Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Scaramouche
Mar 26, 2001

SPACE FACE! SPACE FACE!

It's interesting how filmic the visual language of the game is. Not the cutscenes, but in cases where you're stuffing dudes into containers and putting on disguises how it elides most of the frames from the sequence. Yeah, it was probably a time-saving measure because they didn't want to do the physics/bones work to make 47 actually lift up a corpse and put it into an arbitrary container, but it gives a neat, kind of accelerated feel.

Adbot
ADBOT LOVES YOU

Scaramouche
Mar 26, 2001

SPACE FACE! SPACE FACE!

wiegieman posted:

The parent company in Japan doesn't care enough to rein in its utterly moronic Western division.

I knew a bunch of guys at UFG from well before this; they told me that they dealt with Japan all the time when developing Sleeping Dogs, the impression I got was the western division confirmed the milestones and signed the checks and that was about it.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply