its finest I say keep the Tank Lad
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# ¿ Apr 9, 2017 02:29 |
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your Corrin's poor stat gains just prove that F!Corrin is better, much like F!Robin was
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# ¿ Apr 15, 2017 00:19 |
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Hinoka would have made sense if she stayed back in Hoshido to defend the homefront, but ends up coming along for the final battle as a Karel type unit with crazy growths and stats. would have fit her character that she spent all this time defending her kingdom, but when it comes down to it, she's not gonna lose her sibling again. this would have required a touch of nuance tho, the writers couldn't have pulled it off I think
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# ¿ Apr 18, 2017 00:00 |
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I nominate Athena as F!Corrin's name, if only because I've never had one turn out to be anything less than a murder machine
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# ¿ Apr 18, 2017 04:10 |
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jeez, and this is considered the better of the three plots. can't wait for the ultimate test of one's patience for a plot, otherwise known as Conquest
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# ¿ Apr 19, 2017 02:17 |
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AradoBalanga posted:Conquest has its flaws, but at least the gameplay is interesting and tries to do something with the game mechanics, in comparison to Birthright's braindead "Rout/Seize/Defeat Commander" maps. Even if a few maps towards the end of Conquest do get as frustrating as the plot itself. I found that the early going in Conquest was great, it was really smart usage of the new mechanics and actually challenging, especially on hard. It did get hectic more towards the end. Tae, are you going to be skipping the first five chapters and just get right to the route split?
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# ¿ Apr 19, 2017 03:29 |
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we're through the looking glass, people Lancer is absolutely necessary for Conquest, but I've sometimes put my Corrin into Ninja for more debuffs Carlosologist fucked around with this message at 23:14 on Apr 19, 2017 |
# ¿ Apr 19, 2017 23:10 |
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I think one thing that this game suffers from is that almost all the units available to you are the royals and their retainers. There's no real sense of the people of Hoshido or Nohr, and the "war" is really just a squabble between the royals. you don't actually get to see the impact on the regular people, I say.
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# ¿ Apr 20, 2017 00:52 |
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Felicia and Arthur are made for each other, personality wise. I think their support is actually quite good too
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# ¿ Apr 22, 2017 02:34 |
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this chapter gave me fits until I decided to unleash Camilla on everyone. I also found that turtling as the reinforcements came in was a good strategy, as I was always able to secure the 10k and the Dual Club. everything else was just gravy this is also probably one of the highlights, as there's multiple ways of solving this particular puzzle. Fun!
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# ¿ Apr 26, 2017 02:17 |
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Selena turning the tables on Laslow was always a solid support for me, got a good laugh from me
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# ¿ May 1, 2017 22:33 |
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Folks, the train to crazy town has just departed Revelations has one of the worst stories I've played, but it has some neat gimmick maps
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# ¿ Jun 17, 2017 17:27 |
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The Something Awful Forums > Discussion > Games > Let's Play! > Fire Emblem Fates: Revelation - How Did This Happen?!
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# ¿ Jun 24, 2017 07:08 |
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Hisame is only good for the line "dive into the brine" but other than that he's kind of a waste
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# ¿ Aug 1, 2017 02:16 |
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wow, I kind of want a Fates stage play now
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# ¿ Aug 5, 2017 01:10 |
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# ¿ May 6, 2024 17:27 |
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I was surprised when I saw that some moms just completely tanked the growths for their kids. I don't think Awakening was as severe, so you could pretty much pair up any mom with any of the men and still get a battering ram of a kid
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# ¿ Aug 13, 2017 22:23 |