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Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
There is no mission to the Andromeda Galaxy. It's all fake. You are cast as the captain in a secret project to fake a mission. Hilarity ensues.

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Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
It's just like how online classes cost more than the university actually having to schedule and provide building space and desks and chairs and sometimes computers.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Help Im Alive posted:

I mean I guess it'd always just say 'yeah' to boost sales but w/e

I mean, this technology would pretty much allow products to also stimulate your brain in whatever way will make you enjoy it, right? Like if your entertainment system can tell if it's working, it's just going to push your pleasure receptors until your subscription runs out, or your brain breaks and you can't enjoy anything anymore.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Help Im Alive posted:

I would be ok with all of this

In the future, there will be only one entertainment service. Feed Subscription. When in use, the Feed will adapt to your brain activity to provide optimum entertainment. Dynamically changing to be passive, interactive, solo, or multi-user experience, the Feed will maintain a state of escapist euphoria for the user.
May be subject to terms and restrictions. Premium Plans required to access Feed outside of scheduled hours. Usages times subject to curfew and employment schedules. Subscription requires a finance stream of continuous micropayments. Disconnection of this payment stream will result in immediate termination of service. Fees and penalties may apply.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Ekster posted:

Can't wait for future online gamers to inject insults directly into my brain.

This will only happen if Feed Analysis determines that you will enjoy it.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Holy fuckin poo poo. That's a lot of cool utility.

edit: V it doesn't look like it holds people at all just moves them and lets go.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

tap my mountain posted:

...I can't comprehend playing 3rd person games one way then you playing fps the other way.

I can. In one, the point of rotation is in front of the camera, and in the other it's behind the camera.

I don't invert for anything except airplanes, though.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
They're on different systems... play them both at the same time?

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
The sheer number of breakable parts on the robots in HZD is nuts. Like, all thise armor plates that you see on the models? Those aren't just a cosmetic part of the enemy. They can all be knocked off individually. Sometimes all at once, by an explosion.

This game is really getting me my Monster Hunter part breaking fix.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Lurdiak posted:

I distinctly remember a Gauntlet Dark Legacy ad where the tagline was something like "You and 3 of your friends can go on a badass adventure, but the bad news is one of you has to be the chick". Which is not only the stupidest thing ever, but also inaccurate since the game had 8 initial playable characters.

Are you sure it wasn't gauntlet legends? Dark legacy was legends with double the content. Twice as many missions and twice and many base classes.

Also it was really fun.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
The original premis of Gears is super awesome. That humanity went out and colonized this planet and built a thriving civilization over hundreds of years. And then it turned out that hostile aliens had been hibernating deep underground since before they ever got there. Like, all the gleaming cities that were built, were built thinking they were alone on this planet. But it was never their planet. The locust had been there the whole time, doing what locust do: hibernating deep underground.

Insects have lifespans measured in days and weeks, and yet cicadas sleep for 13-16 years before swarming to the surface. Gears is about what if a hostile humanoid race worked like cicadas. And that's a cool episode of star trek.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
Character creator tools are really loving boring and tedious to use.

Like, it's almost always impossible to tell from a slider's name what it's going to actually do. So you gotta gently caress with it to find out. But you don't know what any of the later sliders do, so sometimes you set a slider one way thinking it's the closes you're going to get to what you want, and then two tabs later another slider actually does the thing that you wanted and it's like "okay, so... should I go back and set that first slider to neutral so that I can gently caress with this one... or... gently caress I've been playing for 20 minutes and I'm not even playing the game yet gently caress this"

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Phantasium posted:

I just hit random until I get to something vaguely okay and then play.

My new thing that I do on soulsgame replays is I move every slider to one extreme or the other. It's a hoot.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Lurdiak posted:

For some reason this is common across most games with character creators, which is why awesome character creation options have become fairly rare in most modern games. For some brain damaged reason, most players do not even bother.


https://www.youtube.com/watch?v=RkT-aMgZvQI

What games should do is release the character creator like a week before the game comes out, so that people can gently caress with it while they wait for the game to come out.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
I thought about saying "more games" should do it, but I was lazy.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

CharlieFoxtrot posted:

I remember doing this with Spore! That was the best part of that whole thing

...I... I think I paid 10 dollars for the Spore creature creator... :negative:

I never even bought the game.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Mordja posted:

That's probably the best made part of the game, tbf.

Yeah, I don't regret never playing spore.

I do regret spending that $10 on the creature creator.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Red Bones posted:

The spore creature creator had some really impressive procedurally generated movement animation that I'm sure was pretty impressive from a programming/animation standpoint but yeah that game was a crippling disappointment, poor Will Wright. I actually really like the cell stage though - scope-wise and feature-wise, it's a really nice, fully realised little top down microbe game. It's probably the best part of that whole game, honestly.

gently caress Will Wright. Yeah, he's good and coming up with concepts for sandboxes. But fundamental aspects of game design seem to be beyond him. It seems like he's always banked on the idea that fun will be an emergent property of the systems he creates, but he never bothers to make systems that foster rewarding gameplay loops.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
Like, cutscene "movies" for it are on loving Amazon Prime. It's everywhere.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
Coop. Make it coop. It's already got a lot of monster hunter blood in its veins.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
I didn't mind fighting humans anytime there was a normal fixed amount of them. There are a few story missions/setpiece events whete they spawn infinitly or in waves, and that's dumb. Put all the humans on the map and don't make more appear out of thin air and I don't mind.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

haveblue posted:

Seriously though I would love to be able to give orders to overridden robots. If it's not ridable all it will do is not attack you and kiting them around is hard. Unless there's something that unlocks later.

Yeah, a lot of times I override a watcher on the permeter, and it never does anything. Just hangs out there. Thanks, I guess.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Guy Goodbody posted:

I really don't like boss fights where the boss is invulnerable most of the time

Which game?

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
Gwent is great, because it's mechanically very straightforward, but there are some classical cardgame type strategies that emerge. It has more in commom with Hearts than Magic:The Gathering, I feel.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

babypolis posted:

You guys do realize im talking about the standalone Gwent game right? its pretty good

Is it mechanically different from gwent in w3?

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

StrixNebulosa posted:

:stonk:

With that kind of art?

...do you think there are porn games with better art than that? Of any style?

Edit: ^ exactly

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
Wait. Wait. WAIT. You're telling me that the switch launched without any streaming apps? Like, you can't watch netflix on your switch? Hahahahaha

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
I played Guitar Freaks once. Holy poo poo. Only 3 buttons, but the whole gamut of beatmania options.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
It's true, no one would ever want to stream media on their portable system.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
I mean, I don't really give a poo poo, I think the entire switch is stupid. I just thought that was like, a feature of modern poo poo. And if I was gonna take my switch with me on a commute or something, it would make sense for it to have some of the basic features of a modern tablet because it has the size footprint of one. I was just surprised to learn that it really is just a nintento game machine without the features that every console from the last 2 generations has.

You guys are right that it doesn't really matter. I just didn't expect that.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
I've said this before, but I'm really dissappointed that all the batman games use a setting that fills the world only with enemies for batman to fight. It's always the apocalyptic Arkham setting. I want a batman game with a Gotham full of civilians just trying to get by and True Crime style random incidents. As Batman, you work "with" the police to clean up corruption and organized crime in Gotham. But two types of villains rise here: Criminals you bust, and civilians who you don't save. When a crime happens, sometimes the victim resents Batman for not saving them or their family or whatever.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
I'm assuming it's going to be Arkham Nation, where the Joker is somehow the president. And you have to stop him from declaring war on the UK or something.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

haveblue posted:

Who's Colin Moriarty and why should I care what he thinks if that's a typical example?

I think he's the villain of Sherlock.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

MinibarMatchman posted:

to the few people who own both zelda and horizon, what are the main differences? just off the top of my head I'm thinking it's in:
--climbing mechanics
--weapon durability
--enemy variety

...but I'm curious how the locomotion of parachute stuff in Zelda compares to what moving around and traveling is like in Horizon, or if there's an analogue to the discoveries of kokoroks/shrines/shrine boss things in Horizon. Are they much different in world biome structures and platforming? I actually don't even know if Horizon has a jump button.

Jumping in Horizon:

https://gfycat.com/HomelyViciousCow

The uncharted-style traversal is sub-par, but servicable.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Nasgate posted:

...
Something specificaly disingenuous about the comparisons though, is the camera focus. Horizon's focus is on the world itself, and the angle of the camera reflects that. You can see in the videos that the uploader has to constantly adjust the camera to keep it focused on the girl.
Meanwhile, Zelda is focused on Link interacting with the world. Likewise the Camera focused on Link in the center as the focal point.

As a result, I recall beautiful mountains in Horizon, none in Zelda. I recall the zigzag white stripe on Link's red bandana, and the girl in Horizon has a blue or green hair thing?

bloodychill posted:

This is an incredibly insightful and I didn't think about third person character placement on screen in any indepth capacity until reading this. It's interesting to think about and you know the developers and designers put a ton of thought into this stuff. It's neat to think back through why they make the decisions they do because of where they want the player focused or how they want them to experience the game and characters.

I'm not saying this is wrong, but I think it's worth pointing out that Horizon is a shooter, so you don't want the player character centered in the camera, you want potential targets to naturally be centered as the player looks at them. Some 3rd person shooters, especially early ones, have the character more centered and obstructing more of the view. Horizon also has enemies that are almost always larger than the player character by a significant margin, so offsetting the character from the center of the frame makes it easier to frame these large targets unobstructed.

In a melee action game, target obstruction and framing isn't nearly as important. The exact position of the player character in relation to enemies is what informs the players choices, so centering them makes more sense. It gives the player a more consistent view of the characters immediate surroundings.

Link isn't going to back-peddle off a cliff nearly as easily as Aloy. But I bet Aloy has better target acquisition while manually aiming ranged weapons. I haven't played BotW, so I don't know too much about Link's ranged options.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
Horizon's photo mode is really good.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Macaluso posted:

What's everyone's favorite sidekick in a video game? Mine is Barry from Alan Wake

Does the butler from Tomb Raider 3 count?

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Mak0rz posted:

I was gonna say this badass gal


but she's more of a costar than a sidekick.

Sheva's bow is the best weapon in the game, so, yeah.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

Palpek posted:

While we're talking adventure games - Syberia 3 releases next month and although I felt like the story was already wrapped up I'm still looking forward to it because hell, it's Sokal.

... Didn't Syberia 2 come out like, over a decade ago?

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Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
I'm a UT person, and Q3 might be the single most perfect multiplayer shooter ever created.

Q3 ctf puts all other games to shame. Q3 dm? What's better?

I don't play pc twitch shooters anymore. I can't cope with it. But Q3 is heaven made manifest.

UT2k3/4 is what I was raised on, and it's really good, but it's like, q3 is perfect.

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