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My first exposure to Diablo was the PS1 port, only having heard the name before. I remember one of my friends at the time saying the game looked boring as hell. "Don't worry," I told him, "it'll probably pick up once we get to the second town "
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# ¿ Feb 23, 2017 17:10 |
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# ¿ May 15, 2024 12:19 |
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The thing that annoyed me about Diablo 3 - and I'm well aware that there's those who will say it's a petty thing to get upset about - was the stat boosts offered by armour. In Diablo 1&2, if you found a piece of gear that was two or three points of armour better than what you were currently wearing, that was a huge deal. In two especially, +1 to the right skill could make or break a build. Then Diablo 3 comes along and the numbers are inflated to the point of being meaningless. Even the squishiest class in D3 winds up with five-figure HP totals, whereas in D2, it was very hard to get more than 1000 HP without serious item twinking. After a while, I stopped paying attention to anything other than watching for which arrows turned a happy green colour when comparing gear. Half the fun in D2 was trawling for new and better gear, but Diablo 3 just took all the fun out of it.
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# ¿ Mar 20, 2017 13:48 |