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Great OP! I have one nitpick, though: It's not just a 'gritty fantasy world', it's a blatant and well-done homage to the Old World in Warhammer Fantasy Roleplay, right down to principal enemies being orcs and undead, greenskins doing mushrooms and riding wolves, and nobles asking you to 'hunt gobbos'. It's not all it is, a lot of it is also a realistic portrayal of median age medieval life, but it bears mentioning IMO.
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# ¿ Mar 23, 2017 17:58 |
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# ¿ Apr 29, 2024 08:00 |
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Snatch Duster posted:Rat catcher is an old and legit medieval job. There are still people in India that are ''rat catchers.'' Do you all think that pest control and exterminators are new professions? The ork berserkers do mushrooms, the goblins ride wolves, and your company captain who dies in the intro is named the same things as the captain in the WHFB mercenary company simulator from 98. But what do I know, I'm a dork
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# ¿ Mar 23, 2017 19:39 |
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bros got gear :o
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# ¿ Mar 23, 2017 19:45 |
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Is it still worthwhile to buy lots of goods in villages and sell them all( along with your goblinite and other loot) in the biggest castle you can find?HerpicleOmnicron5 posted:However he is right in saying it's not all Hams. Just the very most explicit stuff. Which is why I explicitly stated that it was not all of it that was inspired by WHF, just some of it! marshmallow creep posted:More people should hear about Darklands IMO. What is Darklands? Can someone poke me towards a good trailer or LP?
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# ¿ Mar 24, 2017 08:59 |
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Jack2142 posted:The historian can excise the dumb trait from a brother by teaching them to read. Historian also unlocks the very nifty even in which they can decipher a treasure map you buy, leading you to the location of monster lair with a named item
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# ¿ Mar 25, 2017 11:22 |
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Good for Noble War, doable for undead( though they will have the fatigue edge, naturally), and lovely for orcs, whose elites will clown on your armour and HP no matter what.
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# ¿ Mar 25, 2017 19:17 |
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They're good at that, though, decent damage, pen and a cleaver! Aw, man, I love the level of class hatred in this game. I didn't think to snap a pic, but I was chasing some thieves who met with a necromancer, and my band was all "maybe they're using the item to curse the councilman. In a certain light, that's not bad at all.. buuut, he's paying us to get it back, charge!"
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# ¿ Mar 27, 2017 09:06 |
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Innerguard posted:Dumb question but since some guys are recruited with titles (and those can be changed) is it possible for guys to earn them through the game, or are they all manually given (by deciding Brother SomeScrub got robusted enough to warrant one?) Yeah, off the top of my head fulfilling the Sergeant ambition turns the dude you give the perk to into, well, [Name] the Sergeant.
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# ¿ Mar 27, 2017 14:13 |
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I just realized you can sabotage spearwalls by dropping a doggo in front of the spear user! It works just like footwork or zombie rise, negating the spearwall from then on.
Tias fucked around with this message at 15:23 on Mar 27, 2017 |
# ¿ Mar 27, 2017 14:44 |
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Innerguard posted:Cool, are there others? Like, if a guy was repeatedly bashed on, would the game dub them something, or are there only a very few outside of pregen? I'm not sure. I suppose there are only very few outside of pre-hire, yes. Perestroika posted:Another lesson learned in blood: Swamp fights suck. They suck double-extra hard when you're the side who needs to advance on the enemy, because they have a necromancer or more bows. Getchu that pathfinder, son Night10194 posted:Man, battles get real nerve-wracking when you have to fight multiple waves on a defense without time for your armor to repair. Common wisdom is to keep spare suits of armour to swap in, particularly for your front end. Roobanguy posted:they need to let you give basic commands for militia/caravan guards who have joined a fight. the last thing i want a mook in a cloth sack to do is charge a orc berserker. There's an event that lets you give the militia equipment and strategy beforehand, though I agree that it should always be possible if you're fighting on the same side. I mean, c'mon, we're mercenaries, we probably know what we're doing better than Fat Erling the watchmaster.
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# ¿ Mar 28, 2017 10:53 |
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Hammerstein posted:Bought a ridiculously expensive level 5 Hedge Knight for 14000 gold and then he only had 61 starting melee skill with 1 talent star. A lucky roll on a caravan guard can get you an equal merc for a fraction. Bad RNG to be sure, but did he not also come with some pretty heavy gear? Usually that is at least two thirds of the cost.
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# ¿ Mar 29, 2017 12:14 |
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w/r/t food, I usually buy a varied diet for my dudes, comprised mainly of the cheaper of the long-lasting foods like mushrooms, roots/berries and goat cheese. This is more than enough to trigger the varied food boost( I've had it two times in one game so far), and doesn't destroy my budget the way meat, wine etc. would have.
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# ¿ Apr 1, 2017 14:12 |
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Ugh, still have massive problems with hanging screens, particularly the personnel screen.
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# ¿ Apr 2, 2017 13:30 |
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Back Hack posted:The more I play this, the more I want a Shadowrun like version of this game; hard fantasy just doesn't do it for me like sci-fi does. I feel you. Have you tried Shadowrun: Hong Kong? The extended version is ace.
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# ¿ Apr 2, 2017 22:31 |
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pro-tip: Do all three at the same time I have good experience with archers, sending one or, preferably, two guys after the necro( he often has a "bodyguard" or two of armoured wiedergangers), and trying to beat the zombies into a pulp with the frontliners. I like to keep a polearm user or two behind while the line grinds forward to take out ressurecting zombies as well.
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# ¿ Apr 3, 2017 21:40 |
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Wildmen remain legit.
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# ¿ Apr 16, 2017 14:04 |
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So, I've clocked more hours into this bloody game than anyone I know, and while it's been fun, I have yet to actually complete a crisis. I get to the point where a crisis starts, I take the requisite quests, and then I win one or two battles in a row, before totalled equipment and wounded brothers inevitably lose me one, and a death spiral sets in. Does anyone know what I'm doing wrong? I deck troopers out in mail and chain, remember to use special abilities and use a variety of weapons. For that matter, I rarely get a trooper above lvl 8 and never above lvl 9 before they eat it. How do you keep yours alive?
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# ¿ Apr 17, 2017 09:04 |
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RabidWeasel posted:I consider reinforced hauberks (210 armour) with a 200+ helmet to be an absolute minimum for front liners by the time the first crisis starts, but ideally you already have a good chunk in something heavier. None of my dudes can fight or move for poo poo if I give them that much armour. Tias fucked around with this message at 20:09 on Apr 17, 2017 |
# ¿ Apr 17, 2017 19:54 |
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Morton Salt Grrl posted:Brawny and weapon mastery help out with fatigue once your guys level up a bit - switching to 2H weapons also helps, as it's usually less fatigue cost than a 1H weapon and shield. So ideally I want some dudes with heavy shields and super spears to blunt the enemy advance, and then wade 2H around the sides to engage them from top and bottom, right? Right now I mostly have a frontline and missile duders. Slim Jim Pickens posted:Post some screenies of your bros so we can I recently restarted, so not much to look at. I might later on!
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# ¿ Apr 18, 2017 08:33 |
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Wizard Styles posted:Awesome stuffs For those of us who really can't math, what sort of conclusions can we draw from those tables? What backgrounds are consistently better than others, if any?
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# ¿ Apr 20, 2017 14:32 |
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Locke Dunnegan posted:I haven't been specifically keeping track, but I haven't noticed a single Wiederganger revive more than once outside of the Necromancer ability. You can also do fatalities with cleavers that chop heads off to stop resurrections, and most bladed weapons can do it on kill just by chance. I've noticed it most with 2h axes and swords, especially. This doesn't work any longer, the wiedergänger just revives without a head.
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# ¿ Apr 22, 2017 08:09 |
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Hieronymous Alloy posted:Are you sure that was a weiderganger and not a fallen hero? Um, not any longer lol. It has happened twice, but it might have been a fallen hero. (all undead look the same to me )
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# ¿ Apr 22, 2017 09:33 |
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I try not to, but they could integrate into murderhobo society better, so I don't first realize it's a necrosavant when they rush me in the guise of bats
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# ¿ Apr 22, 2017 11:29 |
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Wizard Styles posted:of awesome Thanks! It means a lot, I have a really hard time reading numbers <3 That is loving amazing, this game is art Locke Dunnegan posted:(Battle Brothers:) Definitely worth the perversion of equinecrophilia. Tias fucked around with this message at 23:36 on Apr 25, 2017 |
# ¿ Apr 25, 2017 23:32 |
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Note to self: don't let orcs chase you into the swamp. I lost some good men. MVP goes to Steinar, who held off 5 orcs while standing in swamp water up to his balls with a boar spear.
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# ¿ May 3, 2017 10:16 |
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TheWetFish posted:The short answer is no, the enemy will still broadly follow it's AI Interesting! I have seen enemies break zone of control and risk AoO to engage another of my brothers( no taunt used) without having bad morale or breaking, do you know what is the reason for this?
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# ¿ May 8, 2017 08:21 |
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TheWetFish posted:Very situational and I'm interested in what exactly happened. It's a weighted system so sometimes the positive weights will outweigh even some strong negative weights but I'd love to know the specifics Honestly, I don't remember at all specifics. I think a raider tried to bypass my frontline to get a swing at an archer. I know I've seen direwolves do it several times too, but I put that down to their more feral nature.
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# ¿ May 8, 2017 09:46 |
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Ragequit for the first time in a while. I got the event where bounty hunters show up to mug you for the head of a bandit leader you just killed, and man are they the bullshittiest bull to ever poo poo it's way onto my monitor How the gently caress is an injured early mid-game company that hasn't yet gotten to 20 brothers supposed to take on 9 men with mail, nets and NIMBLE + loving BULLSHIT OVERWHELM while injured and with broken armor? gently caress this poo poo.
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# ¿ May 13, 2017 13:05 |
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Do you get to keep the head, then?
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# ¿ May 13, 2017 13:12 |
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I didn't fight a long hard battle taking down The Ox to give my prize head to a bunch of no-count munchkins
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# ¿ May 13, 2017 14:57 |
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aparmenideanmonad posted:Yeah just run to the left edge of the map in 4 turns and you're free of them with no additional injuries. I still lost my standard bearer Oh well, got a hefty bonus for the dude's head.
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# ¿ May 13, 2017 16:55 |
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Yeah, he's good, though the permanent damage debuff( Short) is kind of annoyingl.
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# ¿ May 16, 2017 10:50 |
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Two questions: - Do NPCs have perm injuries? I've just encountered a Faction Sergeant( while helping his house beat up some brigands), and he clearly has a brain damage scar on his bald pate. It could be a cosmetic finesse to show that he's a veteran, but if experienced humans( or even greenskins) could also have perm injuries, that's kind of cool actually. - Does Brawny aid the final calculation for the Duelist bonus? As in, armour costing less fatigue by way of Brawny means a greater overall defense in the Duelist calculation?
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# ¿ May 17, 2017 11:10 |
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Ah. yes! Thanks E: O poo poo, better sergeant snype: Tias fucked around with this message at 12:37 on May 17, 2017 |
# ¿ May 17, 2017 12:35 |
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Probably the latter. I mean, if you're going to implement it, why not do it for everyone?
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# ¿ May 18, 2017 12:41 |
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Keep hitting armourers, and make sure you do it after you've annulled unsafe trade routes/raider city conditions - also, after you ride a caravan into town you will often be offered good armour. Other than that, just raid all the encampments you can, some heavy or special armour is bound to turn up.
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# ¿ May 21, 2017 11:57 |
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I'm about fed up with fighting undead. It's like, sure, it's a challenge to get around the resurrections and placing your troops to meet them, but fighting two necrosavants three times to get at their lair is just bullshit and saps all the fun out of playing.
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# ¿ May 21, 2017 12:30 |
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Is throwing axe masters a legit build? Might attempt this rather than my longbows, because frankly I'm having some trouble reaching out and touching heavy knights as it is.
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# ¿ May 25, 2017 07:39 |
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I'm thinking Quick Hands, two bundles of flying ouch and a halberd/2-hander ought to do it?
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# ¿ May 25, 2017 16:18 |
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# ¿ Apr 29, 2024 08:00 |
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Finally completed the game, after clocking in 299 hours. Yes, I am aware I'm an idiot. In related news, I really, really like throwing weapons now! I never got into it because I didn't really have the impression enemies were hurting me with them, but at least in the start and middle game, they're brutal af
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# ¿ May 26, 2017 09:39 |