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LLJKSiLk
Jul 7, 2005

by Athanatos
This game reminds me of the original pre-CU Star Wars Galaxies as far as the player economy/skill trees. Am I far off?

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LLJKSiLk
Jul 7, 2005

by Athanatos

Kimsemus posted:

Yes, you are.

A key difference is that the SWG pre-CU2 were designed with some kind of design forethought and reasoning, where Albion doesn't display any regardless of design area.

Can anyone recommend something with a similar Raph Koster-esque design philosophy?

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