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Against my better judgement, and much prior mockery of AoS on my part, I've started playing AoS. My only get out is that I'm playing with a friend, my 10 year old and his 12 yr old and a few of his school friends. I'd tried Kings of War with them but it didn't engage them ( despite being a much better game). AoS seems to work for young kids who want to mash a load of action figures together, and once I'd put aside my reservations regarding a lot of the rules ( especially the shooting) it was actually quite fun.
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# ¿ Apr 13, 2017 09:14 |
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# ¿ May 21, 2024 18:08 |
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MonsterEnvy posted:You should still use points. We do. 1000points seems to be a sweet spot for big monsters on table vs time it takes for kids to lose concentration
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# ¿ Apr 13, 2017 10:39 |
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berzerkmonkey posted:Is it still just mashing poo poo together? I was hoping that things would have advanced a bit by this stage... We play scenarios but these are young kids playing so yeah mostly it's mashing poo poo together. Im not asserting that mashing is the sum tactical worth of AoS.
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# ¿ Apr 13, 2017 18:44 |
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Milotic posted:
Those are nice skeletons. Ive got a 1000point Flesh Eaters force but I've been tempted to branch out into more Death stuff, especially skellingtons
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# ¿ Apr 13, 2017 18:45 |
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I do wonder how AoS would play with alternating activations.
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# ¿ Apr 14, 2017 09:35 |
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MonsterEnvy posted:Well that is what happens with combats. Indeed but that's the part that makes least sense to me.
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# ¿ Apr 14, 2017 19:15 |
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Tbh I think it's over complicating it to work in a initiative system for activation order. Just a basic, you choose a unit to move, now I choose one to move. Right all moved, now it's shooting phase, you choose a unit to shoot etc. Melee combat could then be done the same way, or just done on who charged gets to roll attacks first.
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# ¿ Apr 19, 2017 16:21 |
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I'd be interested in info on that too. I've built 1000 points so far and played 6 games. My list is the start collecting set., twenty extra ghouls and a Varghulf. It's been fun. A unit of twenty ghouls rolls a ridiculous amount of attacks and the whole force is reasonably resilient with the Dark Minion and Ruler of the Night abilities. The king on terrorgheist is a total beast and its shriek mulches low Moral troops. I haven't played into a shooty force and fear it would be vulnerable.
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# ¿ Apr 25, 2017 16:28 |
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This thread has got loving boring fast. Can't you take it to the death thread. We get it, you don't like GW games, and you don't like it that others like them. Woohoo
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# ¿ May 2, 2017 07:55 |
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Here's a couple of WIP shots of some models for me and my sons armies .
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# ¿ May 2, 2017 07:57 |
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Cthulhu Dreams posted:I think one of the fundamental problems is though that the game is trying to be a mass battle game that is also a skirmish game. I agree that having models move and act individually is better for a skirmish game, but it's not great for a mass battle game where your fundamental unit is a 'fire team' or 'squad' or whatever. We've had a lot more fun at Vanguard level than Warhost, but that's as much about reigning in young players attention spans as anything tbf.
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# ¿ May 2, 2017 08:02 |
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Funny you mentioning Sharp Practice, I was intrigued at the introduction in new 40k of command points that can be spent in a variety of ways to influence the game. Seemed quite similar to the command flags in SP.
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# ¿ May 2, 2017 08:14 |
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I often play 1000 point games on a 4x4 board. Works well.
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# ¿ May 21, 2017 08:18 |
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I just got 25 Blood Warriors, Exalted Death Bringer, Aspiring Death Bringer, Skullgrinder, Khorgorath, and Blades of Khorne book on ebay for £60. Happy with that
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# ¿ Sep 11, 2017 06:26 |
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Has my first game with them yesterday just the starter set contents versus my sons 1400 points of Seraphon. We used the new Open War cards and it was great fun. Squeezed out a Sudden Death Assassination victory. Seraphon are super tricky now with their teleport ability and sneaky chameleon skinks. Really likes the Blood Tithe mechanic. Blood Rain saved my bacon in the last turn. Also Blood Reavers with no support die super quickly.
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# ¿ Sep 11, 2017 07:20 |
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Tree lords are terrifying
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# ¿ Oct 4, 2017 07:37 |
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Hidingo Kojimba posted:My guess is it would just be updating the rules to reflect stuff that worked in 40k8e Yeah this is what I want. Mainly the combat mechanics and charge rules. That would do me. I’d be happy if they bought in stratagems too but I can’t see them doing that .
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# ¿ Nov 4, 2017 11:40 |
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moths posted:I had just that day bought the Arthur expansion for Saga when I read about second edition. Then I got to the part where it had been written with an eye to 2e and would be compatible, and completely reversed on being irritated. Sure but let's not forget the cluster gently caress that was Sagas release, with the over priced dice being out of stock for months. No game company is immune from cock ups and bad decisions.
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# ¿ Nov 9, 2017 18:31 |
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moths posted:Oh God, yeah I had forgotten all about that. Yeah that caused a massive salt overdose in the historical community. Looking forward to 2nd edition. Trouble is AoS and 40k are taking all my time. That's a sentence that up until this year I would never have believed I would ever have written.
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# ¿ Nov 9, 2017 18:37 |
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moths posted:Ok I keep trying (and failing) to get started with this. I have a bunch of Khorne Daemons on round bases, and a pile of the Bloodborne Bloodbros from the boxed set. Do I need the Blades of Khorne book to use them? Or the reference cards? Or neither? And I have this year's General's Handbook but not the 2016 one. I also downloaded the Chaos Daemons PDF. There's a lot going on and it's confusing. The Blades of Khorne book would be perfect for you.
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# ¿ Nov 18, 2017 23:49 |
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Zuul the Cat posted:I ended up getting a pretty good haul of Khorne Blood Bound. I've never played them, and I'm not sure what's good, but they look awesome as hell and I've always wanted a Khorne army. Wip
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# ¿ Nov 30, 2017 19:36 |
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I've recently started playing Bloodbound and they are a lot of fun. However I came up against a Tzeenetch army last week dull of ranged attacks and ofc lots of mortal wound dealing spells. It was a catastrophe and I felt I had literally no answers. By the time I closed he tar pitted me with pink/blue/brimstone horrors, while shooting and spelling me to death. It was my first totally unfun AoS game. Most upsetting was losing Skaarac turn one without him even moving. Not sure how to counter other than add a hit more speed to the force maybe with Skullcrushers. I was also debating running the Gore Pilgrims battalion for the increased totem ranges and rerolls for the priests but it seems expensive at 180 points.
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# ¿ Nov 30, 2017 20:56 |
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Trying hard not to buy into my third faction right now. OK not trying that hard. My 8 yr old daughter had her first game this weekend using her big brothers Seraphon. She was rather taken by the Sylvaneth as they had 'lots of girls'. Doubly so when she saw some painted in a cherry blossom style.
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# ¿ Jan 4, 2018 17:27 |
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Just bought a job lot of Sylvaneth. My excuse is they are for my daughter. She wanted an army with 'girls' in it. She's 8, it's excusable.
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# ¿ Jan 24, 2018 17:26 |
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Yeah agreed. Can't see why it wouldn't apply other than it being terminally unfun to play against!
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# ¿ Jan 29, 2018 17:07 |
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Interestingly that faq mentions special rules that allow unitd to move as if it were the movement phase don't allow those units to use special abilities that happen in the movement phase. Sorry SRM I reckon your shooting abilities wouldn't trigger based on that logic
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# ¿ Jan 29, 2018 20:28 |
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WIP on some test models for my daughter's Sylvaneth army. She's 8, and wanted a army with 'girls' in it. I think she should be able to handle washing and dry brushing duties on the bark, and I do the detailing. Exciting project and exciting to see her so enthused.
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# ¿ Jan 31, 2018 12:18 |
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Moose-Alini posted:You are dooming yourself for birthdays and Christmases for years to come. Love it. That's fine by me!
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# ¿ Jan 31, 2018 12:29 |
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Yeah my 11 year old son was interested for a bit and plays occasionally but the draw of console games and YouTube streamers seems much greater sadly.
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# ¿ Jan 31, 2018 14:42 |
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Ive come over to AoS from Warmachine. To be perfectly honest I just find it much more relaxing and dare I say fun.it doesn’t make my brain hurt in the same way
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# ¿ Feb 1, 2018 20:35 |
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Played Seraphon against a friends Slaanesh demon force. Jesus, Seraphon almost feel unfair against chaos demons; so many buffs. A unit of Chameleon Skinks pretty much one rounded an Exalted Greater Demon. Fun game though, pretty close.
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# ¿ Feb 3, 2018 08:39 |
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Just lost narrowly to a Death army playing for the first time with 'my daughters' new Sylvaneth army. So fun to use but I'm going to bankrupt myself buying citadel woods
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# ¿ Feb 3, 2018 19:25 |
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So a bit like stratagems in 40k?
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# ¿ Feb 3, 2018 20:34 |
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I'd rather pay double than put some of those Malifaux plastics together. The few I did were nuts. Pieces a couple of mm's in size.
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# ¿ Feb 4, 2018 11:30 |
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Yeah for sure they are lovely sculpts, it was more a comment on the construction The McMourning crew chihuahua tail. Or Yan Los beard. Never again Serotonin fucked around with this message at 11:50 on Feb 4, 2018 |
# ¿ Feb 4, 2018 11:46 |
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Some wip on my daughter and I's joint sylvaneth project https://twitter.com/amrypooins/status/960134268340068352?s=09 She's just washed another ten dryads then I'm going to teach her dry brushing
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# ¿ Feb 4, 2018 16:18 |
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Cheers for the compliments. They are finished bar the basing. https://twitter.com/amrypooins/status/960262579233968129 Pleased with them and super fast to paint
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# ¿ Feb 4, 2018 22:24 |
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I've always used KR for my Warmachine minis but there's so many large and weird sized models with AoS that I've started magnetising Really Useful storage boxes. Working great so far
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# ¿ Feb 8, 2018 20:28 |
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Some more Sylvaneth WIP https://twitter.com/amrypooins/status/963477580610490369
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# ¿ Feb 13, 2018 20:32 |
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# ¿ May 21, 2024 18:08 |
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Played a couple of games with the new Portents today. We randomly rolled for decks because we didn't have time to look at them all to decide which would work best for our factions, but they were still a lot of fun and added a real interesting dynamic. Knowing my opponent had a Portent that could force me to only roll one d6 for a charge made me have to really consider positioning and movement super carefully
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# ¿ Feb 17, 2018 20:23 |