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Timeless Appeal posted:I think describing it as "It's a game where Busy Town went through a recession" has been what's sold friends who I've talked to about it. Richard Scarry presents: True Detective
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# ¿ Feb 26, 2017 20:22 |
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# ¿ May 4, 2024 19:37 |
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I missed a lot on my first run. The rats were a pleasant surprise this time. EDIT: AbstractNapper posted:(I am also not a native English speaker, so that factors in too) eatenmyeyes fucked around with this message at 09:39 on Mar 2, 2017 |
# ¿ Mar 2, 2017 08:54 |
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Second run took about 13 hours. I want to go through again, but I have no clue what I missed and I should be working on my résumé.
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# ¿ Mar 2, 2017 22:50 |
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I just noticed that in the last scene a door is being forced open while the first scene portrays a door being fixed. I'm still trying to get a read on the janitor. I also have a sneaking suspicion that the choices for the expository text may subtly alter the game, ditto which of the two investigation are pursued.
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# ¿ Mar 3, 2017 04:52 |
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The pipe is there for me.Dolash posted:Could you elaborate? I meant trivial things that would easily escape notice. I'm skipping Angus this time. eatenmyeyes fucked around with this message at 07:55 on Mar 4, 2017 |
# ¿ Mar 4, 2017 07:51 |
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Dolash posted:Someone on Tumblr pointed out that the four chamber of commerce people are all the same species as the four monstrously huge animals from Mae's dreams, and the cultist that tried to kill her in the end was a cat like the huge cat God...
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# ¿ Mar 5, 2017 17:49 |
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A Human Ear Alright posted:I thought it was her first semester. She spent some time out of school after she almost killed that kid, right? The fact that she's 20 doesn't mean she went to college at 18. Mrs. B mentions Mae being a sophomore.
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# ¿ Mar 6, 2017 21:11 |
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I just realized a bottomless pit is an Infinite Fall. Also:Casey is kinda like Well Boy. EDIT: Since it is typically three months, an Infinite Fall is a Weird Autumn. eatenmyeyes fucked around with this message at 00:52 on Mar 7, 2017 |
# ¿ Mar 7, 2017 00:38 |
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Could someone fill me in on this? I feel like I'm missing a joke here. Macaluso posted:It's Garfield eatenmyeyes fucked around with this message at 17:38 on Mar 7, 2017 |
# ¿ Mar 7, 2017 17:14 |
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I think I figured it out. Most of it anyway. This includes information revealed in Longest Night, so I'll spoiler tag. If you played Longest Night, you may recall the constellation Ibon, the first singer. Depicted in the attic of the historical society, Ibon is a goat. Since it's a constellation, it's mostly black. According to the myth, Ibon wanted to teach the fish to sing. For this reason, Ibon took away the water. At the park with Angus, he and Mae mention fossils of sea creatures found on land. Angus explains that long ago the entire area was underwater. It's mentioned elsewhere that Possum Springs is located in a valley so it's plausible that the area could've once been an ancient lake. I'm not yet certain what Ibon is/was but if Ibon is/was a celestial body that fell to Earth and produced a big hole, that's probably where the water went. Air currents across and into(possibly out of) the hole would produce a sound not entirely unlike singing, which is mentioned several times throughout the game. The parts I haven't figured out: - The origin of the myths (I have little beyond speculation) - The significance of the Janitor - The dream animals - Ibon's nature and relation to other constellations I'm considering going through again, this time through a lens of Carl Sagan/Joseph Campbell.
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# ¿ Mar 11, 2017 05:53 |
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McFrugal posted:I noticed something odd. If you don't choose some dialogue options, the game still acts like you did. For instance, you can tell the rude neighbor that you're the new Mayor and your dad will call you Mayor later that night. If you choose the other option, your dad STILL calls you Mayor. The same thing happens with the (unavoidable, fyi; someone was asking about that earlier) fight with Mom. She quotes you saying college wasn't where you needed to be, even if you didn't choose that option. I hand-waved the first example as being either (A)something she was known for saying as a kid or (B)an example of Mae and her dad having similar senses of humor. The second example can be explained away as paraphrasing. My first time through I had a lingering doubt for most of the game regarding whether or not the school burned down.
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# ¿ Mar 12, 2017 06:25 |
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Dolash posted:...the topic of race seems completely excised from the story... The only ethnic signifier that I recall apart from surnames was Angel's conspicuous accent.
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# ¿ Mar 14, 2017 00:54 |
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I think the game's unconventional save mechanic is thematically significant. You make decisions and they result in meaningful experiences. Yes, you mill miss out on some things, but that's okay.
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# ¿ Mar 14, 2017 06:22 |
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Alder posted:I just don't want to redo the dreams You missed something when you went on the work trip with Bea.
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# ¿ Mar 14, 2017 06:50 |
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precision posted:Mae is bisexual, right? I know she likes "cute boys" but I could have sworn she also mentions being attracted to women at least once, early on? Might you be thinking of Angus's coworker?
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# ¿ Mar 14, 2017 23:43 |
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bewilderment posted:Does someone have a link to the 'Proximity' reprise of Die Anywhere Else that sounds different? I couldn't see it on the soundtrack listing. https://infiniteammo.bandcamp.com/track/finding-bea
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# ¿ Mar 16, 2017 04:05 |
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I finished watching Slowbeef's play through. I think that investigating first with Angus kept him from doing Legends. Gregg said he couldn't hang out because it was date night. EDIT: Now that I think about it, it might be because he went with Bea on the first two days, so there would be almost no context for the robot. eatenmyeyes fucked around with this message at 05:33 on Mar 19, 2017 |
# ¿ Mar 19, 2017 05:26 |
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McFrugal posted:I don't think that's true, actually. Gregg still steals the robot and battery without your help (though I wonder how he gets the robot upstairs), and Angus will still surely chew him out for that. In the end Mae has very little influence on Gregg and Angus. You probably could have phrased that differently.
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# ¿ Mar 19, 2017 20:08 |
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McFrugal posted:I don't get what you mean. If you haven't finished the game, ignore me. I changed your text in the quote. I now realize that it was dumb to do that with spoiler tagged text.
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# ¿ Mar 19, 2017 20:39 |
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rotinaj posted:The thing I wanted the most was for Mae's mom to give her a hug and she never did. I assumed she did after Jenny's Field but you may have missed that part.
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# ¿ Mar 20, 2017 04:42 |
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I'm suspect that Eide is "Fisherman" Jones. Also I realized that there easily could have been another exit from the mines and I can't think of any way that would matter.
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# ¿ Mar 23, 2017 03:30 |
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I played around with some anagrams. Donut Wolf Fantastic Yums : NYTW* Autumn Fascist Flood or Autumn(y) Fascist(y) Flood(y) Town(y) if you add the donut as an extra O *Y is I in Cyrillic It just came to mind that I have no clue why I thought to do that.
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# ¿ Mar 24, 2017 22:48 |
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Two Inch Bee posted:I didn't see anyone else confirming this, so: I encountered a similar bug after I somehow ran under a pier in one of the dreams. GlyphGryph posted:So what exactly is the method of figuring out how to read the windmills. Someone said Anguses event but I did that and there is no windmill related stuff in it Repeatedly jumping while standing beside one makes it launch a helicopter thing. Any that you launch before going to Possum Jump are discovered by Mae and Angus.
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# ¿ Mar 26, 2017 19:58 |
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Martytoof posted:In any event, I kind of have that "I finished a game I invested some emotion into and I feel a little empty" thing happening right now.. Always hate that. Let it hurt.
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# ¿ Mar 27, 2017 00:35 |
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I've been mulling over Angus's reaction to the cave in. I have the impression that his history of unanswered appeals to higher powers and the cult's accounts of productive prayer might have resulted in a combination of sympathy and contempt in Angus. I'm still trying to unpack and articulate some of it.
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# ¿ Mar 28, 2017 06:17 |
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Martytoof posted:I'm kind of wondering about the unwritten aftermath of the game. Didn't like a dozen people, who presumably have others that would be worried about their whereabouts, just go missing -- all at once? Aunt Mall Cop gonna be busy. I strongly suspect that the cultists knew about another exit. Paul Zuvella posted:Seeing as the cultists were just a giant metaphor for capitalism, it doesn't really particularly matter if they survived or not imo Agree. eatenmyeyes fucked around with this message at 18:29 on Mar 29, 2017 |
# ¿ Mar 29, 2017 17:54 |
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I started a new run and Mae landed on her feet when she meets Molly. I didn't know that could happen. I was holding right and landed on the top of the fence, them jumped left. V eatenmyeyes fucked around with this message at 00:51 on Apr 5, 2017 |
# ¿ Apr 4, 2017 23:57 |
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Macaluso posted:I like the "as it’s fairly obvious from the start that there are no ghosts." part. Like no poo poo, the point of those scenes isn't the hunting of ghosts. No one playing the game is under any real impression that there's a ghost Ghost DNA can't melt steel beams.
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# ¿ Apr 17, 2017 07:38 |
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User0015 posted:Just got the game and am really enjoying it so far. I've had to skip a majority of the thread because it's a mine field of spoiler tags, so apologies if this has been asked before. 1) I'd recommend going with the same person for the first two days. 2) I don't know.
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# ¿ May 5, 2017 22:01 |
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I saw the lawyer on this time through. His dialog was really on point especially when he makes the disclaimer.
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# ¿ May 22, 2017 06:44 |
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My first time through was G, B, G, Graveyard, Legends, Possum Jump B, G, B, Historical Society, Proximity, Possum Jump is the Sharkle run. Wounds and Proximity are probably my favorites.
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# ¿ Oct 31, 2017 19:12 |
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Onomarchus posted:Was the reason Gregg called himself parking lot trash compared to Angus because he grew up as one of only a couple of gays in a small town? That's the only reason I could find for it. My impression is that he's a dirt bag/lowlife, which isn't to say he's a bad person. He's fond of the simple things: breaking poo poo, making noise, being needlessly reckless, etc. You probably knew someone like that in school.
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# ¿ Nov 1, 2017 04:21 |
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RedMagus posted:I don't normally read KS updates once I have the product, but if you were a backer, definitely check out #81 for NitW. It's been very good to read it, and I think at some point all of us have asked both "Is Mae going to be ok?" and "Is Mae a good person?" during our playthroughs. Is there any way to buy access or has that ship sailed?
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# ¿ Nov 6, 2017 06:13 |
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I just finished another run and the save file was cleared automatically. I'm gonna say Sharkle did it.
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# ¿ Nov 8, 2017 21:02 |
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Tin Can Hit Man posted:I'd almost forgotten how much I love the soundtrack to this game. I bought it on Bandcamp. https://infiniteammo.bandcamp.com/album/night-in-the-woods-vol-1-at-the-end-of-everything https://infiniteammo.bandcamp.com/album/night-in-the-woods-vol-2-hold-on-to-anything
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# ¿ Nov 22, 2017 05:17 |
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Larryb posted:A sequel at some point would be nice as well though I'm not really sure where they could take the story from here (the cult is gone and Mae has at least started down the road to recovery). I am kind of curious how much in the way of new content there is in this version (some of the stuff shown in the trailer looks neat though). The story stands on its own. It had a message and delivered it beautifully. Another story from the same team would be welcome if it measured up to NitW, but that seems like a lot to ask. It's not implausible that the mine had another exit.
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# ¿ Nov 22, 2017 21:56 |
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Larryb posted:...voice acting ...replace the entire cast with humans and it wouldn't really change all that much I just realized this is the second time in a row I've naysaid parts of your posts. I assure you it is nothing personal.
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# ¿ Nov 22, 2017 23:46 |
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Just finished an all Gregg run. Some of the new content felt a bit incomplete and I'm not sure how I feel about replacing some of the dialog, but most of the additional content was great.
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# ¿ Dec 24, 2017 17:56 |
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# ¿ May 4, 2024 19:37 |
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Larryb posted:It might have been nice if it unlocked like a chapter select or something after finishing the game once so you don't have to replay the entire story just to see one or two new things. I think something like that might undermine the narrative aspect of the game. The individual choices color the story. Also, it was fun to pick new dialogue on the replays.
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# ¿ Feb 22, 2018 01:19 |