|
This does look interesting, but I'm so glad games have moved on from this. This looks like one of those games where you can play through the whole thing in 20 minutes if you know the true path, so most of the gameplay is dedicated to obscuring and messing with that as much as possible to make the game last 4 hours. How crazy does the Prisoner-ness get as the game goes on?
|
# ¿ Feb 23, 2017 19:47 |
|
|
# ¿ May 10, 2024 05:05 |
|
So does the game turn out to be totally unwinnable if your RNG resignation code happens to match/be contained in anything else, like your bank ID?
|
# ¿ Feb 28, 2017 17:08 |
|
Glazius posted:"out of 26"? I think it was out of 11. My guess is that the second part is actually the measure of your progress in the game. It goes up as you accomplish the things you need to do to escape the Island. The first part will only go up in one huge chunk after you've successfully escaped. It's just presented this way (including starting at -1) to discourage you.
|
# ¿ Mar 6, 2017 05:12 |
|
Considering what the torture room is based on, I'm surprised they didn't require you to press escape five times to leave, with each press prompting the speaker to more forcefully insist you continue the interrogation. SelenicMartian posted:So, what next? Do you know, yourself?
|
# ¿ Mar 7, 2017 19:06 |
|
Glazius posted:Wow, that's a lot of money for those attempts to escape. Where have we even seen that we can make money? The clone keeper said you could get a loan from the bank. Presumably you wouldn't have to pay back after you've escaped.
|
# ¿ Mar 8, 2017 04:54 |
|
Domus posted:Can you turn the power off all the way in town hall? I'm just curious if the simulation shuts down then, because you...turned off the power. Like unplugging the system. This is a good idea. Also, what other items on the island can be unplugged? The slot machines? The interrogation room? EDIT: Maybe the information consoles at the center of each block? Davin Valkri fucked around with this message at 01:08 on Mar 15, 2017 |
# ¿ Mar 15, 2017 01:04 |
|
hyphz posted:Edit: sorry but it's a pet peeve. Milgram did a whole series of experiments and only one produced the famous result. For example, the experiment began with the subject and the actor drawing cards to determine who would be getting the shocks. Of course the draw was faked/rigged. But if it wasn't included, the obedience rate went way down. And most real obedience scenarios that people connect with it don't contain any equivalent. There were around 13 or 14 variations that Milgram wrote about. And at least one of them produced even higher rates of obedience than the original model--the one where the subject is only obliged to read the words or declare "correct" or "incorrect", not actually push the shock button.
|
# ¿ Mar 15, 2017 15:54 |
|
Well...I guess that's one way to convince people not to gamble too much! That must be what the slot machine actually meant when it talked about "a piece of yourself". At least we can scratch the carnival off the list and save 50 credits on the clown suit. I wonder what happens if you win the game of hangman in Building 8? Maybe you'll win something that'll help with the sim-city game, a la the Diploma with the library?
|
# ¿ Mar 20, 2017 18:43 |
|
Completely aside from figuring out how to escape, I like the idea of typing in your resignation code at the airport before the game proper starts. It kind of makes the entire exercise feel like an example of absolute cheeky spite--# is willing to tell the world why they resigned, but they don't want to tell the Island staff, because nuts to them!
|
# ¿ Mar 27, 2017 20:37 |
|
Glazius posted:Distribute habit-forming drugs for the cause of freedom? I suppose it was in keeping with the spy intrigues of the time. That particular bit is paraphrased from 1984 (so's the whole "brotherhood" organization, actually), where O'Brien asks Winston and Julia if they'll perform all manner of nasty acts ("if it will serve us to throw sulphuric acid in a child's face, would you do that?") in service to their cause. ...the thing is, those words come back to bite Winston in the rear end when it turns out O'Brien works for the Thought Police, and plays back the recordings of Winston saying that he'll forge and kill to stop Big Brother to help break him down. Is the Brotherhood in this game also a trap? Will following them to the end suddenly result in a massive score drop and one of them, I dunno, giving you a bomb to blow up the Caretaker, except the arming code just happens to be your resignation code?
|
# ¿ Mar 29, 2017 04:09 |
|
Maybe you could turn the question back on the guard? I.E. "KNOW THYSELF"?
|
# ¿ Apr 20, 2017 18:14 |
|
|
# ¿ May 10, 2024 05:05 |
|
Hah, I was right! The true path only took you ten minutes! Heck, you could probably do it in five just by spamming the Milgram room.
|
# ¿ Apr 24, 2017 01:13 |