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Davin Valkri posted:
Think of it less as a tie-in game and more as being The Prisoner in spirit - the game can and will try to trick you, trap you and lie to you. It can get to the point where you're paranoid about doing anything, because you can't be sure that you're not doing exactly what the game wants you to. If it's similar to any episode of the series, I'd say it's closest to the penultimate episode, with the player in the position of Number Six. It's... an experience, to be sure.
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# ¿ Feb 23, 2017 20:00 |
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# ¿ May 10, 2024 02:24 |
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vdate posted:If you think 'fair' has anything to do with anything in The Prisoner, then you've failed to understand the phrase 'by hook or by crook, we will.' My favourite episode is Hammer Into Anvil for this. The Number 2 of this episode is the most obviously villainous, which results in the death of a young woman. So Six turns the tables on him and runs a plot to render Two utterly paranoid and mad.
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# ¿ Mar 2, 2017 19:57 |
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ManxomeBromide posted:Hammer Into Anvil is a master class in weaponizing paranoia. I remember also liking "A, B and C", but Hammer Into Anvil was my favorite episode as well, and by a huge margin. It stood out to me because it was the first time - and even now, I genuinely can't think of a similar example - I ever saw a main character run a gambit like that on the bad guys. But - and here's the interesting part - you never once feel like Six has crossed a line. You're watching him do the exact same thing The Village has been doing to him for so long and you're with him every step of the way. By the end, you're just in awe of what he's pulled off. And even with The Village deserted, he doesn't even try to escape. He doesn't need to. He's won. It's probably the one, unambiguous victory he achieves in the whole series.
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# ¿ Mar 3, 2017 21:15 |