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Roland Jones
Aug 18, 2011

by Nyc_Tattoo

kidcoelacanth posted:

One of my favorite moments of the game was Selmers dropping that loving banger of a poem at the library. I talked to her and listened to her poems every day which really set that up so well.

I did too, so I didn't know this until someone told me, but you need to listen to her for her to do that. If you don't listen to her poems she won't be there. You listening to her every day gave her the confidence to go out and do that.

And yeah, that moment was great.

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the black husserl
Feb 25, 2005

Somberbrero posted:

this writing is very good.

I like it a lot but I think the game really suffers from not having voice acting since the text bubbles limit the amount of onscreen text so drastically. Sometimes a character will say something and its impossible to tell if its sarcastic or heartfelt until 3 or 4 lines later. Makes for a jarring experience.

SexyBlindfold
Apr 24, 2008
i dont care how much probation i get capital letters are for squares hehe im so laid back an nice please read my low effort shitposts about the arab spring

thanxs!!!

Oxxidation posted:

That trailer is like a more sanitized version of Lamezone, I'm down

Ok so I was really hyped for this game but after realizing this parallel I'm 2x as hyped. Could it be the first game I buy at full price???

Anyway, I've seen a couple of reviewers saying the controls are iffy? Can anybody c/d? Does it run smoothly on lovely computers?

kidcoelacanth
Sep 23, 2009

SexyBlindfold posted:

Ok so I was really hyped for this game but after realizing this parallel I'm 2x as hyped. Could it be the first game I buy at full price???

Anyway, I've seen a couple of reviewers saying the controls are iffy? Can anybody c/d? Does it run smoothly on lovely computers?

I played on PC/Steam Link and had no issues.

FreeKillB
May 13, 2009

BallisticClipboard posted:

I love this game. I just wish this game let you to go back to certain days/ told you what you did already/ let you keep the journal. It would save a lot of time. That and I want to see every inch of that journal covered in doodles.

Apparently the release version had time-traveling debug key commands unlocked when you were in the Snack Falcon, but it got patched out.

SexyBlindfold posted:

Anyway, I've seen a couple of reviewers saying the controls are iffy? Can anybody c/d? Does it run smoothly on lovely computers?
My laptop is a little below the recommended minimum spec (2011 macbook pro), and the only performance issues I noticed was the dream sequences having a framerate drop maybe?

FreeKillB fucked around with this message at 02:49 on Feb 25, 2017

Alder
Sep 24, 2013

I like the writing but I can't find the last lantern in the train/roof top sequence? Also I've looked for text walkthroughs but all I can find are LPs.

Alder fucked around with this message at 03:53 on Feb 25, 2017

anime was right
Jun 27, 2008

death is certain
keep yr cool

Alder posted:

I like the writing but I can't find the last lantern in the train/roof top sequence? Also I've looked for text walkthroughs but all I can find are LPs.

if you're talking about any dream sequence you can figure out where to go next by a glowing light at the edge of the screen

RightClickSaveAs
Mar 1, 2001

Tiny animals under glass... Smaller than sand...


kidcoelacanth posted:

I played on PC/Steam Link and had no issues.
Same here, I have an i5 and an older video card and it looks great. The graphics style translates really well to a television for Steam link.

I'm not very far in yet but it touches very lightly and subtly on some serious issues, I really like how that's handled.

Also the characters are adorable. The little facial animations when Mae jumps :3:

Wowporn
May 31, 2012

HarumphHarumphHarumph

SexyBlindfold posted:

Ok so I was really hyped for this game but after realizing this parallel I'm 2x as hyped. Could it be the first game I buy at full price???

Anyway, I've seen a couple of reviewers saying the controls are iffy? Can anybody c/d? Does it run smoothly on lovely computers?

I get some weird framerate stuff in the urevolution and the thing above the foodcourt in the mall but other than those couple of places it seems fine, playing it on a dual core pentium with no graphics card on my htpc since i figured it wouldnt be too demanding but maybe ill try streaming it from my desktop and see if that changes anything


RightClickSaveAs posted:

Same here, I have an i5 and an older video card and it looks great. The graphics style translates really well to a television for Steam link.

I'm not very far in yet but it touches very lightly and subtly on some serious issues, I really like how that's handled.

Also the characters are adorable. The little facial animations when Mae jumps :3:

i jump all over so i can stare at her face get all smushy at the top of her head. i also like to watch gregg infinitely flap

Macaluso
Sep 23, 2005

I HATE THAT HEDGEHOG, BROTHER!
Just finished the game. I loving loved this game jesus christ. There's probably a handful of things I missed, there's several blank or barely covered pages in the journal but that's okay.

I'm so loving extremely relieved that the big mystery isn't some normal mundane bullshit or like some big misunderstanding that isn't as weird as it seems. I completely hated the ending of Firewatch because of this, and I hated the ending of Ethan Carter because oh it turns out it was all a dream or something. No this was for real straight up a death cult that was actually stealing people and murdering them for a god they thought they were appeasing. I mean in the end it wasn't really supernatural either, but it was still some really hosed up poo poo that was happening.

The writing was so so good. The complaints I do have about the game are pretty minor and didn't really detract from it that much. I thought the dream sequences, while cool at first, became a bit slow and running around to get the four... ghosts? became really tedious really quickly. I also would've liked the characters to change their expressions when they would talk. ESPECIALLY with Bea because she goes through a huge range of emotions and you get that from the text bubbles but you don't get that from the actual face, which is always the same "whatever" face so it's a little jarring. Likewise I loved the interactions between Mae and her mom but the faces always looking completely static took me out of it a bit. Man was the dialogue good though so I can only complain about that so much.

I still think it's really really interesting how many of Mae's dialogue options are just "pick this lovely thing to say or this lovely thing to say". I wish I had spent a bit more time with Gregg cause he rulz ok, but I was just completely enthralled with the story of Mae and Bea. The entire party that happens 2 hours outside of town is SO good.

edit: I guess the dude does teleport to you at the end so maybe something supernatural was going on, but the whole cosmic horror thing still didn't feel like it was real when Mae encountered it at the end. The death cult was just a bunch of lunatics. Was I supposed to take it to mean that whole thing was real too and not just some hallucination?

edit: Watching the trailer in the OP again, I definitely didn't do the knife fight or the deer hunting???

Macaluso fucked around with this message at 05:25 on Feb 25, 2017

kidcoelacanth
Sep 23, 2009

Bea and Angus in particular don't change expression much (Bea smiles in the mall fountain scene for I think the only time in the game) but a lot of the other main character have plenty of expressions, they're just more subtle (usually small mouth movements).

DoubleCakes
Jan 14, 2015

Looking back, Mae talks in that quirky-geeky humourous way that you see in a lot of indie games but what's great is that she would talk like that. Very believable. And no one else has that level of petty cutesiness

I love good character voice

Roland Jones
Aug 18, 2011

by Nyc_Tattoo
Mae emotes a lot, Angus a fair amount too, Bea not often but it's super-obvious when she does, and Angus gets some subtle expressions here and there. More minor characters don't emote as much, but you can notice it for some if you look.

Macaluso posted:

edit: Watching the trailer in the OP again, I definitely didn't do the knife fight or the deer hunting???

I think those are things you do with Gregg; almost every day you get a chance to do something with him or Bea, before heading home for the day. You can't see everything in one playthrough.

Infidel Castro
Jun 8, 2010

Again and again
Your face reminds me of a bleak future
Despite the absence of hope
I give you this sacrifice




Just a helpful hint, you can smash light bulbs with Gregg without missing out on other stuff.

Macaluso
Sep 23, 2005

I HATE THAT HEDGEHOG, BROTHER!

Infidel Castro posted:

Just a helpful hint, you can smash light bulbs with Gregg without missing out on other stuff.

I DID manage to do that! I couldn't hit a single bottle to save my life

Osmosisch
Sep 9, 2007

I shall make everyone look like me! Then when they trick each other, they will say "oh that Coyote, he is the smartest one, he can even trick the great Coyote."



Grimey Drawer
Angus emotes via his ears, it's super cute. My favourite character animation thing is that Bea sleeps with a lot cigarette in her mouth. The cigarette also pays off really well in the dark bit at the end I thought.

Erata
May 11, 2009
Lipstick Apathy
I enjoyed this game and if for some reason you're reading this message and are thinking about getting an engrossing adventure game-ish game that's heavy on the story, then uh. I liked it a lot, and wanna play through it again sometime soon to see a different angle of its dialogue.
Easily became one of my many, many lifetime favorites.

You should buy it, random forums dude.

The Crotch
Oct 16, 2012

by Nyc_Tattoo
Game fuckin' kicked rear end.

Alder posted:

I like the writing but I can't find the last lantern in the train/roof top sequence? Also I've looked for text walkthroughs but all I can find are LPs.
Some of these were real motherfuckers, though. I don't remember this one well enough to help, I'm afraid.

pumpinglemma
Apr 28, 2009

DD: Fondly regard abomination.

Yeah, this game is excellent and deserves a lot more exposure than it's getting.

Alder
Sep 24, 2013

The Crotch posted:

Game fuckin' kicked rear end.

Some of these were real motherfuckers, though. I don't remember this one well enough to help, I'm afraid.

I found it but really starting to dread dreams since I don't find it fun after the few times.

kurona_bright
Mar 21, 2013

Infidel Castro posted:

Just a helpful hint, you can smash light bulbs with Gregg without missing out on other stuff.

This also applies for hanging out with Germ, Lori, and I think anybody else who isn't Greg and Bea.

Also, I loved this game. The art was gorgeous and the writing and the characters were great. I'm thinking about gifting a couple copies to my friends.

Relin
Oct 6, 2002

You have been a most worthy adversary, but in every game, there are winners and there are losers. And as you know, in this game, losers get robotizicized!
ending feels incomplete. looks like there was a number of secrets i missed, meh

Angular Cyrus
May 29, 2007

everything is so much harder than it looks

Macaluso posted:

edit: I guess the dude does teleport to you at the end so maybe something supernatural was going on, but the whole cosmic horror thing still didn't feel like it was real when Mae encountered it at the end. The death cult was just a bunch of lunatics. Was I supposed to take it to mean that whole thing was real too and not just some hallucination?

The real cosmic horror is capitalism.

Caidin
Oct 29, 2011
I'm slightly disappointed that Mea didn't die at collage somehow and was a ghost the whole time like I thought was gonna happen.

Bobmuffins
Oct 10, 2016

Just started my second playthrough this morning, going to try to see the dialogue I missed the first time around.

Of course three seconds after starting my second run I realize I forgot the order I did everything in the first time, so... Oops.

Seriously though, I know it's been said a lot in this thread already- buy this game. Yes, it really is that good.

kurona_bright
Mar 21, 2013

Angular Cyrus posted:

The real cosmic horror is capitalism.

One of the game writers retweeted a tumblr post saying pretty much this so yeah. It makes a lot of sense imo.

youcallthatatwist
Sep 22, 2013
Yeah, the only warning i have about the game is that it isn't really a straight-up mystery, and if you go in expecting that you're going to be disappointed. The mystery stuff is mostly an allegory for the struggles faced by mae and the town.

Oxxidation
Jul 22, 2007
I'm five minutes in and oh my god this is literally a mix of Kentucky Route 0 and Lamezone, someone call a priest and a jeweler because I'mma marry this video game

Three-Phase
Aug 5, 2006

by zen death robot
Watched some partial playthroughs. This looks pretty amazing.

Just enjoy the fleeting halcyon days here before it gets ruined by Reddit and Tumblr.

Oxxidation
Jul 22, 2007
This doesn't seem to be catching fire with those communities the way games like Life is Strange and Undertale did. Not sure why, maybe it's because it kind of snuck out without much fanfare.

Immaculate Darita
Feb 26, 2017

by FactsAreUseless
Immaculate Darita
Feb 26, 2017


Shaquin posted:
instead of "The Laughing Man" we have "Retard Dare" and he is a menace to the cyberstream

i love u tho and want to get married pls take me on date u r most beautiful girl i ever seen srsly LOL uh oh i guess im hosed

http://www.tribalwar.com/forums/sho....php?p=18727172
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Immaculate Darita
Feb 26, 2017


Go Back TribalWar Forums > TribalWar Community > General Discussion
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She had never felt so helpless or s completely at the mercy of another human being.. a being who could snap the slender column of her body with one squeeze of a steel clad arm.

No Trace of tenderness softened the harsh pressure of his mouth on hers... there was only a savagely punishing intentess of purpose that cut off the breath until her sense reeled and her body sagged against the granite hardness of his, he released her wrists, seeming to know that they would hang helplessly at her sides, and his hand moved to the small of her back to exert a pressure that crushed her soft outlines to the unyielding dominance of his and left her in no doubt as the force his masculinity.

The books uphold the values of their readers who share this fear of break-ing social codes, but behind these reassur-ingly familiar restraints they celebrate a wild, eager sexuality which flourish and is finally affirmed in "marriage," which Parisi sees as mainly a code word for "gently caress."

And this is how Harlequin Romance Novels castigate women into The Patriarchy Matrix.

Life In The Patriarchal Matrix

GGz give me my PHD now.
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Immaculate Darita
Feb 26, 2017


https://lifeinthepatriarchalmatrix.wordpress.com/

anime was right
Jun 27, 2008

death is certain
keep yr cool

Oxxidation posted:

This doesn't seem to be catching fire with those communities the way games like Life is Strange and Undertale did. Not sure why, maybe it's because it kind of snuck out without much fanfare.

there's less novelty to it, i think it's gonna be a slow burn of a game that slowly gets recommended into further popularity though. it's probably the best story-driven indie game since undertale imo

ishikabibble
Jan 21, 2012

Oxxidation posted:

This doesn't seem to be catching fire with those communities the way games like Life is Strange and Undertale did. Not sure why, maybe it's because it kind of snuck out without much fanfare.

Lotta reasons why.

It's a light platformer with minigames done in vector graphics that doesn't evoke the same kind of rabid nostalgia a pixel art JRPG with bleep bloop music does with certain crowds, or is as immediately grabbing as a full 3D, fully voice acted adventure game. It came from relatively unknown developers as opposed to something with the backing of Square Enix (Life is Strange) or was developed by one of the lead musicians for Homestuck (Undertale). It had a long development time where probably most of the initial hype died off years before the game was released. And, it's also pretty grounded compared to the other two. It has supernatural fuckery going on, but the bulk of the game is spending time with regular people dealing with real problems in a straight forward fashion. Life is Strange you're rewinding time all over the place, and Undertale the entire cast is basic rear end anime archetypes that are easily quotable and the game is built around meta shenanigans.

anime was right
Jun 27, 2008

death is certain
keep yr cool
undertale had a huge cult fanbase from a dumb webcomic and anyone who liked earthbound ready to spread the gospel, fwiw

i think this game will slowly garner steam. its getting like 9s across the board.

Oxxidation
Jul 22, 2007

ishikabibble posted:

Lotta reasons why.

It's a light platformer with minigames done in vector graphics that doesn't evoke the same kind of rabid nostalgia a pixel art JRPG with bleep bloop music does with certain crowds, or is as immediately grabbing as a full 3D, fully voice acted adventure game. It came from relatively unknown developers as opposed to something with the backing of Square Enix (Life is Strange) or was developed by one of the lead musicians for Homestuck (Undertale). It had a long development time where probably most of the initial hype died off years before the game was released. And, it's also pretty grounded compared to the other two. It has supernatural fuckery going on, but the bulk of the game is spending time with regular people dealing with real problems in a straight forward fashion. Life is Strange you're rewinding time all over the place, and Undertale the entire cast is basic rear end anime archetypes that are easily quotable and the game is built around meta shenanigans.

Okay I see your point but consider: Gregg.

anime was right
Jun 27, 2008

death is certain
keep yr cool

Oxxidation posted:

Okay I see your point but consider: Gregg.

crimes

The Crotch
Oct 16, 2012

by Nyc_Tattoo

Alder posted:

I found it but really starting to dread dreams since I don't find it fun after the few times.
I found that all of the subsequent music dream sequences were a lot easier, at least.

FreeKillB
May 13, 2009
I think I liked Undertale's raw gameplay a bit better. I view the platforming and minigames in NitW are mostly there for pacing's sake. I found it a lot more fulfilling both on the characterization and narrative side. (I thought UT had some fun characterization, but I just didn't feel what others did on the emotional level.)

Macaluso
Sep 23, 2005

I HATE THAT HEDGEHOG, BROTHER!

FreeKillB posted:

I think I liked Undertale's raw gameplay a bit better. I view the platforming and minigames in NitW are mostly there for pacing's sake. I found it a lot more fulfilling both on the characterization and narrative side. (I thought UT had some fun characterization, but I just didn't feel what others did on the emotional level.)

I mean I would compare NitW to Firewatch before comparing it to Undertale. They're only really similar in terms of being indie games.

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Oxxidation
Jul 22, 2007

anime was right posted:

undertale had a huge cult fanbase from a dumb webcomic and anyone who liked earthbound ready to spread the gospel, fwiw

i think this game will slowly garner steam. its getting like 9s across the board.

If it's going to start getting fanworks it can start with proper covers of Die Anywhere Else and Weird Autumn, those are some catchy melodies even when they're just basic synths and bass.

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